Yet another Guardian Shield post.

Yet another Guardian Shield post.

in Profession Balance

Posted by: Dragonhero.1852

Dragonhero.1852

I have been playing Guardian sense launch and these are some ideas I have come up with for the classes. I would love to get some feedback on them and see if Anet would at least play with them on their test servers.

Shield- Just a couple of Tweaks to make the Guardian shield feel more like a well shield. As well as boost its effectiveness in PvE and make it more usable for non bunker builds.

4. Shield of Judgment- Block, If you are struck while this block is up, creates a shielding wave in front of you that damages foes and gives protection to yourself and up to five allies. (Damage is increased, and allies do not need to be in front of you.)

>Impatient Retribution- If you activate Shield of Judgment prematurely causing it to send out a weaker wave of that deals less damage and does not apply protection.

5. Shield of Absorption- Creates a dome around the Guardian that absorbs projectiles. If Activated. Guardian must remain stationary.

>Release Energy- Prematurely ends Shield of Absorption, Dealing damage and dazing (or stun, or knocking back) enemies. (It would be cool if it could be made to scale with the number of attacks the Shield absorbs while active).

The boost to damage will make the shield feel a bit less like a sacrifice. And the ability to end SoA prematurely will be nice without letting people run around the battlefield with a bubble of protection. The single block will also make it better when used in tandem with melee weapons as will the SoF Dazing or Stunning opponents as opposed to downright knocking them back out of melee range. But like everything in this post thats just my two cents.

Staff- These suggestions are to make the staff less situational.

1. Wave of Wrath- Send out a powerful shock-wave, hitting up to five foes. (Deals higher base damage that is scaled down by the number of opponents struck.

5. Line of Warding- (Wall of Warding)- Create a line in front of you that absorbs projectiles and foes cannot cross. (With an altered animation)

The ability for the staff to do more damage when hitting less opponents, will be a much appreciated bonus in situations in which you aren’t facing large numbers and the line LoW improvement will make it useful in PvE.

Traits- This is realy more of a cool idea I had might be a bit OP.

Reflective Recollection (Master or Grandmaster Valor, or Virtue)- Using Wall of Reflection grants you a buff that causes your next barrier (Line of Warding, Shield of Absorption, or Sanctuary to reflect projectiles. (Or have a chance of reflecting projectiles).

(edited by Dragonhero.1852)

Yet another Guardian Shield post.

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Posted by: Fortus.6175

Fortus.6175

My problem with this weapon in guardian is that;

Shield should be the “iconic” weapon of guardians, yet skill #4 is so underwhelming in an overall sense (nobody denies the importance of protection in AoE) that it is enough to make people not choose that weapon other than for #5.

My suggestion is quite simple; add a 1 second daze to #4 and reduce the CD to 20 seconds, or instead add aegis, 20 seconds CD still.

Why aegis? Because there are traits that heal on aegis removal, or that gives retaliation on aegis removal. I would give guardians a way to time time a clutch skill and would make the weapon feel more guardian-like, and more “defender” like

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

Yet another Guardian Shield post.

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Posted by: D I V A.6018

D I V A.6018

I too feel that the shield underperforms in most aspects of the game. Only time I grab my shield is on Khylo (sPvP).

I like your ideas, Fortus. I think Aegis is a slighty better choice, as it should be support oriented by design. Cooldown 20s untraited seems reasonable as well.

For shield 5: I suggest removing the “detonate” and make it a channeled skill which either
- 1 heals allies inside the bubble increasingly for every second inside (200\400\800\1600)
- 2 blocks max 1 attack/second for allies inside for a maximum of 4 seconds
- 3 increases toughness by 1000 for the channeled duration for allies

What do you think?

D I V A

Yet another Guardian Shield post.

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Posted by: Zefrost.3425

Zefrost.3425

Aegis would play out amazingly, actually :o
It would be fun to use too.

Yet another Guardian Shield post.

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Posted by: D I V A.6018

D I V A.6018

There are many cool ideas out there, I wonder if Devs care that some wepaons are barely used??

D I V A