[PvX] Thief: Hard to Catch

[PvX] Thief: Hard to Catch

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Can we please buff this? We’re the only class without a good skill that makes us immune to a stun. With the loss of stability from Lyssa nerf we need this even more.

At least fix the kitten bugs that are associated with it.

Current problems:

1. DOESN’T BREAK THE STUN
2. Triggers even if you have stab.

Suggestions:

1. BREAK THE STUN
2. Give stealth so they can’t get right back on top of you.
3. 5 seconds of stability so you don’t just get chain stunned?

Vipassana

[PvX] Thief: Hard to Catch

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Posted by: SpecterMAT.7306

SpecterMAT.7306

And an ability to thief cannot teleport away from immobalize / knocked down / stun.

[PvX] Thief: Hard to Catch

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Posted by: BobbyT.7192

BobbyT.7192

Add this to the list of problems

Will not teleport you straight 600 units away, it will teleport you anywhere within 600 units around you. Including right where you were.

[PvX] Thief: Hard to Catch

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Posted by: Black Teagan.9215

Black Teagan.9215

Yes this trait need a buff.
HtC could have a stunbreaker, short stability of 2 or 3 secs and maybe a bigger range, but pls no stealth.

Acrobatic have already too much stealthtraits and dont need more.

Caleb Ferendir
-Charr Thief-
It’s good to be bad!

[PvX] Thief: Hard to Catch

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Posted by: Dahkeus.8243

Dahkeus.8243

Immune to stun stuff is for professions that tank damage. Thieves avoid damage. Yea, it sucks that this trait is pretty worthless, but you can still prevent stuns with evades/blinds well enough.

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Posted by: NinjaEd.3946

NinjaEd.3946

Immune to stun stuff is for professions that tank damage. Thieves avoid damage. Yea, it sucks that this trait is pretty worthless, but you can still prevent stuns with evades/blinds well enough.

Well with 0 DR on stuns in this game, stability is something everyone should have some access to if they spec for it. Not to the degree that warrior and guardian have but it should be present, point being to handle stun locks.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Yes this trait need a buff.
HtC could have a stunbreaker, short stability of 2 or 3 secs and maybe a bigger range, but pls no stealth.

Acrobatic have already too much stealthtraits and dont need more.

Acrobatics has 1 stealth skill… and its a falling damage trait. If Anet is insistent on this skill teleporting it should give stealth so they can’t immediately jump on you. Giving something like vigor would be bad because the trait line already has enough. Stability is also required just because of the amount of stuns in this game. I can’t recall the amount of times I use my stun break to get out of a fear only to be chain feared after that. Or use it to get out of a hammer CC chain only to get cc’d again.

Vipassana

[PvX] Thief: Hard to Catch

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Posted by: Black Teagan.9215

Black Teagan.9215

Yes this trait need a buff.
HtC could have a stunbreaker, short stability of 2 or 3 secs and maybe a bigger range, but pls no stealth.

Acrobatic have already too much stealthtraits and dont need more.

Acrobatics has 1 stealth skill… and its a falling damage trait. If Anet is insistent on this skill teleporting it should give stealth so they can’t immediately jump on you. Giving something like vigor would be bad because the trait line already has enough. Stability is also required just because of the amount of stuns in this game. I can’t recall the amount of times I use my stun break to get out of a fear only to be chain feared after that. Or use it to get out of a hammer CC chain only to get cc’d again.

Acrobatic has 3 Stealthtraits:

-Descent of Shadows
-Fleet Shadow
-Assassin’s Equilibrium

Descent of Shadows is fine, but fits better in SA

Fleet Shadow and Assassin’s Equilibrium need stealth to work, but not every build or thief use stealth and their effects are weak.

Thieves have no traitlines, which support stealthless builds and the whole acrobatic traitline is worse, than the T1 traits in SA.
Feline Grace is the only reason for Acrobatic.

Caleb Ferendir
-Charr Thief-
It’s good to be bad!

[PvX] Thief: Hard to Catch

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Acrobatic has 3 Stealthtraits:

-Descent of Shadows
-Fleet Shadow
-Assassin’s Equilibrium

Descent of Shadows is fine, but fits better in SA

Fleet Shadow and Assassin’s Equilibrium need stealth to work, but not every build or thief use stealth and their effects are weak.

Thieves have no traitlines, which support stealthless builds and the whole acrobatic traitline is worse, than the T1 traits in SA.
Feline Grace is the only reason for Acrobatic.

Oh I thought you meant skills that give stealth. But yes acro needs buffs.

Vipassana