Atleast buff some rarely used traits for Thief like Critical Strikes (Master Trait Line) cuz a usual Melee Zerker Thief w/ critical strike traits always using these trait build and No any Master Traits:
VII (Practiced Tolerance) | III (Side Strike) or I (Furious Retaliation) | XI (Executioner)
Proposed Critical Strikes Master Trait Line Critical Haste: You have a chance to gain quickness on a critical hit
*Increase Quickness duration from 2secs. to 3secs. Combo Critical Chance:Dual skills have increased critical-hit chance.
*Increase Critical Chance from 5% to 7% Signet Use:Gain initiative when activating a signet. Reduces recharge on signets.
*Increase Initiative Gain from 1 to 2
P.S. “I just watched up coming balance changes and i feel like Thief gets left out again TBH”