immobilize stacking

immobilize stacking

in Profession Balance

Posted by: baylock.1703

baylock.1703

Immob shood not stack it shood work more like stuns that new immob oweright old one so if you get 4 seconds of immobilize and 2 seconds later you get another 4 seconds you will be on 4 not 6 seconds of immobilize beacose im my mind immobilize is as strong as stun and stronger than daze

immobilize stacking

in Profession Balance

Posted by: vincecontix.1264

vincecontix.1264

I am actually fine with how imob currently stacks. Even so its still incredibly hard to lock down a lot of profs.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

immobilize stacking

in Profession Balance

Posted by: coglin.1867

coglin.1867

It is a condition. Conditions stack. A massive duration stack of one condition can be negated with a single skill that breaks immobilize or cleanses conditions. Leave immobilize alone.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

immobilize stacking

in Profession Balance

Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Immob stacking is fine, the fact that immob is buggy and won’t let me use skills (even those that should cleanse it like Withdraw), isn’t fine.

Underworld Vabbi 1.5yr

immobilize stacking

in Profession Balance

Posted by: Menzies The Heretic.3415

Menzies The Heretic.3415

Immob stacking is fine, the fact that immob is buggy and won’t let me use skills (even those that should cleanse it like Withdraw), isn’t fine.

^ /thread

* Twitch – Mênzîes – Mesmer pvp
* YouTube – Fun, guides and gameplay

immobilize stacking

in Profession Balance

Posted by: Xillllix.3485

Xillllix.3485

Immobilize stacking is the most broken aspect of this game. I can’t believe people defend a something that prevents you from moving until your dead.

It totally kills the game.

immobilize stacking

in Profession Balance

Posted by: Substance E.4852

Substance E.4852

Immobilize stacking is the most broken aspect of this game. I can’t believe people defend a something that prevents you from moving until your dead.

It totally kills the game.

Because they can’t get kills without it.

Connection error(s) detected. Retrying…

immobilize stacking

in Profession Balance

Posted by: coglin.1867

coglin.1867

Immobilize stacking is the most broken aspect of this game. I can’t believe people defend a something that prevents you from moving until your dead.

It totally kills the game.

Because it is never a problem for me. I have the foresight to load up skills that counter it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

immobilize stacking

in Profession Balance

Posted by: Shockwave.1230

Shockwave.1230

If immobilize stacking was a huge issue you’d see top teams abusing it all the time.

Immob stacking rarely happens in high tier play because players know staggered immobs are stronger since they require multiple cleanses.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

immobilize stacking

in Profession Balance

Posted by: The Game Slayer.7632

The Game Slayer.7632

If immobilize stacking was a huge issue you’d see top teams abusing it all the time.

Immob stacking rarely happens in high tier play because players know staggered immobs are stronger since they require multiple cleanses.

This game is not solely balanced around high tier play. If something is broken, fix it.

I am a teef
:)

immobilize stacking

in Profession Balance

Posted by: Shockwave.1230

Shockwave.1230

If immobilize stacking was a huge issue you’d see top teams abusing it all the time.

Immob stacking rarely happens in high tier play because players know staggered immobs are stronger since they require multiple cleanses.

This game is not solely balanced around high tier play. If something is broken, fix it.

I’m not sure why you have this opinion, if you’d observe ANet’s past behavior you’d see that they do changes targeting various tiers.

They have already reduced the amount immobilize can be stacked.

To eliminate this entirely wouldn’t have a huge impact in high tier play, but it wouldn’t have a huge impact on any tier quite honestly. People that want to abuse immobilize will quickly learn to chain it, which will actually be a stronger use of it.

So instead of immobilize stacking people would instead be complaining about immobilize chaining.

ANet would also have to change devourer venom in some way as the skill itself would be counterintuitive.

They’re is also the consideration of condi duration reduction. Short duration immobilize become near useless vs a Warrior with hoelbrak and dogged March, when they can’t be chained.

Are all these things problems that need to be considered? Maybe. Maybe not. Personally I feel immob stacking is fine in its current state and forces players to better learn how to deal with immobilize, and ultimately makes it easier for them to learn to deal with it as immob chaining is stronger.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

immobilize stacking

in Profession Balance

Posted by: NeXeD.3042

NeXeD.3042

If immobilize stacking was a huge issue you’d see top teams abusing it all the time.

Immob stacking rarely happens in high tier play because players know staggered immobs are stronger since they require multiple cleanses.

This game is not solely balanced around high tier play. If something is broken, fix it.

It’s not?

What is it balanced around?

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