The difference in dmg between torment and torment while moving is too small and the torment duration is too long to even think about stop moving in most of the case.
Torment is a condition that inflicts damage over time and stacks in intensity, but inflicts damage four times per second if the victim is moving.
old
(0.0375 * Condition Damage) + 31.875 per stack per second at level 80 new
(0.0187 * Condition Damage) + 15,937 per stack per second at level 80
skills:
- more torment stacks
- much shorter duration (3-5sec)
nerf:
Superior Rune of Tormenting (duration)
benefits:
- a lot more ways to conquer Torment (with 3sec block you can decrease dmg by 4) in small scale pvp
- Torment becomes more defensive condition (right now it’s more like another bleed)
- better dmg in zerg fights