[idea] Use a full endurance bar to break stun
Oooooo… Now this is an idea I can get behind! More strategic play
I make PvP & WvW videos
“Ridiculous” was one of Harry Potter’s magic. =) Some of us were born to cause stuns. If you do this, you will ruin mankind and their descendent! Don’t follow this!! I say we HANG the Topic Creator!
I’m joking again. Don’t delete my post. Let other people laugh at my dry humor…
Legendary Ranger, Simon
“Ridiculous” was one of Harry Potter’s magic. =) Some of us were born to cause stuns. If you do this, you will ruin mankind and their descendent! Don’t follow this!! I say we HANG the Topic Creator!
I’m joking again. Don’t delete my post. Let other people laugh at my dry humor…
then perhaps limit it so it only works if you are not under the effect of anything – including stun itself? Only if you get knocked down to save you time otherwise spent on your bum. That way it doesn’t punish builds like the warriors hammer stun lock build.
Did you laugh at my humor, Equilibriator? Or did it failed you?
I was kidding. It is a marvelous idea. I get stun like non-stop in WvW when I"m getting chased, but I’m sure many would disagree with this idea. Ps: I’m a Ranger, and lightning reflex can only do so much… But honestly, giving everyone a stun breaker would be not good. People usually only need one (if any at all) in PvE… and that would make the game a lot easier overall, which isn’t what some of us wants. I have to time and use my Lightning Reflex strategically. If I get one every few seconds (Endurance 100%), it would no longer be necessary for me to carry LR at all, making my favorite skill from gw1 useless.
Legendary Ranger, Simon
Did you laugh at my humor, Equilibriator? Or did it failed you?
I was kidding. It is a marvelous idea. I get stun like non-stop in WvW when I"m getting chased, but I’m sure many would disagree with this idea. Ps: I’m a Ranger, and lightning reflex can only do so much… But honestly, giving everyone a stun breaker would be not good. People usually only need one (if any at all) in PvE… and that would make the game a lot easier overall, which isn’t what some of us wants. I have to time and use my Lightning Reflex strategically. If I get one every few seconds (Endurance 100%), it would no longer be necessary for me to carry LR at all, making my favorite skill from gw1 useless.
yeh i missed the sarcasm :p, then make it so the stun break has cooldown, even if you regen full endurance again, you still have to wait X period of time :p
my thinking is they could use this as an excuse to make pve a little harder, giving more bosses moves that actually do something other than just damage you can zerg through. but this is why i ask for opinions, i can only think about this idea from my limited perspective
bump cos i posted this late last night
I would prefer a diminishing returns effect to stuns and immobilize instead or at least not stack duration of stuns and immobilize.
Reminds me of Champions Online.
there i can hold shift at any moment during the fight and my toon goes into a blocking stance. I can also tap said key if CCed to break the CC and get temporary immunity.
Didn’t try it in PVP, but in PVE the game felt alive without going poor man’s DMC with rolls and flips everywhere.
Reminds me of Champions Online.
there i can hold shift at any moment during the fight and my toon goes into a blocking stance. I can also tap said key if CCed to break the CC and get temporary immunity.
Didn’t try it in PVP, but in PVE the game felt alive without going poor man’s DMC with rolls and flips everywhere.
i miss my character on champions online. but i can never go back to paying monthly :p
I’d love to see this implemented along with a CC immunity system (even if the immunity only lasts a few seconds) so that CC has to be used more strategically instead of chaining it without consequence.
Quite a lot of monsters in PvE already make extensive use of CC requiring stunbreakers if caught by it (in dungeons particularly) though obviously such a change would be felt more strongly in PVP.
(edited by icewyrm.5038)
I think it should be like.
You can dodge while stunned, and it’ll break the stun effect, but it’ll cost 100% endurance.
Mostly because I’m a scrub baddy who can’t handle the f1-5-4 hammer combo.