[PvX]Signet of Rage nerf?

[PvX]Signet of Rage nerf?

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Posted by: Harper.4173

Harper.4173

Ok – so the much anticipated warrior changes are here – I’ve seen them and for the most part they make sense.

Shaving off some damage off HB and WA work because the new F1 will provide more damage.

The adrenaline rework also works and I can see how it was needed.

What I don’t get is why did SoR’s boons get a 16.6% decrease in duration.

Was this skill considered OP?
Do people consider it OP? I’ve never seen any complaints about it – ever. And I’ve been on the forums quite a bit.

I can’t really see a reason for the nerf other than " we had to nerf some more stuff and this was the first thing that we came up with when we randomly looked for something to nerf".

So – what happened?
Do you guys think this is a good move? Do you feel it was unnecessary?

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: perko.8309

perko.8309

Honestly, I was OK with most everything – more risk/reward on adrenaline, shifting damage on GS so that the F1 comes back into play, etc. The net nerf on rifle was unexpected, but I didn’t care ‘cause I don’t use it.
But this change on SoR was out-of-the-blue and most depressing.
I also think they missed the boat on trying to increase build diversity. They didn’t do anything to break up the HS/CI/Fast Hands must-dos of Warrior builds.

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Posted by: nicknamenick.2437

nicknamenick.2437

They just needed to nerf some more i guess

Maby they think we will use rampage more?? No?

Maby reduce its boon Duration more so anet forcing us to use diff elite skills?

Totally unnecessary nerf

[PvX]Signet of Rage nerf?

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Posted by: ens.9854

ens.9854

They buffed its passive… you remember that it has a passive right? It IS a signet after all.

[PvX]Signet of Rage nerf?

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Posted by: perko.8309

perko.8309

Nobody uses SoR for the passive

[PvX]Signet of Rage nerf?

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

well i do use the signet for the passive.

at the moment, its 1 adrenaline per 3 seconds.
very weak.

they mentioned buffing it 50%

does that mean 1.5 adrenaline per 3 seconds?
more likely 1 adrenaline per 2 seconds …

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Posted by: Arewn.2368

Arewn.2368

well i do use the signet for the passive.

at the moment, its 1 adrenaline per 3 seconds.
very weak.

they mentioned buffing it 50%

does that mean 1.5 adrenaline per 3 seconds?
more likely 1 adrenaline per 2 seconds …

Really? I can’t really think of a situation where sitting on an unused 5might, Fury, Swiftness would be good because of 1adren/2sec.
Signet of rage is obviously good, but it’s fairly poorly designed so far as signets go. Kind of like the old signet of might, there’s just no real decision making factor between on/off.

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Posted by: Crossaber.8934

Crossaber.8934

i put signet of rage to CD every its up because of the ugly effect. I am okay with the nerf if anet can change the effect to a better one. At least a reason to stay in passive mode.

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Posted by: Harper.4173

Harper.4173

Still – I feel it was a bit overboard.
We’ll just have to see how it works.

On a side-note – are the balance fixes set in stone or is there a chance they’ll be changed?

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Seems like it’s going to be a change in how you use it. Instead of activating it at the start of the fight, you may want to sit on it for the early Adrenaline gain THEN activate it for the Burst. If you actually do get a decent amount of Adren from the passive now it might make it a bit more skillful to use.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: nicknamenick.2437

nicknamenick.2437

50% buff still sucks if you think about it..

Normally its 1 adr every 3 sec? So

2 every 6 sec
And now you get
3 every 6 sec

Pff you dont even feel the difference but you do with the boon nerf

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Posted by: BurrTheKing.8571

BurrTheKing.8571

50% buff still sucks if you think about it..

Normally its 1 adr every 3 sec? So

2 every 6 sec
And now you get
3 every 6 sec

Pff you dont even feel the difference but you do with the boon nerf

We don’t know that yet, sometimes things that look small on paper have bigger effects in game.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Honestly I’m just surprised they didn’t nerf greatsword mobility.

As is with rush and whirlwind you can easily get out of a fight you don’t want to be in.

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Posted by: Oak da Vite.9054

Oak da Vite.9054

Because of the adrenalin changes warriors will need more adrenaline for their burst skills and their healing. Just wait until you have played with the new changes. Maybe you will learn to love the passive effect. Just think of your condition remove and your overall damage.

Da Vite – Miller’s Sound
Last Phoenix [Nix]

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Posted by: Crossaber.8934

Crossaber.8934

Because of the adrenalin changes warriors will need more adrenaline for their burst skills and their healing. Just wait until you have played with the new changes. Maybe you will learn to love the passive effect. Just think of your condition remove and your overall damage.

For the passive visual effect, really can’t have any love imo.

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Posted by: NinjaEd.3946

NinjaEd.3946

An elite with over a 50% uptime on the boons applied is a little over the top (almost all builds had some form of a boon or all boon duration increase so it was over) . Signet of rage was the most common elite choice because of how much it could be utilized (fury is a really nice boon to have up all the time). Before it was the reverse healing signet, keeping it off cooldown was bad. Can’t say I’m in favor of more passive play but it gives meaning to both parts of the signet which is good. Wish they could apply that logic to healing signet :/

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

50% buff not enough though, should be 200% buff.

i.e.
1 adrenaline per 1 second

while we’re here, might as well buff berserker’s might too.