[Skill Bar] make NECRO AXE = NEW ranger

[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: Flumek.9043

Flumek.9043

I hope the new rangers wont be too strong, but IT LOOKS GOOD.

Rangers were always the useless boring 1v1 BM pointholder or I dont ever wanna remeber the zoo. I find it always better to have viable zerker builds than bunkers who kill u with evade spam and passive damage.

NOW PLEASE MAKE SAME TO NECRO AXE.
Range, attack speed, damage, more preferable reliable life force, damage….. Anything (though i would prefer this order), just make the weapon a good non clunky more offensive adition to dager/x + staff.

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[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: met.9653

met.9653

Reduce CD on Axe aa is needed. I would love to see Axe no.1 skill change to melle with cleave but that will never happen.

[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: coglin.1867

coglin.1867

New ranger? Necro has the same lack of damage that a ranger does? Seems a bit irrational to me, to compare one simple weapon set to the entirety of another profession.

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[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: Bhawb.7408

Bhawb.7408

New ranger? Necro has the same lack of damage that a ranger does? Seems a bit irrational to me, to compare one simple weapon set to the entirety of another profession.

Actually yes, Ranger and Necromancers have extremely comparable DPS, if you looked at the PvE DPS chart DnT released a while ago. Only difference being of course that Necromancers are worthless in groups while Rangers have Spotter/FS, both of which are extremely useful.

The comparison is ANet showed fixes to LB (which has a similar #2 to Axe) and Axe, both of which were slightly weak/underused weapons. Axe on Necromancer is simply very weak except in specific circumstances where you are essentially forced to take it, so it is reasonable to think they’d do the comparable changes and buff it.

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[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: Bran.7425

Bran.7425

New ranger? Necro has the same lack of damage that a ranger does? Seems a bit irrational to me, to compare one simple weapon set to the entirety of another profession.

Actually yes, Ranger and Necromancers have extremely comparable DPS, if you looked at the PvE DPS chart DnT released a while ago. Only difference being of course that Necromancers are worthless in groups while Rangers have Spotter/FS, both of which are extremely useful.

The comparison is ANet showed fixes to LB (which has a similar #2 to Axe) and Axe, both of which were slightly weak/underused weapons. Axe on Necromancer is simply very weak except in specific circumstances where you are essentially forced to take it, so it is reasonable to think they’d do the comparable changes and buff it.

I could see the need to improve the performance of most channeled skills in the game. but at the same time necromancer is is a interesting place as many of the ranged attack are not projectiles, while this does remove them as finishers, it means that reflection is meaningless against them. Would that nature in the attack need to be weighed in before any improvements?

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[Skill Bar] make NECRO AXE = NEW ranger

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Posted by: Bhawb.7408

Bhawb.7408

Of course it should be considered, but it is still very obvious Necromancer Axe needs buffs. It is taken now only when some aspect of it is absolutely required, not because you want the Axe itself but because the much better other options don’t work. For example its taken in WvW because melee can be very difficult, not because Axe is so good. Or its taken in tanky power builds that don’t want staff, and so axe is the only other option.

Obviously don’t over-buff it, but it needs buffs.

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