Redesign Thief Critical Strikes(Master Trait)

Redesign Thief Critical Strikes(Master Trait)

in Profession Balance

Posted by: Coloxeus.3480

Coloxeus.3480

Atleast buff some rarely used traits for Thief like Critical Strikes (Master Trait Line) cuz a usual Melee Zerker Thief w/ critical strike traits always using these trait build and No any Master Traits:
VII (Practiced Tolerance) | III (Side Strike) or I (Furious Retaliation) | XI (Executioner)

Proposed Critical Strikes Master Trait Line
Critical Haste: You have a chance to gain quickness on a critical hit
*Increase Quickness duration from 2secs. to 3secs.
Combo Critical Chance:Dual skills have increased critical-hit chance.
*Increase Critical Chance from 5% to 7%
Signet Use:Gain initiative when activating a signet. Reduces recharge on signets.
*Increase Initiative Gain from 1 to 2

P.S. “I just watched up coming balance changes and i feel like Thief gets left out again TBH”

(edited by Coloxeus.3480)

Redesign Thief Critical Strikes(Master Trait)

in Profession Balance

Posted by: BobbyT.7192

BobbyT.7192

Signet use was 2 while ago, was changed at the initiative update, when they change the based ini regen and decreased most of the ini gain trait.

Have no idea why or can’t remember if they gave reason, I personally never had a problem with ini regen or traiting for it before then.