[PvX][Necro] Default Range of Fetid Ground

[PvX][Necro] Default Range of Fetid Ground

in Profession Balance

Posted by: flow.6043

flow.6043

Fetid Ground (Downed State #3):

If you have a target selected Fetid Ground will be placed at the target’s location, so far so good. If you have no target selected the skill will be cast at maximum range (900) in the direction your character is looking.

There is no possible scenario in which this could be of advantage.

Besides the fact that you can’t controll the direction your character is facing in downed state, this “feature” becomes particularly annoying when someone moves in for a stealth stomp: Instead of protecing yourself like engineers do it with their Booby Trap, your last-ditch effort is casting a skill into the middle of nowhere…

Suggestion:

1. without a target the default range should be zero.

and/or

2. make the skill groundtargeted.

[PvX][Necro] Default Range of Fetid Ground

in Profession Balance

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Ahh the good old.. “meh” skill people cast in random places just before they get stomped almost as good as our ability to target and destroy roots.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

[PvX][Necro] Default Range of Fetid Ground

in Profession Balance

Posted by: Kiriakulos.1690

Kiriakulos.1690

Ahh the good old.. “meh” skill people cast in random places just before they get stomped almost as good as our ability to target and destroy roots.

Gardening, truly the Necromancer’s bane.

Attrition – A pretty name for taking longer than anyone else to kill something.