Hey all, I have a simple suggestion for the Engineer profession I think will open up tons new gameplay possibilities: Allow us to overcharge Flame Turret at fill.
Currently, Flame Turret does not activate its smoke field unless near foes. This makes things particularly hard to really take advantage of because the player does not have full control over their own turret’s combo field.
Allowing us to activate Flame Turret’s overcharge whenever we want wuld open up the following possibilities:
-More access to stealth instead of relying on Smoke Bomb (although I don’t see why anyone would use Flame Turret over Bomb Kit utility slot…)
- Ability to blind ranged foes with Projectile combo finishers.
It’s a small change, but it would really make the skill seem a lot more appealing in more situations.