[PvX] Mesmer-Illusionary Leap fix

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Stievie.6128

Stievie.6128

So everybody pretty much knows that Illusionary Leap (MH sword 3) is horribly bugged since release, using that on a slope/hill in spvp literally results in failure/completely missing the skill making the mainhand sword pretty unrelyable as the “gapclosing” weapon mesmers have. This also affects WvW and to a lesser extend PvE, so i propose a simple change:

Make the clone leap like Savage Leap (MH sword 2 , warrior) this way it could cross the Z axis and would actually make Illusionary Leap work on terrain that isnt completely flat, second part of the chain should stay the same as it is at the moment. This could fix alot of problems for melee heavy mesmers that want to close gaps without wasting blink or keep targets in place more relyable, the skill would remain easy to dodge as it would still be heavily telegraphed.

opnions?

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Doctor Orderly MD PhD DDS.7625

Doctor Orderly MD PhD DDS.7625

Issue isn’t related to mesmers specifically. Many teleports are flawed this way. Doesn’t mean all teleports should become Savage Leaps, just means teleports should be fixed.

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Stievie.6128

Stievie.6128

Illusionary leap isnt actually a teleport , also as far as I know Thiefs sword 2 almost always works. The problem is that leap isnt a teleport, only the second part is, the first part sends out a clone that flys across terrain but not on the Z axis, making him movestuck all the time. making leap into savage would temporarly fix this problem, thats here since more than 1 year, until other fixes are found.

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Ansau.7326

Ansau.7326

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Iavra.8510

Iavra.8510

the first part sends out a clone that flys across terrain but not on the Z axis

Ironically he does sometimes if both you and your target are on elevated terrain (i even had him climb stairs once…but only once so far).

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Stievie.6128

Stievie.6128

shameless selfbump

[PvX] Mesmer-Illusionary Leap fix

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Posted by: selan.8354

selan.8354

ileap fails way too often. its rather frustrating to waste your immobilize skill 90% of the time in wvw

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Invictus.1503

Invictus.1503

100% agreed. It fails way too often, has trouble with terrain, has too short of a range (should be 900) and is slow if used as a leap (which is the only “leap” we get on our weapons).

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

[PvX] Mesmer-Illusionary Leap fix

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Posted by: dimyzuka.7051

dimyzuka.7051

This is why sword is unused weapon in spvp these days.

+1 for dueling in the mists.
+1 for 3v3 or 2v2 deathmatch

[PvX] Mesmer-Illusionary Leap fix

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Posted by: Marsares.2053

Marsares.2053

I still run sword/sword as I love the idea of it, but it’s frustrating to say at least how often it fails. With a Mesmer you have to setup everything and then are reliant on your burst.

If suddenly your iLeap bugs out and you stand there like a rabbit caught in the headlights whilst half your shatters miss because your opponent isn’t immobilised, you wonder why bother. I wouldn’t mind if it’s intended, but it’s clearly a bug that has been in-game since launch.

Now we’ll have the comkittenf of less vigour and DE changes and we won’t be able to generate as much clones for our shatters and then if iLeap keeps bugging out on top of that, shatter Mesmers will be an extinct race. In reality, we’ll move from one cheese build that doesn’t use shatters (PU condi) to another that hardly ever uses it (phantasm).

Good game….