[PvX] Stop ignoring Guardians

[PvX] Stop ignoring Guardians

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Posted by: Super Riceman.8702

Super Riceman.8702

I love how everyone here is fighting over whether or not a class should be receiving more or less attention as if their favored class were a child competing for moms love over their siblings. Every class has problems, that’s why this forum section is here. I don’t begrudge the warrior who wants a better great sword or offhand axe any more than the ranger who wants stronger bow mechanics or signets.

So in the name of civility, please:

Step 1: Don’t act like your class has more problems than the rest. At this point in time, all classes are going to have to evolve to fit whatever the new meta turns out to be. We don’t know that quite yet.

Step 2: Don’t be afraid of others suggestions. No matter what people ask for, the Devs attempt will always be to balance a class in a balanced way. They may fail, but they will try. Ask yourself why a class having more viable yet balanced options is bad for you? Is it because you don’t play that class, or even like that class? Do you believe that it will somehow get changes and your favored class won’t? Is it simply jealousy?

Step 3: Be constructive. No one ever fixed anything by tearing everything apart. There is a reason they call it DEstructive.

Thank you for your time. May this thread die and better one take its place.

Nice try but everyone knows that class you play gets way more attention that class I play and buffing my class will make everything balanced

There is only one god and its name is nerf. There is only one thing we say to nerf, not today

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Posted by: Hunter.4783

Hunter.4783

It doesn’t matter which class needs the most attention. Guardians have received the LEAST attention for as long as we can remember. the ONLY positive change was the buff to meditations and purging flames, both which happened like a year ago.

Its about time this class gets some attention too.

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Posted by: Arken.3725

Arken.3725

I’d personally would love a rework of symbols/traits revolved around them. This skill only works in PvE where nothing moves. One of my builds goes full 30 into zeal but I get no benefit from the minors since i’m using 1h weapons(majors only benefit 1hs).

Edit: Any sort of skill that requires you(as well as your enemy) to stand in a small circle promotes a static gameplay style. This doesn’t work with how GW2 plays in sPvP.

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Posted by: Carighan.6758

Carighan.6758

Actually I main mesmer and I don’t shatter at all. I still kill things just fine too.

Yeah I know, that’s one of the larger remaining issues with Mesmers, our class mechanic goes ~unused in some of our builds. That being said, even a most die-hard Phantasm Mesmer should use F3 and F4 quite a bit or they’re not playing nearly to their maximum potential.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Aeolus.3615

Aeolus.3615

wait for guardian CDI 2015

1st April joke, when gw2 receives a “balance” update.

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Posted by: Syde.5961

Syde.5961

Every class is balanced around Gaurdians. Gaurdians are just fine how they are.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Carighan.6758

Carighan.6758

Every class is balanced around Gaurdians. Gaurdians are just fine how they are.

Gaurdians? Are they bavarian?

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Syde.5961

Syde.5961

The heck is a bavarian?

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Aeolus.3615

Aeolus.3615

The heck is a bavarian?

http://en.wikipedia.org/wiki/Bavarian

juuust google on the pics page… Ok im moving to germany :O

1st April joke, when gw2 receives a “balance” update.

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Posted by: Dee Jay.2460

Dee Jay.2460

Being by far the best at certain roles is hardly a good indication of a balanced class.

80% of “support” in this game is distilled into the Guardian class. Stack enough of them in WvW and you make any zerg immortal.

The fact that they have been the ONLY viable midbunkers in sPvP since launch shows how ridiculous the class is. It’s just that we become so complacant with Guardians being nigh immortal and adding more support than the 4 other classes in the group that we think this is OK.

It’s not. Guardians may be ok in a 1v1 basis but when you add in group dynamics it’s clear this class is entirely broken. It has WAY too much support and innate tankiness, way more than any other class in the game. And it has not been good for the game.

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Posted by: Syde.5961

Syde.5961

Uhhhhh…. Guardians can hit like a truck when they spec for it, and still have decent survivability.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Shanks.2907

Shanks.2907

I really hoped this thread would have some constructive thoughts to it but as I read through it, I’m really disappointed at both sides. A bunch of bickering back and forth that supports nothing be done.

Guardians may be in a good place, for specific tasks. But that doesn’t mean there aren’t some big holes in the guardian.

Only having one condition (burning) leaves out a huge aspect of play that every other class has. Bleeding on AA and a supplementary condition on CD (torment or confusion) is necessary to bring condi builds in line. Out of the core 5 conditions that do damage, guardians have burning. While most classes have 3 or more. In a condition meta that’s effectively leaving the guardians a step behind. Sure, they can compete in other ways, but why bar one class from general gameplay?

The only arguments I hear against condi guardians are “it doesn’t fit their image” or “guardians are in a good place”.

Add that and some soft CC and guardians wouldn’t have much else to complain about.

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

I really hoped this thread would have some constructive thoughts to it but as I read through it, I’m really disappointed at both sides. A bunch of bickering back and forth that supports nothing be done.

Guardians may be in a good place, for specific tasks. But that doesn’t mean there aren’t some big holes in the guardian.

Only having one condition (burning) leaves out a huge aspect of play that every other class has. Bleeding on AA and a supplementary condition on CD (torment or confusion) is necessary to bring condi builds in line. Out of the core 5 conditions that do damage, guardians have burning. While most classes have 3 or more. In a condition meta that’s effectively leaving the guardians a step behind. Sure, they can compete in other ways, but why bar one class from general gameplay?

The only arguments I hear against condi guardians are “it doesn’t fit their image” or “guardians are in a good place”.

Add that and some soft CC and guardians wouldn’t have much else to complain about.

I think both of those would need to come with new weapons simply to minimize the effect on current weapons/builds because of how balanced the class is already.

This is especially so because guardian is the single class I can point to where traditional range advantages apply, specifically because every other class has such high access to soft cc and mobility that most advantages from ranged are nearly nullified (the only real exception being ledge advantages).
Seriously, it’s the one class I can point to as never feeling unfair or faceroll, nor feeling underpowered or a free kill. While it’s fine to want more options, it really has to be done in a way that doesn’t really affect the power level of the class.

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Posted by: Syde.5961

Syde.5961

^ +1 sirs
/15chars

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: runeblade.7514

runeblade.7514

Guardian are already strong.

They have a great DPS build, and support build.

They just don’t have a Condi build which ANet is trying to push. I also wish they push for Spirit Weapons viability too though.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: xFx.3247

xFx.3247

Hehe, this community is turning into LoL community. Lets…lets take a moment for our dead champions in LoL.

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Posted by: Black Box.9312

Black Box.9312

Being by far the best at certain roles is hardly a good indication of a balanced class.

80% of “support” in this game is distilled into the Guardian class. Stack enough of them in WvW and you make any zerg immortal.

The fact that they have been the ONLY viable midbunkers in sPvP since launch shows how ridiculous the class is. It’s just that we become so complacant with Guardians being nigh immortal and adding more support than the 4 other classes in the group that we think this is OK.

It’s not. Guardians may be ok in a 1v1 basis but when you add in group dynamics it’s clear this class is entirely broken. It has WAY too much support and innate tankiness, way more than any other class in the game. And it has not been good for the game.

… Wait, you’re being serious?

Wow, I… Just… Wow.

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Posted by: Hunter.4783

Hunter.4783

Being by far the best at certain roles is hardly a good indication of a balanced class.

80% of “support” in this game is distilled into the Guardian class. Stack enough of them in WvW and you make any zerg immortal.

The fact that they have been the ONLY viable midbunkers in sPvP since launch shows how ridiculous the class is. It’s just that we become so complacant with Guardians being nigh immortal and adding more support than the 4 other classes in the group that we think this is OK.

It’s not. Guardians may be ok in a 1v1 basis but when you add in group dynamics it’s clear this class is entirely broken. It has WAY too much support and innate tankiness, way more than any other class in the game. And it has not been good for the game.

So now guardians are OP??… Lulz

Someone needs to learn to play the game

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Posted by: xFireize.6318

xFireize.6318

My guardian is OP

Bloo Foefire [RAM]
Yak’s Bend
Why bother being a Guardian if you don’t guard anyone?

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Posted by: T raw.4658

T raw.4658

Guardian’s are fine and need nothing at this time

in fact being ignored by a developer team is generally a good thing