how are the professions at the moment?

how are the professions at the moment?

in Profession Balance

Posted by: Tchurrul.3902

Tchurrul.3902

Hi guys!

hm…I havent play in a while and i came here to see whats going on with the professions.
I have to say im kind of disappointed. My favorite professions are ranger, ele and mesmer, and all i can see about them, at least in pvp, is that they need serious buffs. (mesmer not too much).

What i want to ask is: those classes are really in that bad place right now?
I was thinking about make a fresh start with a ele or a ranger. How are them in pve/pvp/WvW?

Thanks

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Posted by: jihm.2315

jihm.2315

mesmer is powerful propably the best class for small fights (excluding warriors because they are the best class for almost everything).
others not so good at the moment

action combat made mmos better lol

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Posted by: Atherakhia.4086

Atherakhia.4086

You picked the worst 3 to be honest. The other 5 classes are all relatively even in overall power. This doesn’t mean they don’t have their share of problems… but overall they’re in a good spot right now.

Mesmer, Ele, and Ranger easily round out the bottom of the barrel.

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Posted by: Rhyse.8179

Rhyse.8179

Warriors are OP.

Rangers are UP.

Ele’s are too squishy, forcing them into surivival based builds that Anet keeps nerfing in the name of ‘build diversity.’

Everyone else has an assortment of problems, but nothing that seriously restricts gameplay.

“I care nothing for a festering industry that wantonly refuses to
provide a service that I’m willing to purchase.” – Fortuna.7259

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

The seven classes all have their strengths with respect to where and how you play them and it’s fairly easy to tell which are the most popular in each of the respective format:

PVE Dungeons – Warriors and Guardians
PVE Open World – Warriors and Ele
WvW Zerg – Warriors and Guardians
WvW Roaming – Thief and Mesmer
PvP Hotjoins – Thief and Mesmer
SoloQ – Warriors, Necro and Engie
TeamQ – Guardians and Engie

I think Ranger is the most problematic or the least favored class in all types of gaming format for GW2. The pet mechanic sucks so bad. Plus really really boring weapon skills. Most of the useful chunks for ranger are in the form of passive play. But that’s just IMO.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

(edited by Gallrvaghn.4921)

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Posted by: Avigrus.2871

Avigrus.2871

Necro still wins at bag farming though…

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Necro still wins at bag farming though…

My guardian fellas sprinkling fairy pixiedust with their staff auto beg to disagree.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: selan.8354

selan.8354

Hi guys!

hm…I havent play in a while and i came here to see whats going on with the professions.
I have to say im kind of disappointed. My favorite professions are ranger, ele and mesmer, and all i can see about them, at least in pvp, is that they need serious buffs. (mesmer not too much).

What i want to ask is: those classes are really in that bad place right now?
I was thinking about make a fresh start with a ele or a ranger. How are them in pve/pvp/WvW?

Thanks

ok so ranger is decent in spvp and tpvp. rangers do also well in wvw roaming, but in wvw raids they are terrible and unwanted. the pet dies way too fast and they need a whole trait overhaul.(and maybe more traits that support rangers when pet is dead)

ele:
they are in a very bad spot in spvp and tpvp due to the countless nerfs. d/d ele was almost nerfed to the ground. in wvw staff ele is the part of the meta. its one of the most played classes in raids right after war and guardian.

mes:
we are doing excellent in spvp. we lack group support and ways to cap and hold a point so we arent really wanted in tpvp. in wvw we are right next to the thief nr 1 roamer. in wvw raids we lack a lot though as all the nerfs destroyed non ai builds. ai is our doom in wvw as 90% of the shatters never hit the zerg, phantasms either bug out, get los issu or die right away. berserker is the most reliable phantasm in a zerg. there is barely any zerg builds and really your only job is to veil and portal golems and war/guard trains. ai=no dmg vs a zerg=no aoe=most traits to be useless= very little build diversity= terrible for zergs.

i think eles need a big buff in spvp, rangers need buffs too and mesmers need bug fixes for spvp. in wvw rangers and mesmers need major changes to support non ai builds and eles need not as much(maybe could get rtl unnerfed)

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: hellsmachine.4085

hellsmachine.4085

Hi guys!

hm…I havent play in a while and i came here to see whats going on with the professions.
I have to say im kind of disappointed. My favorite professions are ranger, ele and mesmer, and all i can see about them, at least in pvp, is that they need serious buffs. (mesmer not too much).

What i want to ask is: those classes are really in that bad place right now?
I was thinking about make a fresh start with a ele or a ranger. How are them in pve/pvp/WvW?

Thanks

IMO classes are pretty balanced. Many would disagree before learning how to counter. I have played against rangers that never seem to die and eles that melted me before I could even get close. Mesmers are tough but not OP. Every class can ROFL stomp, some are harder to learn and require more skill than others and those 3 are the former.

(edited by hellsmachine.4085)

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Posted by: hellsmachine.4085

hellsmachine.4085

Warriors are OP.

Rangers are UP.

Ele’s are too squishy, forcing them into surivival based builds that Anet keeps nerfing in the name of ‘build diversity.’

Everyone else has an assortment of problems, but nothing that seriously restricts gameplay.

This is the typical comment of players that are inexperienced and need practice (nicest way I could say it). Every class has a counter, just as every class has a dominant build that can do very well. Rangers could use some more viable builds though.

And warriors are easy to learn and just as easy to counter by good players. Just roll one and learn how other classes beat them.

I only PvP and WvW. No idea about PvE

(edited by hellsmachine.4085)

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Posted by: Rhyse.8179

Rhyse.8179

I only PvP and WvW. No idea about PvE

I’ll put it this way: I recently leveled a warrior. At level 60, I was killing 2-3 level 70 mobs simultaneously. I could solo champions 5 levels above me. Yes, PVE is easy, but it shows that Warriors have a raw numerical advantage in their stats when they can play 5-10 levels above themselves with the same effectiveness that other classes do at equal levels. That doesn’t mean they can’t be outplayed, but they do have stats on their side.

“I care nothing for a festering industry that wantonly refuses to
provide a service that I’m willing to purchase.” – Fortuna.7259

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Posted by: phaeris.7604

phaeris.7604

You can generally tell if someone says ‘I think all classes are pretty much balanced’ it means they’re playing a warrior.

There is absolutely no chance of an ele melting a warrior ‘before he gets close’.

Unless it’s a level 5 warrior in WvW against an 80 ele……

To get any sort of decent damage an ele would have to be sitting at 10-12 k hp and 0 toughness, which as you can imagine doesn’t last long in any sort of situation.

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Posted by: Carighan.6758

Carighan.6758

I thought this was going to be about Profession balance. :’(

Because IMO, Artificing was much more problematic to get from 400 to 500 than Weaponsmithing and Huntsman.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

If all the LF Warrior or Guardian ads are any indication, every profession except the warrior and guardian are in a pretty bad spot right now. At least as far as PVE is concerned.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Carighan.6758

Carighan.6758

No, even those complain left right and centre! Every class is in a bad shape. Every class is the weakest. And every class needs buffs. Universal truths of MMO game forums. :P

Ofc, balance is actually pretty good, but our relative perception changed. I mean look at WoW, they go frothing at the mouth over a 4% damage difference in a 10 minutes raid boss fight there, 9 years early having a 40% difference would be “balanced”, and specs doing 85% less damage than others was the norm. :P

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: ManCaptain.3154

ManCaptain.3154

Going from worst to best:
Necro is completely in the crapper (bad weapons, traits, class mechanic), on the plus side it has a viable build here and there which avoids all the crap in the profession.
Engineers are gimmicky, tons of button pressing to do what others do easily, tons of unviable skills, on the plus side it has water field + blast finishers and blocks, so it can bunker pretty well, it also has a good condition damage+vulnerability stacking build.
Rangers are boring and easy to play, but not especially powerful, compared to some other classes.
Elementalists are fun, but squishy, which makes them susceptible to burst builds, unless you build really tanky.
Mesmers are fine. They are very trait locked, people are playing same 20/20/0/0/30 build for at least a year now, anet is trying to nerf people out of it. They are fun duellists, though phantasms are really annoying to play against. They are generally balanced as you need to decided between bringing a selfish duelling build or team utility. They perform decently well in most situations.
Guardian is fine, better than mesmer in groups. Guardians are around that area where other classes should be as well.
Thief is a “no-fun-allowed” class that offers very little counterplay. They have invisibility, teleports which sometimes double as stunbreakers, dodges. They are highly annoying to fight and very dangerous to anyone not specifically built to counter thieves. Some professions have no build which would counter specific thief builds.
They would be fine if they offered more counterplay (e.g. making blocked/evaded skills consume initiative, so thief can’t just heartseeker spam through all blinds and blocks).

Warrior are massively OP. At release they were losing in pvp mostly because everyone had to bring warrior counters to avoid getting gibbed by hundred blades combos. They had a few weaknesses like conditions. Last round of buffs plugged all the weaknesses of the class, which now has free high HP, free high armor, about the highest melee DPS, decent ranged options, good CC, extremely good traits(their abilities/traits are generally stronger than comparable stuff from other classes), massive amounts of stunbreakers on viable skills (not on random stuff like some other classes), massive amount of stability, massive amount of condition defense, great mobility, great health sustain. Basically they are great at everything they want to focus on while being at least good in every other facet of combat while getting freebies everywhere.

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Posted by: Julie Yann.5379

Julie Yann.5379

The seven classes all have their strengths with respect to where and how you play them and it’s fairly easy to tell which are the most popular in each of the respective format:

PVE Dungeons – Warriors and Guardians
PVE Open World – Warriors and Ele and Guardians
WvW Zerg – Warriors and Guardians and Necros and Eles
WvW Roaming – Thief and Mesmer and Warriors
PvP Hotjoins – Thief and Mesmer and Warriors
SoloQ – Warriors, Necro and Engie and Warriors
TeamQ – Guardians and Engie and Warriors

I think Ranger is the most problematic or the least favored class in all types of gaming format for GW2. The pet mechanic sucks so bad. Plus really really boring weapon skills. Most of the useful chunks for ranger are in the form of passive play. But that’s just IMO.

Fixed that for ya. That’s why people think Warrior is OP, it’s just good in every situation. Other classes are great at some things but don’t have the diversity that Warrior has.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Tchurrul.3902

Tchurrul.3902

Ok. Let me see if i get this:

Ranger is in a really bad place and not only need buffs but a lot of other stuff
Necro is only there because of his aoe
Ele is made of paper, but if well played can still do something
Mesmer is okay, but need some bug fixing
Eng is fine
Rogue is fine, doing his job (?)
Guardian is really fine. They’re doing what they’re suppose to do.
Warrior is a god.

That doesnt seem balenced to me, like some said. Why would Anet nerf eles? they were fine! But i do agree most of the warriors out there are only there because its OP. So, even in disadvantage, a good player could still win. But, for the comments i saw, the only exception is the ranger. Which is a shame.

Ah…One question: I used to love to play as a condition Mesmer. Almost all the mesmer used phantasm builds. But i have a thing for dots and even hiting like 150/200, i could still win a 1×1, 2×1 and, in some cases, 3×1. But if in that time i could find anyone talking about condition mesmers, i wont find it now hahah all i found are the phantasm builds, as usual, and a PU build (?). Can you tell me more about this?

Because….To be truth, i’m kind of despondent to play with my favorite professions, which are mesmer and ele. Mesmer seem to be suffering from so many bugs and ele…well, its disappointing see what Anet aparently did to them. And knowing Anet, they’ll probably make changes that wont affect the main problems. I was really thinking about start an Ele, now dont know anymore.

(edited by Tchurrul.3902)

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Posted by: Rhyse.8179

Rhyse.8179

Mesmer is still highly desired in groups due to massive utility and strong dps. If mesmer is what you want, don’t shy away from it. It’s a kind of schizophrenic class, which wants you to spawn illusions and then alternately keep them alive as long as possible and blow them up- don’t expect perfect balance from Anet in the face of a design like this. That said, it’s solid enough and still plenty of fun.

Ele is still viable, other then being extremely weak in it’s survivability. It has the tools to offset this (strong heals if you count blast finishers, condition cleansing, defensive cooldowns) but prepare to play like a god just to match other classes. If you are prepared for that challenge, Ele can be a strong class. It doesn’t have a viable pure condition spec, but hybrid can be done. In spite of it’s flaws it’s still one of the most rewarding to play.

If you have a thing for dots, take a look at the Necro. Necro’s don’t have as many viable builds as other classes, but the ones they do have are strong in the hands of the right player. Conditions are the metagame right now, and necros get more tools for manipulating other peoples conditions then anyone else. Turn them into healing, send them back at the people that gave them to you, spread them with Epidemic for great aoe. It’s perfectly suited to the current environment.

“I care nothing for a festering industry that wantonly refuses to
provide a service that I’m willing to purchase.” – Fortuna.7259

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Posted by: Stand The Wall.6987

Stand The Wall.6987

thief op
/15char

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE