Reduce max might stack or strength runes
25 stacks might + 25 stacks of Bloodlust = Game Over.
Thanks for playing!
shhhh! I’m actually winning some fights against condition spammers using that. Its nice to have a chance in hell of actually winning.
its no problem to stack 25 might in a few seconds and keep them in combination with runes of strength..
that’s +875 strength and +875 condition damage…
Issnt that a bit to much if you can keep it that high??
no idea why they buffed the runes.. and still don’t understand why you can stack 25 of them.. cant say this is balanced
and yes I use them also in pvp :-) still not happy it gives so much
The runes of strength are a funny topic. They got a small buff sure, but really they actually just work now. They were broken for a good while. Now the 25 stacks of might, I feel should be a thing, just not as simple as me putting a sigil of strength in my GS and running furious GS and phalanx on my war lol. While the DPS is lower in pve land compared to an optimized DPS build, one of these bad boys in a party makes EVERYTHING melt.
Anet actually buffs something for once and the game gets more enjoyable for people who know how to trait and gear properly, and you want them to nerf it?! Oh hales no.
This buff is perfect. It allows for non-zerk builds to do major DPS, and in PvP and WvW, everyone has access to the same runes. No side gets an advantage over the other.
You guys who complain about this is like guys who play basketball on an outdoor court and complain about the wind when they brick. Guess what diptards? It’s windy for the people who make their shots too. No one has an advantage over another, only skill determines the winner.
Find something valid to complain about please.
Runes are fine. Why must people always complain?