[Ranger][Traits] QoL Change to Mighty Swap

[Ranger][Traits] QoL Change to Mighty Swap

in Profession Balance

Posted by: Thelm.6591

Thelm.6591

Edited to make it easier to read

Howdy, so the trait Mighty Swap (Beastmastery, Major trait, #6) gives 3 stacks of might to the player and the pet on pet-swap. I like the trait a lot and I’ve considered taking it in
the past as my build is focused around using AoE boons to buff my pet and my allies. It helps me maintain a high level of boons on my pet even after I’ve pet-swapped, which is one of the major downfalls of the build (since once you have to pet swap all those long lasting boons go poof).

The only thing that bugs me about the trait is that is does not function with the Fortifying Bond trait. (Nature Magic, Minor trait, Master)

As it is now, if you have both traits and you petswap in combat you have 3 stacks of might, and your pet has 3 stacks of might. The might from fortifying bond isn’t applied to the pet you swap to. I imagine it’s a matter of timing and the fortifying bond might goes to the pet you switch from, not the one you switch to.

If this was fixed/changed so these traits work together I think it’d be an interesting and useful combination that honestly wouldn’t be too strong since your damage will already be pretty meh from having put points into beastmastery. (long time ranger here, I’ve tried to play support/boon tank since the beginning of the game. It gets harder to pull off with every patch. It still underperforms compared to other buffing classes and just plain DPS ranger, but I love it.)

That’s all I’ve got

- Thelm Cyrrian/Erchindas, SBI

(edited by Thelm.6591)