[Weapon] Ranger longbow in WvW

[Weapon] Ranger longbow in WvW

in Profession Balance

Posted by: gawker.8340

gawker.8340

This weapon’s damage is nothing to scoff at and nor is it’s design unimaginative. Combined with a high damage build, it makes a very compelling option for strong long-range damage that can hit multiple targets. However, the Long Bow cannot carry anyone to victory alone. I have played at least 300 hours using Long Bow and I would like to share the intimate details about this weapon to people who are interested. It may reveal a strategy to upgrade this weapon to a better state because I believe it is possible to do so.

In order from left to right:
1. The Long Range Shot
This auto attack has a damage multiplier on par with Warrior’s Great Sword, one of the best among all professions. It has a reach of up to 1500 and fires approximately once per second. It look great on first impression, but this skill occasionally suffers from projectile lag at such range (i.e. “out of range” or “obstructed” or simply firing wide when a target rapidly changes direction). Another draw back is that it is very difficult to keep a distance from your foe. Often, every class carries multiple gap closing abilities, whereas rangers have only Lightning Reflexes, Point blank Shot, walking backwards and either a pet spider immobilize or a wolf fear to open gaps. The pet responses and effectiveness is unreliable, and thus it’s very common to have your enemy jump into melee range if they wanted to. When they do that, your damage plunges to roughly 40% less. Look at it like this; every enemy you run across has a special skill called “X” that reduces your DPS by 40% for essentially as long as they want. So, a long bow ranger using Long Range Shot in melee range is fighting with one of the lowest damage multiplier and the highest animation time. It’s always the case that when an enemy is in melee, a skillful ranger must switch to melee weapons or disengage.

2. The Rapid Fire Shot
This skill is usually worse in DPS than Long Range Shot because it’s damage multiplier is one of the lowest on any weapon. It has an unusual and exceptionally long channel time of 4.5 seconds (ironic because the name alludes to a quick attack ). Consider, the time sacrificed to use this skill does not reward greater DPS. This skill has one use that is inherent in all channel skills, the ability to temporarily track and damage stealth opponents. It’s high rate of fire gives a better chance of triggering on-crit sigils, physical projectile, and cleansing blinds. It’s debatable whether applying vulnerability one at a time is better than all at once. On one hand, it gives a better chance of actually applying some sort of vulnerability on the target, on the other, it is mathematically better for DPS if ten stacks apply before Rapid Fire hits.

3. Hunter’s Shot
A quick-firing, fast-moving projectile that deals low damage. The Stealth granted is good for repositioning or escaping. The question is, why doesn’t it trigger either Sic’Em, or Signet of the Hunt as well? The conditional requirement to gain stealth is a hindrance to Ranger because the target will most likely evade, block, or be invulnerable, or blind us; thereby, the skill will not work as intended for the user.

4. Point Blank Shot
Also a quick-firing, fast-moving projectile but this one does surprisingly better damage. It’s utility is really, really amazing. The development and testing team was very wise to bless Rangers with this skill. It’s knock-back is the strongest in the game due to the fact that it’s fast acting and range. Most players cannot detect this skill quickly enough to respond and thus this skill actually works in our favour mostly whenever the target does not have stability. I for one love the speed and explosiveness of this skill and would want all arrows fired from Long Bow to move just as fast while the rate of fire and damage multiplier could be adjusted to balance each skill.

5. Barrage
Firstly, the name is impressive. To think that one girl/guy can fire so many arrows as to literally “barrage” their foes shows mastery of the bow. The skill is only held back by it’s low DPS, small radius, long channel time, and stationary casting requirement. The range of barrage is farther than any AoE skill, and acts as area denial whenever needed. Barrage triggers on-crit sigils very well and provides sustained cripple. It’s a reliable siege killer, much like Elementalists but not as efficient.

The wraps up my experience with long bow. I hope game designers could use my sincere feedback on longbow and upgrade the longbow. Thanks.

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Posted by: Liewec.2896

Liewec.2896

it’d be fun if they added the GW1 height mechanic, but for the ranger alone,
were the higher you are above your target the further you can hit them from and the more damage you’ll do,
this would put the “range” in ranger and make them really seem like “the master of ranged combat” that they’re supposed to be (not being VASTLY outperformed by a warrior)

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Posted by: Julie Yann.5379

Julie Yann.5379

4. Point Blank Shot : The biggest annoyance in the game when it comes to group play. It would be better if it was all reflected back to the ranger that cast it and knock him out of the fight. It is probably the strongest reason why people do not want any rangers in their parties.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: gawker.8340

gawker.8340

4. Point Blank Shot : The biggest annoyance in the game when it comes to group play. It would be better if it was all reflected back to the ranger that cast it and knock him out of the fight. It is probably the strongest reason why people do not want any rangers in their parties.

Obviously button smashers play Rangers too. This skill is very strong and there’s really nothing to complain about if it’s used correctly. You should chastise the Ranger that used it wrong. I’m sure he’ll learn and problem solved.

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Posted by: Rym.1469

Rym.1469

LB for Ranger just sucks and should be totally revmaped, nothing to add.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Julie Yann.5379

Julie Yann.5379

4. Point Blank Shot : The biggest annoyance in the game when it comes to group play. It would be better if it was all reflected back to the ranger that cast it and knock him out of the fight. It is probably the strongest reason why people do not want any rangers in their parties.

Obviously button smashers play Rangers too. This skill is very strong and there’s really nothing to complain about if it’s used correctly. You should chastise the Ranger that used it wrong. I’m sure he’ll learn and problem solved.

That’s a hell of a lot of chastising to be done. I don’t have that kind of patience, auto kicking LB rangers is a lot faster and simpler.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Aggrostemma.1703

Aggrostemma.1703

Do you autokick every profession what has access to knockback?

#I no words have"

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Posted by: Forzani.2584

Forzani.2584

Do you autokick every profession what has access to knockback?

It is hard to predict the behavior of a self absorbed egotist. Unfortunately there are always a few in games like this.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Julie Yann.5379

Julie Yann.5379

Do you autokick every profession what has access to knockback?

If those other professions had the same % of aweful skill spammers I would but that isn’t the case. Out of all the pug groups that I have run with, LB rangers are the worst for spamming all their CD, I don’t waste time trying to educate them anymore.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: pza.8024

pza.8024

5. Barrage
Firstly, the name is impressive. To think that one girl/guy can fire so many arrows as to literally “barrage” their foes shows mastery of the bow. The skill is only held back by it’s low DPS, small radius, long channel time, and stationary casting requirement. The range of barrage is farther than any AoE skill, and acts as area denial whenever needed. Barrage triggers on-crit sigils very well and provides sustained cripple. It’s a reliable siege killer, much like Elementalists but not as efficient.

first of all: thanks for sharing your ideas. helped me making up my mind about the longbow.
secondly, i’d like to comment the abovementioned quote:

barrage existed in GW1 as an elite skill already, firing a whopping 6 arrows at once and very common in PvE. that’s where the name came from.
You should play an engineer, and try out the grenadier trait to see what’s a real 1500 range area denial. with some traits you’ll get up to 6-7 conditions on top of a good amount of damage and it’s constant, without the need of standing still.
of course you should not compare a weapon skill of one class with an utility skill of a different class, but you get an idea what’s possible. it’s just… i wouldn’t call barrage a strong area denial. it’s often not even worth channeling for all its duration. just too stationary and clumsy.

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Posted by: Rym.1469

Rym.1469

Do you autokick every profession what has access to knockback?

If those other professions had the same % of aweful skill spammers I would but that isn’t the case. Out of all the pug groups that I have run with, LB rangers are the worst for spamming all their CD, I don’t waste time trying to educate them anymore.

When your only PvE reliable skill on most popular weapons like Sword, Longbow or Shortbow is autoattack under 1, you understand that player behind Ranger may want to be more… Active? And press some other button. Sadly, it’s no-no, because it breaks stacking.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: xXxOrcaxXx.9328

xXxOrcaxXx.9328

Do you autokick every profession what has access to knockback?

If those other professions had the same % of aweful skill spammers I would but that isn’t the case. Out of all the pug groups that I have run with, LB rangers are the worst for spamming all their CD, I don’t waste time trying to educate them anymore.

When your only PvE reliable skill on most popular weapons like Sword, Longbow or Shortbow is autoattack under 1, you understand that player behind Ranger may want to be more… Active? And press some other button. Sadly, it’s no-no, because it breaks stacking.

While he may be a bit overbearing, his point is right:
The knockback will just comes in handy if you’re solo and you don’t intent to switch weapons soon. Since PvE, or dungeons atleast, center around teamplay, the skill is just worth de-stacking defiant stacks on champs. It should be a root with a short daze, so you could still get rid of the defiant stacks but not pushing the enemy all over the place.

Ranger - Guardian - Warrior - Elementalist - Necromancer - Mesmer
EU Elona Reach – Void Sentinels

(edited by xXxOrcaxXx.9328)

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Posted by: DaShi.1368

DaShi.1368

4. Point Blank Shot : The biggest annoyance in the game when it comes to group play. It would be better if it was all reflected back to the ranger that cast it and knock him out of the fight. It is probably the strongest reason why people do not want any rangers in their parties.

This. 100 times this. Until this skill is fixed, I will not group with rangers outside of my guild. Not sure what Anet was thinking with a ranged knockback that is so easily spammed.

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Posted by: Wetpaw.3487

Wetpaw.3487

Clearly a few baddies got tossed off some cliffs sparta like by some LB Ranger =) . By no means lets blame the hammer Guard, mes GS, etc..

and amusing how some players ( like above) are under the assumption we (Ranger) care if we’re in your groups….the reward/end result is the same.

Point Blank Shot is fine, l2p.

JQ Druid

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Posted by: xXxOrcaxXx.9328

xXxOrcaxXx.9328

Clearly a few baddies got tossed off some cliffs sparta like by some LB Ranger =) . By no means lets blame the hammer Guard, mes GS, etc..

and amusing how some players ( like above) are under the assumption we (Ranger) care if we’re in your groups….the reward/end result is the same.

Point Blank Shot is fine, l2p.

This, unbeaten in ignorance.
How often can you kick an enemy off a cliff? (Hint: 0 times in PvE) and how often does you just kick the enemy around unintentionally?
The knockback offer some advantages but also lots of disadvantages. I do like the root suggestion tho.

Ranger - Guardian - Warrior - Elementalist - Necromancer - Mesmer
EU Elona Reach – Void Sentinels

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Posted by: AEFA.9035

AEFA.9035

Barrage

This skill should only be use if a Ranger want to sacrifice himself for the sake of his group. Name should be change to “the stationary sacrificer” or " the kamikaze"

Success is my only option, failure is not.

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Posted by: Wetpaw.3487

Wetpaw.3487

Clearly a few baddies got tossed off some cliffs sparta like by some LB Ranger =) . By no means lets blame the hammer Guard, mes GS, etc..

and amusing how some players ( like above) are under the assumption we (Ranger) care if we’re in your groups….the reward/end result is the same.

Point Blank Shot is fine, l2p.

This, unbeaten in ignorance.
How often can you kick an enemy off a cliff? (Hint: 0 times in PvE) and how often does you just kick the enemy around unintentionally?
The knockback offer some advantages but also lots of disadvantages. I do like the root suggestion tho.

Hint: I was not talking about pve, I assumed everyone knew you can’t cliff in pve.
Hint: Don’t use LB in dungeons unless you want/or only prof there to stack vulnerability & swap to sword.

JQ Druid

(edited by Wetpaw.3487)

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Posted by: pza.8024

pza.8024

wow, this thread is so full of agony and class racism against a class, just because it has an ability to annoy other people (which almost every class has btw) in pve.

  • noone hates guardians because POTENTIAL op support
  • noone hates mesmer because everyone already got helped out in a JP by their portals.
  • noone hates warr cause “ME WARR ME SMASH YO! oh, n btw luk my 100b damutsh”
  • noone hates necros because… wait, everyone hates necros that fear people off of the the aoe on walls in wvw. but they have plague, which saves their image in wvw.

yours sincerely,
innocent engineer.

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Posted by: Atherakhia.4086

Atherakhia.4086

The knockback shouldn’t even be an issue for you PvE players… longbow shouldn’t even be slotted while PVEing. It does half the DPS of 1h sword and its extreme range moves the ranger outside range of boons the others are sharing.

Now that said, the weapon itself is pretty mediocre overall. It’s more of a support weapon than a primary weapon the Ranger can rely on.

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Posted by: DaShi.1368

DaShi.1368

wow, this thread is so full of agony and class racism against a class, just because it has an ability to annoy other people (which almost every class has btw) in pve.

  • noone hates guardians because POTENTIAL op support
  • noone hates mesmer because everyone already got helped out in a JP by their portals.
  • noone hates warr cause “ME WARR ME SMASH YO! oh, n btw luk my 100b damutsh”
  • noone hates necros because… wait, everyone hates necros that fear people off of the the aoe on walls in wvw. but they have plague, which saves their image in wvw.

yours sincerely,
innocent engineer.

I don’t hate rangers for knock backing me. In fact, I don’t mind opponent rangers at all. I just don’t want them on my team. I’ve seen too many rangers spam the knock back and cause their own team problems. A ranged knock back on such a short cool down is simply a bad idea. I do like the idea of making it a daze. That would at least make it useful.

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Posted by: Wetpaw.3487

Wetpaw.3487

Ranger at a range 600 plus equals 400 knockback, 15sec cd traited 12sec

Mes at range 450 equals knockback 450, 30sec cd traited 24sec

Guard at range 130 equals launch 750, 25sec cd traited 20sec

Warrior at range 130 equals knockback 400, 15sec cd traited 12sec

Ele at range 1200 equals knockback 400, 30sec cd traited 24sec

and plenty more http://wiki.guildwars2.com/wiki/Knockback Lets stop pretending that it’s always Rangers at fault here.

This is a LB WvW discussion, Point Blank Shot is fine.

JQ Druid

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Posted by: DaShi.1368

DaShi.1368

Exactly, too long of range, too short of cool down. It’s a spammable troll skill. People don’t want rangers in WvW for the same reason. So many times I’ve pinned down an enemy only to have some ranger knock him away and let him escape. The skill (among several other issues with rangers) needs to be fixed, if rangers ever want a place in team play.

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Posted by: pza.8024

pza.8024

If rangers could open portals in jp’s or give u perma protection and lots pf stability and healing, there would be no hate and racism.

Not rangers are the problem. The newbies playing them are. l2p ranger, noobs. there are plenty noob mesmers, guards, eles and engies which keep on kicking enemies too. The Ranged fact doesnt matter at all.