Skull fear (Stolen skill)

Skull fear (Stolen skill)

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Posted by: Dark FQ.1038

Dark FQ.1038

Hi,

The skull fear (stolen skill) is too hard to counter. AOE fear me from warrior. Thief always stands clsoe range this way you have to use your stun break (while you need it for Basilisk venom) or you have to put stability on yourself.
Skull fear is much stronger than the normal necro fear.

So my suggestion is nerfing it a bit.

Dark Fq (Desolation and Gandara)all classes condi. http://www.youtube.com/user/FQDark

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Posted by: Aedrion.6483

Aedrion.6483

It’s very powerful indeed, perhaps it should either have its duration reduced by 1 second or be a single target spell?

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Posted by: T raw.4658

T raw.4658

This is a new one i must say….

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Posted by: Dagins.5163

Dagins.5163

It has a visible animation, long cast time, needs the thief to be in melee (or else duration is laughable), can be blocked by aegis, stability or blind.

Signed, level 1 alt

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Posted by: Forsaker.9213

Forsaker.9213

I am playinge necro and yeah its a bit anyoing but i dont feel its to strong , u know how happy i am when i 1v1 thief and he is trying to fear me but i use dagger transfr and i fear him :P

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Posted by: Muchacho.2390

Muchacho.2390

I am playinge necro and yeah its a bit anyoing but i dont feel its to strong , u know how happy i am when i 1v1 thief and he is trying to fear me but i use dagger transfr and i fear him :P

This, but it is really annoying…
But then again thieves and mesmer are annoying professions to begin with.

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Posted by: Yamsandjams.3267

Yamsandjams.3267

It has a visible animation, long cast time, needs the thief to be in melee (or else duration is laughable), can be blocked by aegis, stability or blind.

It can be covered with stealth though, although this applies to pretty much everything. I don’t think this will cause revealed though since it’s just applying a condition (similar to how choking gas doesn’t reveal), although I’m not 100% sure.

The main other way to count it is to try and prevent their steal from hitting, which generally requires you to read when they’ll do it and dodge it, blind them, or whatnot.

TBH I wouldn’t mind if it were toned down a bit, but if you dial it down too much then it will end up being next to useless.

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Posted by: a t s e.9614

a t s e.9614

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

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Posted by: Rym.1469

Rym.1469

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

Glad you like walking into Spectral Wall.
A couple of times.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Cufufalating.8479

Cufufalating.8479

Its a strong skill sure… but really it’s not that bad. So thief have a decent CC when fighting one specific class? Its not like they have much else in the way of stuns so I cant see why them having one situational one is a problem.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

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Posted by: Terrahero.9358

Terrahero.9358

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

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Posted by: Shockwave.1230

Shockwave.1230

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

S/P doesn’t have stealth for you to worry about. Dodge Skull Fear. Fear chaining is longer duration from ranged, and has to be countered via stability, bcs a single stun break won’t help. If fear chains from range are acceptable, it’s hard to explain away why a 3 second melee range fear that can only be done vs 1 profession isn’t.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: Forsaker.9213

Forsaker.9213

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

S/P doesn’t have stealth for you to worry about. Dodge Skull Fear. Fear chaining is longer duration from ranged, and has to be countered via stability, bcs a single stun break won’t help. If fear chains from range are acceptable, it’s hard to explain away why a 3 second melee range fear that can only be done vs 1 profession isn’kittens

AOE fear not vs 1 and necro fear chain can fear u for 3s becouse necros dont run 30 in spite anymore so the fears are not so long

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Posted by: Shockwave.1230

Shockwave.1230

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

S/P doesn’t have stealth for you to worry about. Dodge Skull Fear. Fear chaining is longer duration from ranged, and has to be countered via stability, bcs a single stun break won’t help. If fear chains from range are acceptable, it’s hard to explain away why a 3 second melee range fear that can only be done vs 1 profession isn’kittens

AOE fear not vs 1 and necro fear chain can fear u for 3s becouse necros dont run 30 in spite anymore so the fears are not so long

Points that weren’t covered:

  • Ranged fear available to necro
  • Runes of the Nightmare extend fear duration
  • Skull Fear is only available if you are vs a Necro
  • Melee range to get the full 3 seconds
  • Thief has hardly any AoE synergy to combine with fear (condi’s, terror, etc.)
  • etc.
Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

(edited by Shockwave.1230)

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Posted by: Forsaker.9213

Forsaker.9213

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

S/P doesn’t have stealth for you to worry about. Dodge Skull Fear. Fear chaining is longer duration from ranged, and has to be countered via stability, bcs a single stun break won’t help. If fear chains from range are acceptable, it’s hard to explain away why a 3 second melee range fear that can only be done vs 1 profession isn’kittens

AOE fear not vs 1 and necro fear chain can fear u for 3s becouse necros dont run 30 in spite anymore so the fears are not so long

Points that weren’t covered:

  • Ranged fear available to necro
  • Runes of the Nightmare extend fear duration
  • Skull Fear is only available if you are vs a Necro
  • Melee range to get the full 3 seconds
  • Thief has hardly any AoE synergy to combine with fear (condi’s, terror, etc.)
  • etc.
  • Ranged fear available to necro – i dont see any problem with that , i magine necro with mele fear :P
  • Runes of the Nightmare extend fear duration – yes they are couse most necro is trying to go more defensive and not put any taits into spite tree (coni duration) with those runes + fear duartion trait mark fear is 1,5s + ds fear 1,5s or 2s under 600 units so in best scenario u will get +3s fear.Not gonna talk about 6th bouns of those runes becouse i agree its broken.
  • Skull Fear is only available if you are vs a Necro – yes ofc
  • Melee range to get the full 3 seconds – good thief wont go into melee is he wont be able to have some shadostep or smt rdy
  • Thief has hardly any AoE synergy to combine with fear (condi’s, terror, etc.) – he dont need any more aoe , thats why thief uslualy use that fear to kill necro. Necro need to play deffensive , take some highground , thief can alway jump hm with steal , then fear and do dmg , if necro dont have any stubreaks rdy or lf the thief can kill him pretty fast but ofc its sytuational.

I dont find skull fear to strong or anything and i dont know why we even discusss this here :P

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Posted by: Carighan.6758

Carighan.6758

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

atse at his best. So, how does the Necro do this exactly?

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Neurophen.9738

Neurophen.9738

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

atse at his best. So, how does the Necro do this exactly?

With atse’s assistance, several times in a row!

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Posted by: Forsaker.9213

Forsaker.9213

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

i dont see anything worng when necro lose to for example s/d thief , good s/d should kill necro in 1v1

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Posted by: Cufufalating.8479

Cufufalating.8479

Its not like they have much else in the way of stuns

Pistol whip would like to have a word with you.

And while you’re using a Sword in your mainhand, you also have Tactical Strike for a 2s Daze. Throw in Basalisk Venom elite and thats quite a few CCs a Thief can suddenly push out, not considering Headshot as its mostly an interupt.

Then Stealing a 3sec AoE fear or a 4sec single-target Daze (from guardians) can create a very nasty chain of CC.

OK let me rephrase this slightly.

They have other CCs and can create a decent CC chain like any class can, but most of them are short duration interupt style skills rather than long pin-you-to-the-floor CCs like you see from warriors or even mesmers and necros. Their stolen CCs are not turning them into OP CC machines, just giving them the chance to create a nice CC chain like others can on specific builds.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: Bhawb.7408

Bhawb.7408

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

Except a Necro has to significantly build and give up other things to get 4 fears. There is only 1 fear built into the class, and 1 from staff. After that you need runes, traits, utility skills, or corrupting stability.

Not saying that Skull Fear is too strong, but it isn’t comparable to necros who have to put a lot in to get high fear durations, and a thief who uses their class mechanic to.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: Fade.7658

Fade.7658

lol, you know it’s a sad state of affairs when people complain about stolen skills now. Last time, it was the stolen stun (bone crack).

People will not be happy until thieves are walking loot bags. If stolen fear is causing you to lose, it’s a L2P issue.

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Posted by: attrail.8613

attrail.8613

If they nerfed it I wouldnt be mad. Its a really long cast time and usually gets you killed jn a team fight, and against anecro Its only really good for getting them off of a node. People who want it nerfed will still die to the thief even if it was, and people who dont think it needs a nerf probably dont have much problems with it.

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Posted by: Yamsandjams.3267

Yamsandjams.3267

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

atse at his best. So, how does the Necro do this exactly?

With atse’s assistance, several times in a row!

I’ll take a swing at it…

1. Nightmare rune proc from being hit
2. Followed up with reaper’s mark
3. Send target running through spectral wall
4. Hit target with doom

Can also use corrupt boon or well of corruption if you manage to remove stability.

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Posted by: Carighan.6758

Carighan.6758

Don’t forget how the 6/6/6/6/6 evil Necro man does that every 5 seconds or so.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Forsaker.9213

Forsaker.9213

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

atse at his best. So, how does the Necro do this exactly?

With atse’s assistance, several times in a row!

I’ll take a swing at it…

1. Nightmare rune proc from being hit
2. Followed up with reaper’s mark
3. Send target running through spectral wall
4. Hit target with doom

Can also use corrupt boon or well of corruption if you manage to remove stability.

Pretty optimistic scenario :P

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Posted by: Dark FQ.1038

Dark FQ.1038

To all peope: I suggested this nerf after I found out that this skill was a big AOE fear. Ofc it can t be too UP. I suggest nerfing the skill to 2,1.5 and 1 sec.

Now my awnsers on the thief players who called L2P:

And chain fear is not OP? When a necro fears you 4 times in a row and you only have 2 stunbreaks. Necro lost to a thief= l2p.

4 times fear of 1 sec isn t that much. Ofc you have to run Runes of the Nightmare and Spectral wall. If a thief keeps walking into a spectral wall, yes this is an L2P issue.

lol, you know it’s a sad state of affairs when people complain about stolen skills now. Last time, it was the stolen stun (bone crack).

People will not be happy until thieves are walking loot bags. If stolen fear is causing you to lose, it’s a L2P issue.

I never said it caused me to lose, I said that this skill is a bit OP for an AOE fear from such a strong class with loads of CC.

-This stolen skill can be used in stealth and will let you stay in stealth. Good oppertunity to strike your foe hard.

- I made this tread to let this stolen skill to compensate with the other stolen skills.

I don t want to make anyone mad.

Dark Fq (Desolation and Gandara)all classes condi. http://www.youtube.com/user/FQDark