[WvW][Necro] Invisible Counter Play

[WvW][Necro] Invisible Counter Play

in Profession Balance

Posted by: aDemoNnDisguisE.8576

aDemoNnDisguisE.8576

I would like a new grandmaster trait.

Reaper-vision: when entering death-shroud all nearby invisible players are shown for at least one second.

Either just to the casting necro or an AoE debuff… I am not sure which would be more appropriate.

Alternatively…

I would like a new grandmaster trait.

Death Cloak: when entering death shroud necro casts AoE chill and is given 2secs of invisibility.

Given the state of the Mez and Thief…. the reason for this new trait should be obvious.

Alternatively…

Given the state of the necro and its tendency to be focused and killed first in most fights… the reason for this new trait should be obvious.

How does one Char assert his power over another?