Warrior Banner changes
I won’t judge on 1 since I’m conflicted with it (a chain skill wouldn’t hurt and probably would improve banner usage but a banner is not a weapon and therefore is supposed to be a bit cluncky).
2 on the other hand is out of the question since banners can be picked up by every class and therefor should fit every class. A burst mechanic in a banner would hinder this.
3. Banner should be destroyable
Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyable
None of the above are useable in WvW, except banners.
3. Banner should be destroyable
Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyableNone of the above are useable in WvW, except banners.
Out of those, only turrets are stationary. And Turrets happen to come with selfdestruct button, which is something that Banners lack.
So unless you want to make banners mobile (you really don’t) or want to give them a selfdestruct ability, you’re not making much of a comparison here.
3. Banner should be destroyable
Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyableNone of the above are useable in WvW, except banners.
Well there are more like environmental weapons then minions…
3. Banner should be destroyable
Mesmer clones/illusions: destroyable
Guardian spirit weapon: destroyable
Ranger spirits: destroyable
Elementalist elemental: destroyable
Necromancer minions: destroyable
Engineer turrets: destroyable
Thief thieves: destroyableNone of the above are useable in WvW, except banners.
Well there are more like environmental weapons then minions…
Or bundles, Banners aren’t in any state to be nerfed, hosting a long cooldown on a bundle which gives unique buffs yet requires someone to hold onto it to move around. It works fine in PvE where groups can stay 99% of the time within range of it, but it is a nightmare to consider working with in any open field combat in a PvP setting.
Banners either need to be outright reworked or made easier to utilize considering they eat up one or more essential utilities.
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