Warrior Banner changes

Warrior Banner changes

in Profession Balance

Posted by: Pwent.2639

Pwent.2639

1: Would be nice to see then have an auto chain, it would not have to be strong just a little more fluid than current attacks.

2: Warriors proff mech is burst skills give each banner a fitting burst, again doesnt need to be better than any weapon burst whatsoever.

Ida

Warrior Banner changes

in Profession Balance

Posted by: Tim.6450

Tim.6450

I won’t judge on 1 since I’m conflicted with it (a chain skill wouldn’t hurt and probably would improve banner usage but a banner is not a weapon and therefore is supposed to be a bit cluncky).

2 on the other hand is out of the question since banners can be picked up by every class and therefor should fit every class. A burst mechanic in a banner would hinder this.

EverythingOP

Warrior Banner changes

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Posted by: Holland.9351

Holland.9351

3. Banner should be destroyable

Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyable

None of the above are useable in WvW, except banners.

Warrior Banner changes

in Profession Balance

Posted by: Olba.5376

Olba.5376

3. Banner should be destroyable

Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyable

None of the above are useable in WvW, except banners.

Out of those, only turrets are stationary. And Turrets happen to come with selfdestruct button, which is something that Banners lack.

So unless you want to make banners mobile (you really don’t) or want to give them a selfdestruct ability, you’re not making much of a comparison here.

Warrior Banner changes

in Profession Balance

Posted by: Muchacho.2390

Muchacho.2390

3. Banner should be destroyable

Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyable

None of the above are useable in WvW, except banners.

Well there are more like environmental weapons then minions…

Warrior Banner changes

in Profession Balance

Posted by: Sykper.6583

Sykper.6583

3. Banner should be destroyable

Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyable

None of the above are useable in WvW, except banners.

Well there are more like environmental weapons then minions…

Or bundles, Banners aren’t in any state to be nerfed, hosting a long cooldown on a bundle which gives unique buffs yet requires someone to hold onto it to move around. It works fine in PvE where groups can stay 99% of the time within range of it, but it is a nightmare to consider working with in any open field combat in a PvP setting.

Banners either need to be outright reworked or made easier to utilize considering they eat up one or more essential utilities.

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”