[Thief] another Assasin's Reward suggestion
a good way into the right direction, I would increase the heal amount by 75%, because its simply a less effort and can also be avoid by enemies conditions
but why unaffected by choking gas? you can also hit ppl with poison effect
Good Thiefs are average,
Skilled Thiefs are dangerous
Skilled Thiefs are dangerous
(edited by Arkantos.7460)
Yeah, you can poison the enemy, but it doesn’t inflict direct damage. So you don’t “hit” the enemy directly, thats why this skill also doesn’t break stealth.
But that was just a thought, theoretically it could be affected by this change as well as infiltrator’s arrow, which can blind enemys. I think both ways make sence.
^^ I hope devs reading here
Good Thiefs are average,
Skilled Thiefs are dangerous
Skilled Thiefs are dangerous