Should burns be guaranteed at least one tick?

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: roamzero.9486

roamzero.9486

There are a large amounts of skills/traits, particularly on guardian/ele that provide 1s of burning. But the moment you run into a player with any -condi duration, those burns will never tick. Getting +condi duration makes perfect sense sure.. on a condi build, but not necessarily on might stacking or hybrid builds.

Would it be a fair change to frontload ticks for damaging conditions such as burning at the beginning of a second instead of at the end?

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

i know boon duration is incremented at 0.25 seconds intervals

what if conditions behaved the same?

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Bhawb.7408

Bhawb.7408

This is only true if this person has no other ticking objects on their character, which is pretty unlikely. All ticks count down on a shared timer, so if you apply a 10 second condition, and then 5.5 seconds later apply a 1 second burn against someone with -40% condition duration, your burn will still tick at the 6 second mark.

No, guaranteed ticks shouldn’t be a thing. If someone else has invested in -duration and you haven’t invested at all in +duration, why should you still get the benefit if you wouldn’t otherwise? If anything -duration needs to be looked at, since in the relevant game mode (WvW) conditions are already massively weaker than power because of how much easier it is to counter in a zerg situation.

You don’t see them putting something in that reduces all direct damage by 40%, I don’t see why conditions get that treatment when they are already weak (in WvW).

But of Corpse – Watch us on YouTube
My PvP Minion Build

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Terrahero.9358

Terrahero.9358

i know boon duration is incremented at 0.25 seconds intervals

what if conditions behaved the same?

The tooltip only displays in the nearest 1/4th increment, but the accurate duration is still maintained.
Similar to conditions, a 9.99sec Burn will display as 10sec, but it will not actually tick 10x but only 9×.
The only way to be sure is if you get a full tick is if run the math yourself.

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Bhawb.7408

Bhawb.7408

Similar to conditions, a 9.99sec Burn will display as 10sec, but it will not actually tick 10x but only 9×.

As detailed in my last post this is not accurate unless the burn is the only thing on the target.

But of Corpse – Watch us on YouTube
My PvP Minion Build

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Sarrs.4831

Sarrs.4831

I think that it is fine; if a guardian has absolutely no investment on their burning ticks, it’s fine if Melandru’s makes it never tick (which according to Bhawb, isn’t even how it works anyway, and Bhawb is pretty trustworthy on mechanics). The problem here is the condition duration +/- foods which have such a huge impact on a lot of play; a generic condi/boon duration changer should never be so huge as to make specific condi/boon duration changers obsolete.

Nalhadia – Kaineng

(edited by Sarrs.4831)

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Kilger.5490

Kilger.5490

Thought conditions did get a tick in immediately… but maybe its the direct damage part.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Carighan.6758

Carighan.6758

There are a large amounts of skills/traits, particularly on guardian/ele that provide 1s of burning. But the moment you run into a player with any -condi duration, those burns will never tick. Getting +condi duration makes perfect sense sure.. on a condi build, but not necessarily on might stacking or hybrid builds.

Would it be a fair change to frontload ticks for damaging conditions such as burning at the beginning of a second instead of at the end?

Unless you are attacking someone who is suffering from no effects requiring a timer, that 0,85s burn will simply tick once 85% of times, and not at all 15% of the time.

In other words, it’s quite linear in scaling.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Liewec.2896

Liewec.2896

i think if someone is sacrificing other aspects to spec for -condition duration,
and you’re not sacrificing anything for +condition duration then they should reap the rewards.

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Sourde Noire.5286

Sourde Noire.5286

You don’t see them putting something in that reduces all direct damage by 40%, I don’t see why conditions get that treatment when they are already weak (in WvW).

Except for Protection, which shaves off 33%, doesn’t require food / specific setups and can still be spammed a fair bit.

I don’t think the ticks should be guaranteed. If you’re a condi build, you will run +cduration anyway, most likely (which might be something worthy of a discussion in terms of forcing build setups), and if you’re a power build you should have your main attack damage coming from … power / crits.
And the other user will be running an anti-condi build and most likely have less utils focusing on physical damage reduction / evasion, so the power half of your hybrid can still work fairly well.

Plus, the burns will still tick at times, because it’s not a static round-based system (even though I often have some weird aftercasts and non-action frames for no reason). So I think it’s already strong enough for condi builds and if hybrids want to benefit more from it, they should invest some into +duration.

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: Carighan.6758

Carighan.6758

The way it works, to get technical, is that there’s a global counter for when 1s has passed. Every time it does, the system looks at the debuffs, collects all which are dealing DoT, and deals their damage.

In other words, if you apply a 1,25s lasting Burn when the timer is at 0,80 seconds, then it’ll tick twice (once with 1,05s remaining and once with 0,05s).

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Should burns be guaranteed at least one tick?

in Profession Balance

Posted by: sinject.4607

sinject.4607

There are a large amounts of skills/traits, particularly on guardian/ele that provide 1s of burning. But the moment you run into a player with any -condi duration, those burns will never tick. Getting +condi duration makes perfect sense sure.. on a condi build, but not necessarily on might stacking or hybrid builds.

Would it be a fair change to frontload ticks for damaging conditions such as burning at the beginning of a second instead of at the end?

it would be fair if burning did less damage.