Sugg. intel sigil from 3x 100% to 75%/50%/25%
Also this need some tweaking because with fury they still have almost 3x guarantee crits..
Maby make it 60%/40%/20%
With fury and ZERO precision you still have:
80%/60%/40% crit chance
And with lets say 20% base crit chance and fury you have:
100%/80%/60% crit chance
And someone who does invest into precision you often have around 50% base crit.. that would be
100% / 100% / 90% crit without fury! ..
I hope you get my point
You could always swap it (25/50/75 instead of 75/50/25) and leave the high crit chance as the buff duration would likely limit your chances of getting that third hit off unless you use all 3 attacks on your auto swings.
That said, it will be a tough pill to swallow because my Ranger kitten near relies on this rune to kill anything in melee range because of how poorly designed the class is :/
You could always swap it (25/50/75 instead of 75/50/25) and leave the high crit chance as the buff duration would likely limit your chances of getting that third hit off unless you use all 3 attacks on your auto swings.
That said, it will be a tough pill to swallow because my Ranger kitten near relies on this rune to kill anything in melee range because of how poorly designed the class is :/
there are multiple ways to rebalance this sigil ofc :-)
This would indeed hurt some builds really hard, but thats the point.
Your class shouldnt be relying on this sigil like you are saying.. thats a problem they should fix ofc for you class.
But some classes dont really need this sigil, but IF they do they can just drop precision and stack defensive..
Now this issnt for every class and weapon ofc, more on burst attack weapons.
With this they atleast benefit from precision..
No. Keep it how it is. If something isn’t broken, you don’t fix it.
Nope sig of intel is fine most players aren’t even using it because there are better choices.
Highest ranked reached 28 soloq
Isle of Janthir
My Mesmer cries because we can’t use Sigil of Intelligence for our burst. The lowest amount of hits any of our “strong” attacks has is 4.
Can has change to 100% crit chance decaying rapidly over 2 seconds on weapon swap?
My Mesmer cries because we can’t use Sigil of Intelligence for our burst. The lowest amount of hits any of our “strong” attacks has is 4.
Can has change to 100% crit chance decaying rapidly over 2 seconds on weapon swap?
Stop crying cause nobody can use sigil of Intel AGAINST you either, your clones eat up all 3 charges after the first attack
It is sorta OP but not that much. It just makes things like guaranteed crit eviscerates a bit too strong on a soldier set up. I’m not sure of any other build where it has this “omg” effect though.
and then no one would ever take it again.