Lately, i see lots of posts about thief’s. The majority of them are complains about stealth.
I main a thief and i have well over 1000 hours of game time. After the continuous thief nerds, thief is not one of the strongest professions (both wvw and pvp) but it is definitely still viable and in a good spot.
Some of the previous thief nerfs were understandable while others were not. I would rather not see any more “random” nerfs to my favourite class so i made this post in order to suggest a possible way to FIX perm stealth.
Stealth as mechanism can definitely get countered from intelligent players an it is definitely not broken in GW2. On the other hand, stacking stealth for long durations…can indeed be very frustrating.
Changing how stealth works will require redesign of the whole thief class and thus i believe such a changeshould not be implemented.
My suggestion is: Leave stealth exactly the way it is BUT when a thief/mesmer re-applies stealth (stealths for longer…) Revealed buff should re-stack as well.
For example:
reveal duration = 3 sec (default ) + times class reapplied stealth * 1.5 (with a maximum cap on 15 seconds…same as max stealth duration)
Exact number is something Anet should figure out on their test servers
This way, good thief’s will remain unaffected by the changes.
Troll thief’s will NOT be able to perma stealth since they will be penalised from reveal buff
Thiefs will still be able to stack stealth in order to run away from a fight but they won’t be able to reset fights on the spot.
Mesmers will suffer from the same debufs…
Overall, a change such as the above mentioned will encourage thief’s to engage more into fights and less time hiding in stealth.
PS: Thiefs need more ways to condition cleanse apart from stealth and runes of lyssa.