[PvX] Why the next patch is a nerf to Eles

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: UHD.2634

UHD.2634

Runes:
Rune sets will receive a general balance pass to bring them in line with each other. This will increase the amount of viable rune options.
The bulk of rune set bonuses will be pushed towards the 4th, 5th, and 6th piece bonuses to incentivize using a complete set.

A lot of the current, and few, elementalist builds rely on boon duration. And with the rune changes we’re gonna get hit hard and no amount of regeneration or blast finishers you add is gonna save what’s left of this kitten melee class.
Please keep rune bonuses as they are, this is one of the few games that punish for variety. Don’t take down anymore builds, we have few of them as is.

Your Last Light-Gandara, Staff and a D/D Elementalist.
Fioravante-Fort Aspenwood, D/D Elementalist and a Warrior.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Bran.7425

Bran.7425

They only said the bulk of the bonuses, until we see the changes we can not assume to know how the developers are using the word ‘bulk’. For all we know they may very well be a rune set that taken in total is superior to the cherry picked 2/2/2 setup we are currently seeing, or it will just be another set of changes that we, the player base, will have to adapt to.

Pets have been hidden due to rising Player complaints.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Kyon.9735

Kyon.9735

People can argue how much boon duration Eles need. Some will say 45%, some will say 60%. And as far as I know the only build that’s usually locked to Boon Duration is D/D. Of course, Anet is not stopping eles from using 6/6 rune sets.

If you’re gonna call an ele “nerf”, it might be because of Crit Damage nerf. Eles have no decent condition builds so they’re forced to use Power builds. It’s gonna be a lot harder now to kill bunker condis given that they were hard to kill even before the crit damage nerf. But hey, every power builds of every class gets “nerfed” too.

(edited by Kyon.9735)

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Bran.7425

Bran.7425

People can argue how much boon duration Eles need. Some will say 45%, some will say 60%. And as far as I know the only build that’s usually locked to Boon Duration is D/D. Of course, Anet is not stopping eles from using 6/6 rune sets.

If you’re gonna call an ele “nerf”, it might be because of Crit Damage nerf. Eles have no decent condition builds so they’re forced to use Power builds. It’s gonna be a lot harder now to kill bunker condis given that they were hard to kill even before the crit damage nerf. But hey, every power builds of every class gets “nerfed” too.

Unless this is all focused on WvW engagement then I think the overall ‘crit damage nerf’ is being exaggerated as I understood it the numbers for s/tpvp are to remain unchanged by the advent of Ferocity (why it couldn’t have just stayed prowess is beyond me).

Pets have been hidden due to rising Player complaints.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Kyon.9735

Kyon.9735

People can argue how much boon duration Eles need. Some will say 45%, some will say 60%. And as far as I know the only build that’s usually locked to Boon Duration is D/D. Of course, Anet is not stopping eles from using 6/6 rune sets.

If you’re gonna call an ele “nerf”, it might be because of Crit Damage nerf. Eles have no decent condition builds so they’re forced to use Power builds. It’s gonna be a lot harder now to kill bunker condis given that they were hard to kill even before the crit damage nerf. But hey, every power builds of every class gets “nerfed” too.

Unless this is all focused on WvW engagement then I think the overall ‘crit damage nerf’ is being exaggerated as I understood it the numbers for s/tpvp are to remain unchanged by the advent of Ferocity (why it couldn’t have just stayed prowess is beyond me).

That’s for WvW/PvE since sPvP won’t change. Even in PvE most people either run s/x or staff and rely on Power builds, not boon duration. It’s pretty rare to see D/D eles in pvp too and Boon Duration Runes are somewhat ignored because they have lower duration than in PvE/WvW.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Bran.7425

Bran.7425

It’s pretty rare to see D/D eles in pvp too and Boon Duration Runes are somewhat ignored because they have lower duration than in PvE/WvW.

From what I’ve been reading and from the impression I got from the Ready Up the above quote needs a bit of editing. “It’s pretty rare to see eles in pvp…”

Maybe is it a better question to ask why are there fewer D/D elementalist in PvE/WvW. I can only guess that in WvW staff is the superior tool for the perception of the content. As for PvE I have not at clue there I do not play elementalist for anything other that getting alts of different armor weights/race right now working on a human elementalist for that purpose.

Pets have been hidden due to rising Player complaints.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: Kyon.9735

Kyon.9735

It’s pretty rare to see D/D eles in pvp too and Boon Duration Runes are somewhat ignored because they have lower duration than in PvE/WvW.

From what I’ve been reading and from the impression I got from the Ready Up the above quote needs a bit of editing. “It’s pretty rare to see eles in pvp…”

Maybe is it a better question to ask why are there fewer D/D elementalist in PvE/WvW. I can only guess that in WvW staff is the superior tool for the perception of the content. As for PvE I have not at clue there I do not play elementalist for anything other that getting alts of different armor weights/race right now working on a human elementalist for that purpose.

Yes, there are few eles in pvp. I only pointed out D/D because the topic is about boon duration and mostly D/D eles use it.

From my own experience, why are there few D/D eles in PvE/WvW?
PvE – Staff and Scepter/x offer better overall damage and might stacking than Dagger main hand.
WvW – Staff is superior for zerg wars. You’ll find a couple of S/x and D/D eles roaming alone or with groups. Eles are countered really hard by the mass produced thieves in WvW.

[PvX] Why the next patch is a nerf to Eles

in Profession Balance

Posted by: RashanDale.3609

RashanDale.3609

A lot of the current, and few, elementalist builds rely on boon duration. And with the rune changes we’re gonna get hit hard and no amount of regeneration or blast finishers you add is gonna save what’s left of this kitten melee class.
Please keep rune bonuses as they are, this is one of the few games that punish for variety. Don’t take down anymore builds, we have few of them as is.

Anet wants to remove the 2/2/2-rune setups from the game (i also have no idea why, lower stats for more cond./boon duration seemed fine to me), but they also stated that there will be a rune set-alternative for people who want lots of +duration.

So i think it’s likely that at least one of the rune sets gets changed to focus on boon duration and probably comes close to the old 45%.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold