At the moment mesmer in WvW is horribly unbalanced.
While it’s extremely strong in roaming, it gets nerf after nerf in raids / Zerg vs Zerg.
This needs to be changed!
Memser needs to be less strong in roaming and stronger in raids! At the moment we’re just a ’’veilbot’’, and eventhough I’m trying my best to change that, it’s not gonna bring me much more different than that.
I’m almost forced to run full tank now or run with at least 2 guardians in my group cause of this stupid party priority stuff, which makes our time warp almost useless since the time warp is ment for DPS warriors.
Not only that but time warp got a huge nerf from 100% quickness to 50% quickness and party priority stuff like said above, whereas the cooldown stayed the same.
Then we got blurred frenzy, nerfed like hell. Immune -> evade, giving us up to 14k retaliation damage with a normal shatter combo. This is just way too high!
Not only that but it also got another 2 seconds cooldown increase.
Seeing what mesmer should be, I find it very strange that we, as class of the illusion and lockdown/daze, got barely any aoe lockdown. Even warrior got more aoe stun/dazes non specced than a mesmer fully specced on it. Give us a new elite with aoe lockdown, traits or utility’s.
The mantra aoe was a good step, but 240 radius is not the way to go! Mesmer is not a frontline spec, it should be 1/2 backline, while jumping in the enemy the rest of the time doing shatter combo’s to deal damage, immobilize and remove boons, but that doesn’t mean the mesmer runs with the frontline.
I’d love to see a trait that makes mantra of distraction aoe too.
Chaos storm CS bug, this bug is actually how chaos storm should be with the trait. Chaos storm is fairly underpowered how it was with almost only 25% chance of daze every tick. It should have at least 75% chance to do a daze every tick. Adding a normal working CS on top of that is totally normal for a grandmaster trait.
Give us a new meta! We have been stuck in this shatter meta since the confusion nerf (which was actually a fail nerf because you nerfed the wrong traits), but that nerf was needed yes. Now we’re fairly underpowered in raids. I want fun gameplay, not veilbot gameplay.
And lets look at the roaming aspect of mesmer:
We’re 1 build, PU. Eventhough I play it in roaming, I would never use it in dueling unless the enemy wants me to. Why? Because it’s massively overpowered in roaming and dueling. The synergy is so good with phantasm that you can almost faceroll anything 1v1. And with the last patch, we only go buffed in roaming!
Give us something more challenging for roaming, idc if its not as strong as PU. I’ll find my way around it.
At last I would like to say that I agree on the fact that mesmer should not be the 2nd warriors. We should be stronger in roaming than in raiding, but at the moment the difference is so big that we’re turning into a 2nd thief and I don’t get how a class with so much potential in teams/raids is becomming that.
Thanks for reading and I hope you agree with me.