Suggestion for Warrior Rush

Suggestion for Warrior Rush

in Profession Balance

Posted by: alchemyst.2165

alchemyst.2165

A lot of people think that Warrior’s mobility is too high, myself included. But I also do understand the Warriors’ point of view that Rush is very hard to hit with and can be very buggy. Here’s my suggestion for compensation.

Basically, my Idea is to have Rush work like a Guardian’s 3 skill on greatsword. It’s a leap finisher that has 600 range, and it actually hits things! 600 range might seem like a huge nerf, but they could of course make it a more damage based skill. And you would finally be able to hit things.

Thoughts?

Suggestion for Warrior Rush

in Profession Balance

Posted by: iKeostuKen.2738

iKeostuKen.2738

My thought, Nerf the range down to 600 or less, dont change damage.

Or

Keep the range, Make it 40 second cooldown, 20 seconds if it hits. (Ride the lightning)

Suggestion for Warrior Rush

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Posted by: BrunoBRS.5178

BrunoBRS.5178

loses the mobility aspect of it in favor of a “press button to damage” leap? that’s pretty boring skill design.

i thought the consensus was “plz change the animation to be like ranger swoop”.

LegendaryMythril/Zihark Darshell

Suggestion for Warrior Rush

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Posted by: perko.8309

perko.8309

I’d be OK with something like that suggestion. As a warrior, I don’t want to be known for how good I am at running away from fights : )

Suggestion for Warrior Rush

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Posted by: roamzero.9486

roamzero.9486

Personally I think the GS needs a minor overhaul. Rush needs to be swapped with Arcing Slice and reworked a little (with a pbaoe at the end and a short combo field) so that it always spends adrenaline sort of like the LB.

The benefit of this is twofold:
A)GS becomes are lot more viable since you can proc cleansing ire with it, and use it in combat more regularly to keep closing the gap, making GS Warriors a little stronger when engaged.

B) Using Rush to escape means spending adrenaline, meaning if Warriors want to keep spamming Rush for a complete getaway they’d need additional utilities, like Healing Surge or Signet of Fury to make the most of it.

(edited by roamzero.9486)

Suggestion for Warrior Rush

in Profession Balance

Posted by: BrunoBRS.5178

BrunoBRS.5178

Personally I think the GS needs a minor overhaul. Rush needs to be swapped with Arcing Slice and reworked a little (with a pbaoe at the end and a short combo field) so that it always spends adrenaline sort of like the LB.

The benefit of this is twofold:
A)GS becomes are lot more viable since you can proc cleansing ire with it, and use it in combat more regularly to keep closing the gap, making GS Warriors a little stronger when engaged.

B) Using Rush to escape means spending adrenaline, meaning if Warriors want to keep spamming Rush for a complete getaway they’d need additional utilities, like Healing Surge or Signet of Fury to make the most of it.

alternatively, they get to bail the kitten out of any fight they want, and clean conditions while they’re at it.

LegendaryMythril/Zihark Darshell

Suggestion for Warrior Rush

in Profession Balance

Posted by: killahmayne.9518

killahmayne.9518

Personally I think the GS needs a minor overhaul. Rush needs to be swapped with Arcing Slice and reworked a little (with a pbaoe at the end and a short combo field) so that it always spends adrenaline sort of like the LB.

The benefit of this is twofold:
A)GS becomes are lot more viable since you can proc cleansing ire with it, and use it in combat more regularly to keep closing the gap, making GS Warriors a little stronger when engaged.

B) Using Rush to escape means spending adrenaline, meaning if Warriors want to keep spamming Rush for a complete getaway they’d need additional utilities, like Healing Surge or Signet of Fury to make the most of it.

alternatively, they get to bail the kitten out of any fight they want, and clean conditions while they’re at it.

Or, the warrior wouldn’t clean any conditions because they actually haven’t hit a target while running away.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

Suggestion for Warrior Rush

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Posted by: xbutcherx.3861

xbutcherx.3861

So funny when I read all these posts, you have any idea how useless RUSH is? that is only use to runaway from a fight or to run thru the map faster.

Suggestion for Warrior Rush

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Posted by: runeblade.7514

runeblade.7514

Keep the range, Make it 40 second cooldown, 20 seconds if it hits. (Ride the lightning)

My Necro has no leap or mobility skills.

NERF RTL!

Your logic makes as much sense as mine.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Suggestion for Warrior Rush

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Posted by: coglin.1867

coglin.1867

So funny when I read all these posts, you have any idea how useless RUSH is? that is only use to runaway from a fight or to run thru the map faster.

So funny when I read your posts, you have any idea how useful RUSH is? It works rather well for me as a gap closer.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Suggestion for Warrior Rush

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Posted by: Soilder.3607

Soilder.3607

loses the mobility aspect of it in favor of a “press button to damage” leap? that’s pretty boring skill design.

i thought the consensus was “plz change the animation to be like ranger swoop”.

Heh, but that is most of the warrior skill design..

Stormbluff Isle