[Signets]Cures a condition every ten seconds.

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: pierwola.9602

pierwola.9602

Signet of Resolve (Guardian) – Cures a condition every ten seconds.
Signet of Renewal (Ranger) – Cures a condition every ten seconds.
Signet of Water (Elementalist) – Cures a condition every ten seconds.
Plague Signet (Necromancer) – Transfers conditions from nearby allies to yourself (1 every 3sec).

Replace the 10/3-second intervals with a normal 10/3 second ICD.

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: oZii.2864

oZii.2864

Seems fair since right now if you’re not in combat they could remove a condition at the start or 10 seconds later since it is always cycling. This way it feels a bit more like a solid choice and more reliable.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

yes, also do the same for the ranger grandmaster trait.

make them internal cool downs instead of 10 seconds intervals.

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: pierwola.9602

pierwola.9602

Seems fair since right now if you’re not in combat they could remove a condition at the start or 10 seconds later since it is always cycling. This way it feels a bit more like a solid choice and more reliable.

Right now even in combat you can miss the 10sec or 3sec(necro) intervals if you dont have the condi on you in the right moment.

(edited by pierwola.9602)

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: Sarrs.4831

Sarrs.4831

Would be nice if they operated like Shrug It Off.

Nalhadia – Kaineng

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: Carighan.6758

Carighan.6758

Honestly I’d rather want more things to be cyclic. Otherwise you end up frontloading too many things if all traits and all abilities work that way.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

[Signets]Cures a condition every ten seconds.

in Profession Balance

Posted by: pierwola.9602

pierwola.9602

Honestly I’d rather want more things to be cyclic. Otherwise you end up frontloading too many things if all traits and all abilities work that way.

Problem is that those skills works even if you don’t have the condi on you.
I don’t know about you but i don’t use healing skills when i have full HP.

(edited by pierwola.9602)