Why So Much QQ...

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Posted by: kyubi.3620

kyubi.3620

well actualy lot of people on ranger protest against survival gm trait xfering cond to pet instead of simply removing them.

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

I think it has more to do with pofessions having little to no options but to play a selected few builds, on a single gamemode for over 2 years.
Little variety could mean that trough repetitiveness certain shortcomings come to show.
Considering the playerbase has done 2 years of playtesting, en mass.. i think most QQ’s are just the cause of that.

PS: thieves are OP nerf!

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

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Posted by: kyubi.3620

kyubi.3620

variety brings choice and choice brings less qq save when the so called choice is called vision of regret in wich case yea you may QQ as much as you want to.

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

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Posted by: Anymras.5729

Anymras.5729

Really, you picked Condition Removal as the thing the Engineers are complaining about? Sheesh, that’s not even something that’s been as consistently irritating as Hobosacks.

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Posted by: Menzies The Heretic.3415

Menzies The Heretic.3415

QQ is what these forums are here for. If you are surprised by QQ in profession subforums and your question is what everyone is crying about, then maybe you should read trough some titles and be amazed by the amount of bugs and cheese some balance patches bring.

* Twitch – Mênzîes – Mesmer pvp
* YouTube – Fun, guides and gameplay

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Posted by: Simonoly.4352

Simonoly.4352

Are you from the past OP? Mesmers don’t complain about condi removal anymore (that was addressed ages ago) they complain about the horrendously long list of bugs that are introduced to the class with what seems like every single patch.

Gandara

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Posted by: AGGabriel.9230

AGGabriel.9230

The QQ for the guard i believe we gave up, we qq so much we had enough and no response no change to put of on the equal table

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Posted by: Narkodx.1472

Narkodx.1472

If you couldn’t go on the forum after losing to someone else in WvW or PvP we would have a LOT less comments

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Posted by: MightyMicah.7451

MightyMicah.7451

A lot of QQ is a sign of a healthy and balanced game. If anyone stops QQing, it’s because they’re winning all their fights. Just think about it.

This is that new sound. Ya’ll ain’t ready.

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Posted by: Sagat.3285

Sagat.3285

QQ from duels and ignorance I only believe in improvements.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: goldenwing.9654

goldenwing.9654

Wait, Eles are QQing about bugs? They barely have any, lol. Mesmers have had GAMEBREAKING bugs for over a year. Even one of their weapons didn’t even work at all. coughwardenwhichtheybrokeagaincough

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Posted by: Michaeas Magister.1589

Michaeas Magister.1589

You won’t see much QQ from Guardians anymore because since the game released we have always gotten the exact same cut-and-paste response when it comes to “balance passes”.

“Guardians are in a good place right now.”

Since we will never get any significant changes made, QQ does not really ever help.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

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Posted by: zaxon.6819

zaxon.6819

people think that gw2 qq alot..

it is not gw2. it is the forums.. people only come here if they want to cry about things..

if they didnt have a problem they wouldnt bother posting on the forums… so a good percentage of forum posts are qq.. some helpful/guide/ego boost.. some random nonsense.

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Posted by: vincecontix.1264

vincecontix.1264

Its because Warrior and thiefs have been nerfed and they make up a big part of the players base.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: Ezeriel.9574

Ezeriel.9574

it’s because 90% of builds are worthless.

…and at the end of the day all people can do is cry louder. Anet gives no feedback, and half the time when they do address an underpowered build they nerf it for some godforsaken reason.

…and there are just way, way to many pvp builds that can kill a person in 3 seconds.

…and most people don’t understand that defense is almost worthless. So the guy that builds a tanky guardian, only to get killed repeatedly by thieves, in seconds, will come to the forums and demand thief nerfs.

The only way to play the engineer is to exploit it.
Playing the engineer “as intended” is simply not viable.

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Posted by: MailMail.6534

MailMail.6534

We’re currently in the most balanced state of the game we’ve ever see.

Every class has at least two unique and highly effective builds for all types of spvp. idk what there is to complain about.

WvW is a different story, and PvE is all dps all around.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: Penguin.5197

Penguin.5197

Op I think you are overreacting. I double checked our engie forums for those condi removal qqs and all I found was one from a new engie asking how we deal with conditions :P All we engies basically have left to complain about is getting mortar reworked. Other than that its just minor stuff

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Posted by: Penguin.5197

Penguin.5197

Oh and the ever gamebreaking hobosacks

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Posted by: Ishmael.6740

Ishmael.6740

It’s annoying because there seem to be small issues that could be discussed and maybe adressed wouldn’t they just be buried under a heap of complaints solely based on “I should win at XvY all the time and because I don’t my class is clearly broken”

e: hobosacks on the other hand really are an issue.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

All I ever hear is QQing from every single class. I just went into every profession’s own forum area just to see if the QQing I was getting in thief forums were as bad. It seems every single class has one thing or another wrong with it and everyone that’s posting thinks Anet is out to get their class in specific.. Mesmers with condi removal issues, thieves with low health pool, Necros no way of healing AI, Ele with its numerous bugs, Warrior’s loss of adrenaline on miss, Engi’s condi removal.. Hell the only classes I can really name that don’t have numerous QQers are Guardians and Ranger…

What’s everyone so upset about? Every single class has it’s disadvantages.. No class is going to be good at EVERYTHING you want it to be good at. If that was the case, they wouldn’t have classes. They would simply give you characters and you could make them however you want, leading to everyone being OP and QQ about OP setups.. Why don’t you guys just chill the kitten out for two seconds on the QQing and realize what your class offers and why you’re playing that class.. Playing GW2 and listening to all these cry babies is more of a headache than watching golden girls.

kittenING RELAX BROS AND JUST HAVE FUN

The worst is QQ threads about QQ threads. I mean honestly, tears on tears is horrendous.

GG OP. If only you’d relax more and have fun.

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Posted by: lessthanjake.6049

lessthanjake.6049

I think it is very true that EVERY profession forum is full of people saying their class has been endlessly persecuted by ArenaNet.

I am a very new player, so I am largely unfamiliar with balance changes made long ago. I’m sure every profession DID get nerfed at some point. But, looking through the profession forums in the past month or two was honestly a little shocking. EVERYONE acts like things that have happened to their class are ten times worse than what has happened to others. Obviously, that just can’t be true.

With that said, there still might have been ill-advised nerfs (or buffs). That is inevitable, so undoubtedly some of the complaining is legitimate. But, logically, the vast majority of it cannot be.

Really, I think what people should be complaining about is that certain skills/traits are never really worth using. In my opinion, the game is more fun the more types of builds and strategies are remotely viable. More variety = more fun. The more skills/traits are useless, the fewer viable builds there are. In this sense, every class DOES have plenty of problems. For instance, just off the top of my head, here are some examples of seemingly useless skills for each class. THey might not be the best examples; they are just ones I thought of quickly:

Elementalists:
- Conjure Earth Shield. As far as I can tell, no one uses this.

Warrior:
- I’ve never seen builds where people use the “Physical” utility skills. MAYBE Throw Bolas, but even that is not really used.

Rangers:
- No one uses any Spirit except for Frost Spirit.
- The Shouts are largely useless.
- The pig, spider, and devourer pet types seem not worth it (particularly the pigs).

Necromancer:
- I really do not know necromancers well, but off the top of my head, I think Corrosive Poison Cloud is basically never useful.

Guardian:
- It seems to me that Spirit Weapons are really never used, despite recent buffs.

Thief:
- Shortbow

Engineer:
- I’ve never seen a build make use of Slick Shoes.
- Mortar is useless.
- A.E.D. is largely useless
- Elixir X is basically never useful due to its randomness.

Mesmer:
- I really do not know Mesmer, but my sense is that torches are essentially never used.

That is the sort of stuff people should be complaining about. And, in fairness, ArenaNet is expressly trying to deal with issues like this. But the community should make an effort to bring this sort of stuff to their attention.

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Posted by: STRanger.5120

STRanger.5120

Thief:
- Shortbow

On which planet?

#ELEtism 4ever

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Posted by: lessthanjake.6049

lessthanjake.6049

Thief:
- Shortbow

On which planet?

Hmm, I don’t have a thief, so that might have been a misinformed opinion, but I thought I read posts by people saying no one used the shortbow. Ah well. I’m sure there’s something else that no one uses, like Ice Drake Venom.

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Posted by: STRanger.5120

STRanger.5120

Thief:
- Shortbow

On which planet?

Hmm, I don’t have a thief, so that might have been a misinformed opinion, but I thought I read posts by people saying no one used the shortbow. Ah well. I’m sure there’s something else that no one uses, like Ice Drake Venom.

Yeah, Shortbow is used a lot, mainly as a mobility tool (#5) with evade (#3) and for blasting fields (#2, mostly smoke fields in PvP/WvW for stealth stacking). It’s more of a tool than an actual weapon.

But venoms are mostly meh, except when you’re running a venom share build.

#ELEtism 4ever

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Posted by: Aeolus.3615

Aeolus.3615

You won’t see much QQ from Guardians anymore because since the game released we have always gotten the exact same cut-and-paste response when it comes to “balance passes”.

“Guardians are in a good place right now.”

Since we will never get any significant changes made, QQ does not really ever help.

Thanks.

Yet, spirits weapons die in 1 hit, shield 5 is bugged sometimes detonates at the 1st skill without the heal effect, other times players even w/o stability are not knocked back etc….

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Curunen.8729

Curunen.8729

<snip>

Mesmer:
- I really do not know Mesmer, but my sense is that torches are essentially never used.

Haha!

Sorry, I couldn’t help it. I know iMage is still kittened, but nevertheless…

Maybe >18 months ago, yes, but in the last 12 months since the PU buff and focus nerf (well at least now it’s useable)… – most mesmers you run into have either been using x/T (condition and shatter builds) or Staff/GS.

Ok PU has been kind of diluted, but still many have got used to the torch and don’t let it go.

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Posted by: Distaste.4801

Distaste.4801

We’re currently in the most balanced state of the game we’ve ever see.

Every class has at least two unique and highly effective builds for all types of spvp. idk what there is to complain about.

WvW is a different story, and PvE is all dps all around.

You think that because “every” class has 1-2 builds for SPvP that it’s the most balanced it’s ever been? Sorry, but that’s just wrong, every class had a similar number of builds at launch. The fact that the number of builds hasn’t increased is only a testament to the incompetence of the class balance team. In fact I would argue that due to how poorly the class balance team changes things that the gap between viable builds and trash builds is now greater than it has ever been, meaning balance is worse. The only real “success” that the class balance team has had is bringing the warrior up from last picked, but then we’d have to mention how long it’s taken for them to nerf them down to a reasonable level from the overbuff.

Honestly, this is one of the worst balanced MMO’s that I’ve played. The number of skills, traits, and weapons that simply aren’t used or even viable is just incredibly sad. The 2-3 man class balance team needs a lot more manpower and shouldn’t be relying on SPvP teams to balance the game for them. It certainly shouldn’t take 6+ months for a class balance patch where most of the items are database value changes.

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Posted by: Anymras.5729

Anymras.5729

Engineer:
- I’ve never seen a build make use of Slick Shoes.
- Mortar is useless.
- A.E.D. is largely useless
- Elixir X is basically never useful due to its randomness.

Slick Shoes just has way too long of a cooldown on both parts, as well as not actually giving the doubled speed it says it does, making it difficult to use except for things like increasing Rocket Boots flight distance.

Mortar, uh, yeah. It blows. The idea isn’t too bad – the Engineer actually creates an artillery emplacement, that can then be used by any ally – but the execution…well, it’s basically a Turret, with a minimum attack range, that needs a player to work.
Traited Grenade Kit even has better (or the same) range than it does, without its disadvantages.

AED can be cool, in gimmick builds, but it has a few issues like not being able to compete with the Healing Turret (except when you expect to go down quickly), the Heal Skill recharge trait triggering the first time you hit 25% HP regardless of whether the skill is on cooldown or not, and probably things like cast time that I, being a primarily PvE player, just don’t notice that much.

Elixir X…yeah, that’s exactly why I don’t use it. Besides, it’s a cut-and-paste of three other classes’ elites, counting Underwater – it’s a little irritating to me that what should be a major, class-or-build-defining thing is reduced to randomized mimicry.

Hobosacks, though. Seriously. Living Story often gives back items as rewards, Engineers using the most popular skillset can’t see them for much of their playtime, what’s the deal there? Kits also replace Legendaries when equipped, and that’s not something you pick up by following a checklist of meta-achievements. We have a thread about them that’s been our most consistent complaint for going on two years.
Might not be a balance issue, but it certainly isn’t just ‘wah, they’re ugly’ – they keep Engineers from really feeling rewarded when they get hard-to-get back items.

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Posted by: Black Box.9312

Black Box.9312

We’re currently in the most balanced state of the game we’ve ever see.

Every class has at least two unique and highly effective builds for all types of spvp. idk what there is to complain about.

WvW is a different story, and PvE is all dps all around.

You think that because “every” class has 1-2 builds for SPvP that it’s the most balanced it’s ever been? Sorry, but that’s just wrong, every class had a similar number of builds at launch. The fact that the number of builds hasn’t increased is only a testament to the incompetence of the class balance team. In fact I would argue that due to how poorly the class balance team changes things that the gap between viable builds and trash builds is now greater than it has ever been, meaning balance is worse. The only real “success” that the class balance team has had is bringing the warrior up from last picked, but then we’d have to mention how long it’s taken for them to nerf them down to a reasonable level from the overbuff.

Honestly, this is one of the worst balanced MMO’s that I’ve played. The number of skills, traits, and weapons that simply aren’t used or even viable is just incredibly sad. The 2-3 man class balance team needs a lot more manpower and shouldn’t be relying on SPvP teams to balance the game for them. It certainly shouldn’t take 6+ months for a class balance patch where most of the items are database value changes.

Yeah, I’m gonna have to agree with this. Anet gives off a strong impression that they don’t legitimately care about balancing at all, because “meh, at least it’s not broken”. 6 months is WAY too much time between balancing iterations, and many of the balancing changes end up becoming the laughing stock of the community (Kindled Zeal, anyone?). It just kills me inside to see a game with so much potential waste away by a seemingly incompetent development team that is so out of touch with their own game as well as the people who play it.

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Posted by: Cynz.9437

Cynz.9437

technically forums are made for qq for most part

happy players w/o feedback don’t post on forums, they play game (unless they are too happy and feel like worshipping devs)

All is Vain~
[Teef] guild :>

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Posted by: BurrTheKing.8571

BurrTheKing.8571

I agree that forums are generally there for negative feedback. Threads gushing with nothing but positive feedback doesn’t generally help the devs improve the game. That being said it’s good to point out when they do something well so that they continue doing things that we like. If no one complains about things that need to be fixed, they probably never will be.

In a game that is supposed to be based around visual and build diversity, being forced into 1-3 builds per mode in order to be competitive is NOT OK. There’s always going to be a few builds that are the best for a specific situation, but you should still be able to run something else that is designed to counter the meta. In GW1 I would almost always be able to come up with something that shuts down w/e the recent changes brought (these changes also came much more frequently). In GW2 it seems better to just run the meta and play it better rather than countering it. These builds are also often times easier to play than others. Why run something that requires good timing and skill usage when you can run something more forgiving and do better with it?

I think the changes to gear such as runes and sigils are a big part of the problem. Some are simply so amazing that other stuff that is just “good” never gets used. Runes intended for specific classes tend to have interesting effects, but why bother when you can run a + might duration rune with sigils of Battle and Energy or Fire and Air.

For theorycrafters and people that aren’t satisfied running the same build all the time this is a huge issue.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

We should, occasionally, start more positive threads going over what we do like about the game so the devs can use that information in making more stuff we like. I recently started a thread in the Necro forums discussing which elements of the profession we feel are designed right. Hopefully, a dev reads it and they think more about what the players feel already is done correctly when they make further changes (because further changes will come to everyone).

Dragonbrand |Drarnor Kunoram: Charr Necro
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