where would gw2 be today if ?

where would gw2 be today if ?

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Posted by: caveman.5840

caveman.5840

where would gw2 be today if they went with aimed skills like tera
instead of old school tab targeting ?

I remember this being a old question ?
just wondering what people think now ?

(edited by caveman.5840)

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Posted by: coglin.1867

coglin.1867

It would probably have the abysmal community of tera with the abysmal population if ESO.

I can’t imagine why anyone would want a twin stick shooter mechanic in a fantasy MMO.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Archon.6480

Archon.6480

Lag would be the largest deciding factor in match-ups. No thank you.

Jade Quarry – Esparie
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PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Jayce.5632

Jayce.5632

lol @^, lag will always be the deciding factor in a match-up. This is the internet.

i7-6700K – M.2 PCIe 512GB R/W:2500/1500MB/s
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Posted by: Carighan.6758

Carighan.6758

Probably very small, because the game wouldn’t be welcoming to newcomers at all.
GW2 intentionally went a very different direction than GW1 because they’re trying to target MMO-gamers as recruitable from other MMOs.

Those players have certain expectations in regards to their game. You can present them with a lot of differences compared to their previous choice (they’ll want some, in any case), but too many and too different elements and you’ll lose everyone because of each clique and family, too many don’t like how things work out in your game “compared to what we had before” (humans dislike change).

It would probably have the abysmal community of tera with the abysmal population if ESO.

I can’t imagine why anyone would want a twin stick shooter mechanic in a fantasy MMO.

And this. Really, different genres. There are already well-established genres with well-established playerbases for full manual aiming. If I were to want this, why would I not simply play those games?
When I play a MMORPG, I want a MMORPG. That brings with it certain expectations, most importantly a certain RPG-affinity in that my character is crucial to everything, lots of stats, items, equipment, mouse-driven targeting and combat reminiscent of classic CRPGs or at least modern implementations of that, etc.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

(edited by Carighan.6758)

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Posted by: Vizardlorde.8243

Vizardlorde.8243

Lets put it this way if tera had a tab targeting combat sytem w/o crosshairs I’d be playing my slayer right now instead of my guardian.

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Posted by: scerevisiae.1972

scerevisiae.1972

The FPS market is much larger than the MMO market so the population would probably be bigger for a start.

No reason why you can’t have both in a game, it’s not an all or nothing thing. Case in point, GW2 already has a number of aimed skills. Personally I’d like to see more.

downed state is bad for PVP

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Posted by: Leo G.4501

Leo G.4501

I dunno, Tera’s reticle combat is pretty fun. I’d probably be playing it right now if it were optimized to not burn up my laptop after half an hour.

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Posted by: coglin.1867

coglin.1867

The FPS market is much larger than the MMO market so the population would probably be bigger for a start.

No reason why you can’t have both in a game, it’s not an all or nothing thing. Case in point, GW2 already has a number of aimed skills. Personally I’d like to see more.

There is a very good reason. A large number of MMO players will find a game without it to go play. It sounds to me as if you are suggesting that it will pull the FPS market over. It won’t help much. Many of those may not like the MMO aspects, while most of the MMO players, in my opinion, will dislike the horrible controls.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: scerevisiae.1972

scerevisiae.1972

The FPS market is much larger than the MMO market so the population would probably be bigger for a start.

No reason why you can’t have both in a game, it’s not an all or nothing thing. Case in point, GW2 already has a number of aimed skills. Personally I’d like to see more.

There is a very good reason. A large number of MMO players will find a game without it to go play. It sounds to me as if you are suggesting that it will pull the FPS market over. It won’t help much. Many of those may not like the MMO aspects, while most of the MMO players, in my opinion, will dislike the horrible controls.

Better to aim for mainstream mediocrity right?

downed state is bad for PVP

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Posted by: Carighan.6758

Carighan.6758

Not going for FPS controls would exactly be because you don’t want to go for mainstream mediocrity. Sure, you could sell anything as a CoD clone nowadays.

Full FPS controls, 8v8 multiplayer centric, weapons to grind and unlock over ~500-600 hours, microtransactions for cosmetics and faster unlocks.

And?
How successful are most games other than CoD itself? Not really all that much.

A bit like with everyone wanting to copy&paste WoW, people already enjoying WoW are already playing WoW. You cannot “tap the FPS playerbase”. They’re playing FPSes. Why would they stop doing that?

(This was the fallacy the company made when tehy trusted the focus testing groups on New Coke. They assumed that just because people said they’d want something, they’d buy it when available, too. They underestimated that humans are horribly resistant to change and given two equivalent options will virtually always stick with the one they already have.)

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: STRanger.5120

STRanger.5120

Well, I actually really enjoyed the targeting system of Tera, it was something new and it’s very active gameplay.
I wouldn’t have returned to GW2 if Tera was not so time-consuming (Equipment grind etc…) and Gameforge so bad in game management. Also I don’t exactly like those typical “asian” stuff added to a fantasy game, like police cars, school outfits and similar “weird” things…
I really enjoyed the combat in Tera, on all classes I played (everything except the Reaper, I hate Elins ). And even the PvE was good there, it has a modified trinity system, but at least it has a system. It’s not like here, where stacking, skipping, glitching is somehow considered “skillful” even though it just degraded PvE into a total boredom….

#ELEtism 4ever