[suggestion] Warrior and stability on weapons
if you’re having any sort of trouble playing a warrior at all, this game is absolutely not for you.
but yeah, let’s give warriors more access to stability. Is this a joke?
As true as Odin’s spear flies,
There is nowhere to hide.
Wearing heavy armor also means that you are heavier.
Heavier you are, heavier you fall… and stand up.
Erm, every class needs to be on their feet in order to be useful or just avoid death. Warriors get pretty good access to stability. You’ve got long cooldowns but long duration, too, which is pretty solid for when you really need to do something through a wall of disruption. And you have a ton of ways to deal with chill/cripple/immobilize, which is a big deal if you want to stay in melee.
Also, you do have stun breaks. Time your evades, use stun breaks on long stuns, and save stability for when you really need to push.
This has got to be a troll. If not then I just have to say this. We are already the class with the most access to stability and stun breaks.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
Warriors need to be stable, they need to be on their feet to do damage. However, currently the only stability that they can access comes from utilities such as:
- signet of dolyak (60 sec cooldown)
- Balance stance (40 sec cooldown)
This means that warriors are most of the time unstable.
My suggestion is to make the shield skills give a stability boon. That would make sense since your shield is your way of survival. If you look at the shield skills they are very unimpressive and dull for a shield.
Warriors dont need more stability (you also have a trait that gives that). If ANet for some reason gives more stability to warriors, other sources of stability will have their durations shorter. More sources, less duration on each one.
Sorry, but if you think Warriors need more access to stability, you’re either very bad at playing one, or god awful at thinking up balance changes.
Warriors need things removed, not added.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
Troll post move along.
Highest ranked reached 28 soloq
Isle of Janthir
if you’re having any sort of trouble playing a warrior at all, this game is absolutely not for you.
but yeah, let’s give warriors more access to stability. Is this a joke?
Nope is not a joke, I want my warrior to have laser gun and able to fly.