[Ranger][PvE] Basic pet changes...

[Ranger][PvE] Basic pet changes...

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Posted by: Frostfang.5109

Frostfang.5109

These are the suggestions to pets that already exist, that I have (feel free to leave comments on them)… Then of course I wish to be able to tame more pets in the future but that’s a different discussion.

  • Make the “attack” and “return” command be on the same key… It will save the others F-keyfor other useful things and make handling easier. What the others F-keys should be used for could be discussed…
  • It should be possible to see what skills the pet u have chosen, have when u hover the cursor over its portrait in the F-button-menu. Similar to the way its shown in the (K) panel, but without all the stat numbers.
  • It should be possible to see what boons/conditions u’r pet suffer from. Either make it like a somewhat smaller party member icon in the left upper corner or Place the information over the pets F-keys. Parhaps the conditions/boons could show when u hover over the F-skills, saving the screen from unnecesary clutter when not wanted. (so that u dont have to search for the pet all over the screen in a mob in order to find and target it)
  • Make it optional to hide/show u’r pets name+guild tag. I still have the blue “edges” that shows that it’s u’rs… Apart from that it loosk betetr IMO and reduces clutter info ist helpful in dungeons/instances etc not, to have it showing all the time.
  • The (K) panel often pop on Rally/rez, plz remove that bug.
  • In the (K) panel where u choose pet, plz make the portraits show the correct pet and sort them by pet type – easier to find what u’re actually looking for when u change pet.
  • Plz make pets remember their names. It would make me use more different pets/change pet more often according to situation demands. I don’t Think I’m the only one… Annoying Little detail it is.
  • The F2…. Either it fires instantly, causing miss (pet is not at target), not at all, or on contach with enemy. I Think the last one is the best in many cases – on contact. Its not uncommon though that it fires in the wrong direction etc… Pet AoE skills, such as howls could be fired instantly though… same goes for ranged attacks… Moas are tricky as they have both buffing and offensive skills (different target Groups). Maybe they should have AoE instead of cone attack and fire instantly like howls…

Underwater, the drake attacks often miss when they fire instantly instead of “on target”… I dont know much about bears and felines underwater as I don’t use them that much… (A “realistic- thing” to me).

  • I still get the “Charm” option if i get Close to somebody elses black widow spider, wich is the only pet I dont have (happens to any pet that is not yet tamed by a ranger). Make this annoying bug go away plz…

This would make me so happy!

Kima & Co

[Ranger][PvE] Basic pet changes...

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Posted by: kyubi.3620

kyubi.3620

im thinking you give somewhat basic stuff wich wont realy help the ranger pet be more viable but may always help make it less anoying to people who hate it…. I personnal hope for pet to scale in power and critical damage like mesmer phantasm do.

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

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Posted by: Akisame.9508

Akisame.9508

Not a single person thinking anything about this???

I think that before anything is touched in pets, they need to get the pet to hit their target. If they can’t get 30% of our damage to effectively hit the target, then everything else is a waste of time because even with all of these changes, your 30% damage will only hit 5% of the time. The other 95% of the time your pet is either dead, on timer, staring at you because your attacking someone on a keep wall (even the stupid birds stare are you without flying up), or lunging himself out attacking nothing but AIR. Let’s get the pets to hit their target first, then we’ll worry about everything else. Because if they can’t get the pet to hit, then we need to remove the pets from the game because they are only a handicap, and honestly, I’m tired of being the only class that has a 30% damage handicap. And that number is getting larger as new weapons and armor is being introduced into the game.

[Ranger][PvE] Basic pet changes...

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Posted by: kyubi.3620

kyubi.3620

It wont mather if the pet can hit or not in pvp because it doesnt do enought damage in the first place to even be worth the use. Nowaday people dont care to dodge or kite them what change would it do if they even changed the AI. AI is a pvp only issue right now im talking about a pve issue wich is pet behing useless both damage wise and survivability wise

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

[Ranger][PvE] Basic pet changes...

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Posted by: Akisame.9508

Akisame.9508

I’m talking WvW, I have no experience in PvP, only in WvW. In WvW the pet can’t hit anything because it stop’s to do an animation before it attacks, so your target just has to move out of the way or not stop running and the pet will miss. The rest of the time the pet is dead from all of the AoE’s. So you have 30% of your damage doing absolutely nothing. Once they get pet’s to hit their target, then they can scale damage accordingly to make up for the gap in new armor’s and weapons, or they can get the pet to scale with the ranger. But all of that is useless unless they can fix pet AI

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Posted by: Advent.6193

Advent.6193

I said this one months ago: would it be imbalanced to alter “Pet gains Protection on Dodge” into “Pet gains Aegis on Dodge?” This could at least allow for a Ranger’s “other half” to actually survive the occasional AoE which would normally kill ‘em off.
The rest of Frostfang’s ideas are darned cool, and should have honestly been defaults for the class, entire.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

[Ranger][PvE] Basic pet changes...

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Posted by: kyubi.3620

kyubi.3620

wont mather if they can hit or not if im more scared of a dead rabbit then im scared of your pet damage. An ele can litteraly facetank your pet and laugh while overhealing himself from auto attack.

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

[Ranger][PvE] Basic pet changes...

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Posted by: Frostfang.5109

Frostfang.5109

To me, these Changes (that I wrote about in the top) would have been there from start. They are just so basic and some of the would actually improve the hitting issue quite a bit as well – th F2 skills and how they are dsigned, wich I mentioned. And I Think they have sto start somewhere..,. Right?

Of course they got to adress the hit-issue as well, as all of u say here. Thats why it is a good thing that u DO leave comments!

Then some of u talk about WvW and PvP. This thread is about PvE (look at the title). Maybe they have to make a slight split in functions between PvE and WvW/PvP or the pet and ranger is risking getting OP in the man-to-man fights? Others probably know that far better than I do. Personaly I do mostly PvE and know very Little about the pet-issues in WvW/PvP. The only things I know is what I’ve Heard from others, and I want to know from trying/experiencing it myself if I’m about to say anything about it. Thats why I leave WvW/PvP out here.

Kima & Co

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Posted by: Bran.7425

Bran.7425

Unfortunately for players that primarily play only in PvE the company mostly balances around Conquest mode sPvP.

Ranger pet in there current state really have no place in a game with an active defense system (as the developers have stated before they have no intention of giving the Ranger a command to make the pet dodge). Look at the mechanics they have put out lately for PvE the handful of jump to avoid a ground effect as an alternative to dodge to avoid the attack. I am not saying that the entire game needs to redesigned to work with ranger pets, but it would be nice if they would at least consider making the pet immune to future effect in which there is no defense except leave it dead or hope with does happen again before the swap penalty is over.

Pets have been hidden due to rising Player complaints.