[Warrior] Endure/Defy pain more visible
yes, giving them more obvious activation animation and aura effect would be better.
at the moment, there is no obvious animation and aura?
nope
nope
hmmm this cannot do.
there must be obvious activation animation, sound, as well as active aura effect.
the same goes for berserker stance too.
Let’s just make it so that whenever a Warrior activates any skill within 600 range of an enemy, that enemy gets a pop up asking _"Would you like to interrupt <Skill>?". No Warrior should be able to activate a skill without it being obviously interruptible.
endure/defy pain should have a clearer animation. stances are instant cast, so you can’t be interrupted anyways.
It’s kinda clear when the huge “0” pops up from the warrior, no? It also has a bit of an Aura that I admit is hard to see. And even if you happen to waste a skill on the endure pain in most cases it’s only one or two skills you waste on it which is rather fair trade considering the skill has 60s cooldown for it’s 4 seconds of immunity to direct damage.
Imo endure pain is easy to turn against most warriors as they usually tend to be a lot more aggressive when it is up and they waste a lot of cooldowns. Just do a good CC to keep them away from you and dodge once and you should be fine. Afterwards give them hell because they don’t have their EP anymore and have used a lot of their hard hitting Cooldowns.
Mouggari – Warrior – Candy cane Avenger
Wow.. just wow! most of all professions have stability or damage mitigation skills, and you had to created a thread only for warrior? wow!
Wow.. just wow! most of all professions have stability or damage mitigation skills, and you had to created a thread only for warrior? wow!
Maybe because warrior is the worst offender? >_>
Personally I dont think this is a huge deal since, as someone said, it becomes pretty obvious as soon as you hit a 0 on them, but still… There are clear animations for blocking, invulnerabilities, evades, even Mesmers Distort gives them an obvious little glowy animation, I dont see why endure pain should be any different.
Also, I am pretty sure the Ranger skill “Protect me” has the same problem. Signet of Stone does not since you can see the signet being activated.
Gunnar’s Hold
When you start doing green damage or 0 damage on warrior it should tell you somthink dont see they need to add aura and let people know they pop def skill as warrior want you to heal him or waist good skills on him.
What if warriors screamed “YOLO MODE ACTIVATED” really loudly when they hit endure pain? I feel like this would really help players who don’t know what 0 damage means.
Tyronee Biggums- Warrior SBI
“If fifty people say a foolish thing, it is still a foolish thing”-Bertrand Russell
(edited by Quakeman.9378)
by the way, i still gain adrenaline when i auto attack them when the zeros “0” popping up right?
also still can apply various conditions, just that the conditions will not hurt them, yes?
i.e. i can pin down to bleed and immobilize, burn them, auto attack with sword to stack bleeding and when the 4 or 5 seconds is up they will feel all those conditions?
yes
ah thanks wads.
endure pain / defy pain is not that scary after all.
it just prolongs their demise.
by the way, i still gain adrenaline when i auto attack them when the zeros “0” popping up right?
also still can apply various conditions, just that the conditions will not hurt them, yes?
i.e. i can pin down to bleed and immobilize, burn them, auto attack with sword to stack bleeding and when the 4 or 5 seconds is up they will feel all those conditions?
Yes, you still gain adrenaline normally from hitting warrior with endure pain since it only makes the damage to flat zero.
And about conditions. It doesn’t do anything to conditions. So even if warrior has EP running he can die to conditions during that time. EP only neglects direct damage and thats it.
Mouggari – Warrior – Candy cane Avenger
by the way, i still gain adrenaline when i auto attack them when the zeros “0” popping up right?
also still can apply various conditions, just that the conditions will not hurt them, yes?
i.e. i can pin down to bleed and immobilize, burn them, auto attack with sword to stack bleeding and when the 4 or 5 seconds is up they will feel all those conditions?
Yes, you still gain adrenaline normally from hitting warrior with endure pain since it only makes the damage to flat zero.
And about conditions. It doesn’t do anything to conditions. So even if warrior has EP running he can die to conditions during that time. EP only neglects direct damage and thats it.
eh, during the 4 or 5 seconds they can actually bleed or burn to death if their health is already quite low when they activate endure pain or defy pain? O_O
do you want the warrior to hold a picket sign that says "I have Endure Pain" because it is already pretty obvious enough.
What warriors screamed “YOLO MODE ACTIVATED” really loudly when they hit endure pain? I feel like this would really help players who don’t know what 0 damage means.
It’s still early, but this already made my day.
Please Anet, make warriors say this.
Please.
Oh, and if Defy Pain kicks in after Endure Pain, make them say YOLT MODE ACTIVATED!!!
Hulk Roaming Montages/Build Vids
I always rage but never quit.
by the way, i still gain adrenaline when i auto attack them when the zeros “0” popping up right?
also still can apply various conditions, just that the conditions will not hurt them, yes?
i.e. i can pin down to bleed and immobilize, burn them, auto attack with sword to stack bleeding and when the 4 or 5 seconds is up they will feel all those conditions?
Yes, you still gain adrenaline normally from hitting warrior with endure pain since it only makes the damage to flat zero.
And about conditions. It doesn’t do anything to conditions. So even if warrior has EP running he can die to conditions during that time. EP only neglects direct damage and thats it.
eh, during the 4 or 5 seconds they can actually bleed or burn to death if their health is already quite low when they activate endure pain or defy pain? O_O
Yep. Endure Pain only affects the coming direct damage warrior receives. Any other source of damage (conditions) and actions will still keep ticking and hurting warrior. Endure Pain is not an invulnerability, it’s direct damage immunity.
And unlike other damage invulnerabilities, like elementalist mist form, the attacks keep connecting to warrior. What this means is that warrior still keeps taking hits, but they inflict no direct damage. And everything that is triggered by hits will still get triggered, opposed to mist form and such that just simply evade the whole hit.
ALSO, when warrior has used endure pain and he is being hitted he still gains adrenaline from Cleansing Ire, which is nice.
Mouggari – Warrior – Candy cane Avenger
by the way, i still gain adrenaline when i auto attack them when the zeros “0” popping up right?
also still can apply various conditions, just that the conditions will not hurt them, yes?
i.e. i can pin down to bleed and immobilize, burn them, auto attack with sword to stack bleeding and when the 4 or 5 seconds is up they will feel all those conditions?
Yes, you still gain adrenaline normally from hitting warrior with endure pain since it only makes the damage to flat zero.
And about conditions. It doesn’t do anything to conditions. So even if warrior has EP running he can die to conditions during that time. EP only neglects direct damage and thats it.
eh, during the 4 or 5 seconds they can actually bleed or burn to death if their health is already quite low when they activate endure pain or defy pain? O_O
Yep. Endure Pain only affects the coming direct damage warrior receives. Any other source of damage (conditions) and actions will still keep ticking and hurting warrior. Endure Pain is not an invulnerability, it’s direct damage immunity.
And unlike other damage invulnerabilities, like elementalist mist form, the attacks keep connecting to warrior. What this means is that warrior still keeps taking hits, but they inflict no direct damage. And everything that is triggered by hits will still get triggered, opposed to mist form and such that just simply evade the whole hit.
ALSO, when warrior has used endure pain and he is being hitted he still gains adrenaline from Cleansing Ire, which is nice.
i see, no wonder my warrior melts even after activating endure pain and berserker stance (in the past when i tried using those skills) since berserker stance only stops new conditions from being applied, it does not stop the 10 conditions already applied from melting the warrior away.