[PvX] Ferocity, Divinitys and Travelers
I’m pretty sure they’re planning on redoing all runes, so I wouldn’t worry about it too much until they actually come out.
I’m pretty sure they’re planning on redoing all runes, so I wouldn’t worry about it too much until they actually come out.
Ah, ok. Well thanks for the answer
While it’s probably ok to wait out the changes I do think it stands to reason that Divinity Runes will in fact simply add +10 Ferocity unless they buff the entire Rune set. But even then we might see +15 to all stats which would make it barely +1% Crit-Damage.
So people who stack Divinity Runes, Orbs etc. for Crit-Damage will definitely notice the nerf. I don’t think it will affect the popularity of Traveler Runes much though since the +25% speed is their man appeal.