Speed run balance
It’s all good no worries, low level dungeons got a buff in trait adjustments so you hit harder there. It balances out except the higher level dungeons.
So I recently bought GW2 and have been working on getting several classes to level 80… then this nerf came down the line and I’m wondering how this affected the balance of classes for record speed runs. I love the speed running community and would like to do it when I get level 80 but when I logged on to my warrior my crit chance had gone down by nearly 30% which is just… massively weakening. I have several other classes around this same level and all of there dungeon builds have been slowed down quite a bit, has anyone come out ahead of this patch? Who took the smallest hit? How does necromancer fit in now that Condi-damage is so great?
It’s all good no worries, low level dungeons got a buff in trait adjustments so you hit harder there. It balances out except the higher level dungeons.
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