Reduce max stacks to 15-20-30 (might/sigils)

Reduce max stacks to 15-20-30 (might/sigils)

in Profession Balance

Posted by: nicknamenick.2437

nicknamenick.2437

Make max. stacks of might and sigil bonus (bloodlust etc):

15 in pvp
20 in wvw
25 in pve

This would solve some problems like the unbalanced celestial classes with allot of sustain AND allot of damage. (can be power or condi)

Maby tweak some more.. but the idea is that you can buff your stats, but not THAT much.. now those builds rely so much on these stacking system they can swap to much offensive stats to defensive.

Reduce max stacks to 15-20-30 (might/sigils)

in Profession Balance

Posted by: nicknamenick.2437

nicknamenick.2437

there should be some tweaking because 15 stacks in pvp for bloodlust is ofc to low

But i hope you get my point :-)

Reduce max stacks to 15-20-30 (might/sigils)

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Posted by: vincecontix.1264

vincecontix.1264

Celestial warriors are the only issue in regards to celestial mights stacking. Rest of the classes have less offense more weakness and are easier to shut down than warriors.

Some mights say celest eles are op but there aren’t really outperforming any prof and take much more effort to play compared to warriors.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

Reduce max stacks to 15-20-30 (might/sigils)

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Posted by: Esplen.3940

Esplen.3940

If max stacks were at 15, that would mean in 3 kills you’re fully stacked. It might not be broken, but there are sigils that have effects once fully stacked. Keep that in mind.

As it stands, in WvW and PvE, 25 stacks is 25 kills. There are easy mobs to kill to get these stacks and then you can use them against harder mobs (or players).

In PvP, you actually only have 5 stacks. Reducing the total stack count to 15 would bring this down to 3. See first paragraph for unintended side effects.

Reduce max stacks to 15-20-30 (might/sigils)

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Posted by: DeceiverX.8361

DeceiverX.8361

If max stacks were at 15, that would mean in 3 kills you’re fully stacked. It might not be broken, but there are sigils that have effects once fully stacked. Keep that in mind.

As it stands, in WvW and PvE, 25 stacks is 25 kills. There are easy mobs to kill to get these stacks and then you can use them against harder mobs (or players).

In PvP, you actually only have 5 stacks. Reducing the total stack count to 15 would bring this down to 3. See first paragraph for unintended side effects.

In WvW, 25 stacks is also 5 kills like it is in sPvP. That said, the 25 number is pretty fair considering stats generally speaking are higher in WvW by a significant margin. Nerf stacking sigils and nobody would use them since in all honesty, there are better choices out there.

That said, I believe stacking sigils should be modifiers and not fixed bonuses.

Like Bloodlust is 15% more damage when stacked up, perception is 10-15% crit chance, and so on, so that you’re seeing less of the whole tank with bloodlust as compensation issues.

(edited by DeceiverX.8361)

Reduce max stacks to 15-20-30 (might/sigils)

in Profession Balance

Posted by: BobbyT.7192

BobbyT.7192

If max stacks were at 15, that would mean in 3 kills you’re fully stacked. It might not be broken, but there are sigils that have effects once fully stacked. Keep that in mind.

As it stands, in WvW and PvE, 25 stacks is 25 kills. There are easy mobs to kill to get these stacks and then you can use them against harder mobs (or players).

In PvP, you actually only have 5 stacks. Reducing the total stack count to 15 would bring this down to 3. See first paragraph for unintended side effects.

To play devil’s advocate, all you would have to do is make each kill worth 3 so that you can get a stack of 15 in 5 kills

Reduce max stacks to 15-20-30 (might/sigils)

in Profession Balance

Posted by: Esplen.3940

Esplen.3940

Thereby making it not change anything at all?