please post ideas for scepter ele water #2
Blast finisher makes the most sense imo. May need a longer cooldown though.
I feel that the current skill is okay in concept but is way too slow in its casting.
If I were to rework the skill it would be similar to the current one in terms of looks but would have 3 explosions each with their own damage values and effects, with the first one being the weakest and the last explosion being the strongest to reward good skill positioning.
Shatterstone:
Cast time: 0.25 sec
Cooldown: 12 seconds
1st explosion: Light damage, 2 stacks vulnerability
(0.5 sec delay)
2nd explosion: Medium damage, 3 sec chill
(0.5 sec delay)
3rd explosion: Heavy damage, 3 stacks vulnerability, 3 stacks bleeding
(edited by Piratoz.8627)