you NERFED Arcing slice
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
good job..
I agree. I like the change in the long run.
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
Lol, so your complaining about an overall 21% damage buff to one of your skills plus a 5 target cleave because you wanted a 25% damage buff plus a 5 target cleave, is that what I’m getting?
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Being a 5 target cleave kind of makes it a 492% buff with them all at full health if you hit max targets.
But sure, if you prefer to lose the cleave and get that 8% damage back, go right ahead, but keep it and your knee jerk reaction to yourself.
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
Lol, so your complaining about an overall 21% damage buff to one of your skills plus a 5 target cleave because you wanted a 25% damage buff plus a 5 target cleave, is that what I’m getting?
it should give a total of 100% more dmg below 50% health.
Thats because the skill above 50% dmg sucks (only around 1k base dmg)
Now the nerfed it by 8% and not give it a 100% but 50% more dmg below 50% health..
So yeah this is 58% dmg less compared to the ready up…
So overall STILL USELESS..
(and not forget 5% dmg nerf on 100b/whirlwind.. for nothing now)
(edited by nicknamenick.2437)
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
That’s fine by me. The other classes are next
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
For every one who kept saying cleave cleave cleave
guys, it was a bursting skill still a bursting skill, making it aoe doesnt mean it becomes a cleave, and it works like a burst even after the change.
there are better cleaving option on GS.
Tbh it’s such a let down, it was supposed to be 100% damage increase and no overall damage nerf.
I could care less about the AoE, since that’s not what GS lacks, if i want cleave i would just go HB or WA.
(edited by Simon.3794)
The thing is nobody compalined about Arcing-slice and ANet nerfed it.
A big number on people complained about torment on auto attack on mesmer and clones (mesmer included) and ANet let that go.
This is how they “listen” to players…
So the only long-expected buff is actually a nerf. How are we surprised?
The only thing I can’t understand is why they nerfed Arching Slice, they probably had their reasons, but not the Torment of memser scepter, which is simply incredibly stupid overpowered.
After waiting 2 years we FINALLY thought they buffed arcing slice to be viable.. and nerfed it somehow in the last second?? dunno why and ofc we will never know just like all other nerfs they did.
It is viable. Previously, the skill was never used. Now you can atleast use it in group fights.
The change also goes in line with the identity of the GS as cleaving weapon.
Since GS was the only thing decent to get buffed in a sea of nerfs to the Warrior I was really disapointing with this. I thought GS could become viable but it will not be. Warrior will stay Hambow and Axe/Sword Bow Meta with Adrenaline Nerf, wich that one is fine by me and deserverd
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.
I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
(edited by dancingmonkey.4902)
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
It should give +100% dmg below 50% health
you did:
Lowered base damage by 8%.
This skill now deals 50% more damage to foes below 50% health.So its a only 42% more dmg below 50% health..
Where this skill did terrible dmg it now does slightly less terrible dmg ONLY below 50% health or else it does even worse compared to before.good job..
Oooooh YEAH OFC!!! all this so you could also nerf 5% dmg of whirlwind and 100b. but ofc in compansation we get a better (more nerfed) Arcing slice..
Math is wrong. If its base is nerfed by 8%, it’s actually (1.0-0.08) x 1.5 = 1.38 meaning it got a 38% damage buff hitting people below 50% hp.
Actually 1v1 is the new metric just look at how they nerfed PU with swiftness and a freakin stack of might.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
They also made it strike five targets?
If you want Eviscerate, take Eviscerate.
did you even saw the ready up?
Did you know they buffed arcing slice because its an compensation for the nerf on 100b and whirlwind
Did you know arcing slice was ALWAYs a terrible burst because it doesnt hit like a burst
Now it even got 8% less dmg.. and ONLY 42% more dmg below 50% health..
I aint asking for an second EVI.. but this ISSNT what they showed to us in the ready up..
So in the end they just nerfed 3 skills on GS..
Lol, so your complaining about an overall 21% damage buff to one of your skills plus a 5 target cleave because you wanted a 25% damage buff plus a 5 target cleave, is that what I’m getting?
it should give a total of 100% more dmg below 50% health.
Thats because the skill above 50% dmg sucks (only around 1k base dmg)Now the nerfed it by 8% and not give it a 100% but 50% more dmg below 50% health..
So yeah this is 58% dmg less compared to the ready up…
So overall STILL USELESS..(and not forget 5% dmg nerf on 100b/whirlwind.. for nothing now)
Sure and your autos should instadown people. Just cause you want to do stupid amounts of damage doesn’t mean you should be able to lol. Honestly, warriors will still be one of the strongest classes in the game. I really don’t get why warriors complain so much when they have better traits, utilities and weapons across the board as compared to almost every other class.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
(edited by zapv.8051)
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Lessen the OPness how about make it useless now haha, and simply shift the OPness to other professions.
warrior and we’re the best class” Eugene
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Lessen the OPness how about make it useless now haha, and simply shift the OPness to other professions.
So your saying being able to hit 5 people with a decently high damaging attack is useless.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
They’ve nerfed everything about the class in this patch. This was the only little compensation we got.
Also GS is not a PvP weapon, nor was it Op.
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Lessen the OPness how about make it useless now haha, and simply shift the OPness to other professions.
So your saying being able to hit 5 people with a decently high damaging attack is useless.
define decently high dps, and define how no one else can do this better.
warrior and we’re the best class” Eugene
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Lessen the OPness how about make it useless now haha, and simply shift the OPness to other professions.
So your saying being able to hit 5 people with a decently high damaging attack is useless.
Its damage is in no way decent and it eats up all your adrenaline. Not to mention they all need to be in melee with you. This is just a terrible change, no matter how one looks at it.
Why did they make it into 50% under 50% instead of the 100% previewed in the feature patch?!
Because the point of some of the changes was to lessen the OPness of the profession. Not increase it.
Lessen the OPness how about make it useless now haha, and simply shift the OPness to other professions.
So your saying being able to hit 5 people with a decently high damaging attack is useless.
define decently high dps, and define how no one else can do this better.
even ranger can do that better XD
Currently @ some T1 server in EU
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
Are you serious, Were you on mars, just before this patch, after the 1st ToL
Sizer and his team has stated that no class if played on a proper skill level should lose to a warrior, rom also said “sure if against noobs, warrior is strong”
and helseth did a video complaining about mesmer scepter torment also said something about builds beating any warrior and can beat rom while watching hentai novel.
and a condi necro should not have problem facing a warrior, if he has it’s cooldown off and engage at range.
Guys, you’ve got like 9 weapons to choose from. I mean, I main a Necro, and I sure wish that my staff wasn’t a kittening POS, but y’know what I do? I deal with it and use a dagger.
Guys, you’ve got like 9 weapons to choose from. I mean, I main a Necro, and I sure wish that my staff wasn’t a kittening POS, but y’know what I do? I deal with it and use a dagger.
Why not stop making comments about warriors then? All of you people that don’t even play warrior moan constantly that warrior is OP, there is nothing wrong with them etc etc ANET plz nerf. ANd none of u warriors know what ur talking about cuz I play a necro and I know etc
warrior and we’re the best class” Eugene
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
Are you serious, Were you on mars, just before this patch, after the 1st ToL
Sizer and his team has stated that no class if played on a proper skill level should lose to a warrior, rom also said “sure if against noobs, warrior is strong”
and helseth did a video complaining about mesmer scepter torment also said something about builds beating any warrior and can beat rom while watching hentai novel.and a condi necro should not have problem facing a warrior, if he has it’s cooldown off and engage at range.
Well to be fair, sizer lost most of his duels against texbis warrior when he played condi necro during the times i watched his stream. Not saying both played perfectly (and i dont really dare to judge that) but i would say both were reasonable good.
Maybe condi necromancer are more likely to win against warriors (which i doubt depending on the starting lifeforce of the necros) but saying they have no problems with warriors is simply wrong.
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
Guys, you’ve got like 9 weapons to choose from. I mean, I main a Necro, and I sure wish that my staff wasn’t a kittening POS, but y’know what I do? I deal with it and use a dagger.
Why not stop making comments about warriors then? All of you people that don’t even play warrior moan constantly that warrior is OP, there is nothing wrong with them etc etc ANET plz nerf. ANd none of u warriors know what ur talking about cuz I play a necro and I know etc
Never really said that Warriors are OP, and just because I main Necro doesn’t mean I haven’t given Warrior a shot. However, I will state this now, these changes really aren’t as drastic as you think. I will also state that Warrior’s don’t need a nerf, every other class just needs a buff.
(edited by AnonMD.7263)
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
I didn´t watch the last ToL.
Honest question here:
How many warriors played there with gs?
Those who played were able to win?
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
I didn´t watch the last ToL.
Honest question here:
How many warriors played there with gs?
Those who played were able to win?
Pretty sure I thought that not one single top team had a warrior could be wrong. Warrior no longer viable/needed.
warrior and we’re the best class” Eugene
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
I didn´t watch the last ToL.
Honest question here:
How many warriors played there with gs?
Those who played were able to win?Pretty sure I thought that not one single top team had a warrior could be wrong. Warrior no longer viable/needed.
Thanks for the answer.
Also GS is not a PvP weapon, nor was it Op.
Strange, I just used it in PvP. You are confused.
No one said it was OP. I stated it in a manner to answer his question. adding another 50% to the arcing slice damage would be OP. It is reasonably strong now, does more over all damage, and increased the chance to proc CI by hitting more foes. Making an AoE cleave added a very large amount to the skills damage potential.
Because sPvP is exactly the place where you’ll be using that awesome 5-man cleave.
The fact that you used GS in PvP does not make it a PvP weapon and any good player will know that.
When you hit the point that you can tell folks that, please do. What is your PvP rank by the way? Did your team progress further then mine did in the last NA ToL?
I didn´t watch the last ToL.
Honest question here:
How many warriors played there with gs?
Those who played were able to win?Pretty sure I thought that not one single top team had a warrior could be wrong. Warrior no longer viable/needed.
Even then, the fact remains that before the change to Brawler’s Recovery you wouldn’t use GS over a LB because you needed that cleanse. The best builds were always and might still be Hambow and Axe/swd + LB. I’m not sure BR will be enough to not take CI but we’ll see. I’m hoping it was a bit of a buff to Skullcracker since CI was never a huge help there anyways.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Honestly I am kind of puzzled by this change as well, I had made a thread a month ago outlining how Arcing Slice was going to be nothing special.
Guess I was wrong, now it has gone from completely useless to almost completely useless.
Considering the changes they made to adrenaline and what not, this makes this burst skill a very high risk, little reward skill. The AoE is pretty small to be honest and is rarely going to hit more than 2 targets unless in a zerg. I’m pretty sure 2 GS autos could do the damage that Arcing Slice does and we all know Warrior GS doesn’t have the best auto attack. On top of that GS damage from whirlwind and hundred blades was nerfed, so I think this was pretty much an overall nerf to GS damage. I could understand if they nerfed GS mobility, but nerfing damage is the last thing this weapon needed.
I hardly see a 100% damage increase to foes below 50% overpowered, considering what is needed to make this skill land and the increased risks you now bear.
Pretty sure I thought that not one single top team had a warrior could be wrong. Warrior no longer viable/needed.
You mean other then the fact that there were 5+ warriors in the top 4 teams? A double ele + double war team did rather well, also.
Don’t think there was a team in the top 16 that didn’t have a warrior. I need to go look now.
(edited by dancingmonkey.4902)
Actually 1v1 is the new metric just look at how they nerfed PU with swiftness and a freakin stack of might.
Isn’t it one of 5 boons at random every 1 second and not all 5 boons every second?
break. I feel like they should be back by now..”
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
Are you serious, Were you on mars, just before this patch, after the 1st ToL
Sizer and his team has stated that no class if played on a proper skill level should lose to a warrior, rom also said “sure if against noobs, warrior is strong”
and helseth did a video complaining about mesmer scepter torment also said something about builds beating any warrior and can beat rom while watching hentai novel.and a condi necro should not have problem facing a warrior, if he has it’s cooldown off and engage at range.
Well to be fair, sizer lost most of his duels against texbis warrior when he played condi necro during the times i watched his stream. Not saying both played perfectly (and i dont really dare to judge that) but i would say both were reasonable good.
Maybe condi necromancer are more likely to win against warriors (which i doubt depending on the starting lifeforce of the necros) but saying they have no problems with warriors is simply wrong.
Because, sizer does not main a necro, simple as that.
They sad they were buffing this skill and end up nerfing it in 1vs1 Oo
Dang, and it was in the patch notes that 1v1 was the new balance metric too. Geez, someone sure dropped the ball there.
Whats your problem? all you do is come to warrior topics and post crap..
Why cant we say Anet didnt give us the Arcing slice like in the ready up with 100% more dmg below 50% and no other dmg nerf on that skill.. and when the patch hit its only 50% dmg buff and also 8% dmg nerf…
You dont give a crap about warrior and all you do is make fun about it.
Maby you should post in elsewhere.I am sorry it upset you that I cracked wise about them making a 1v1 balance comment.
I do care about warrior. I felt CI was OP with the Hambow build. just like I thought 1000 nades was OP for the engie back in the day, and so on and so forth. I am just fine sharing my warrior balance post here, thank you.
By the way, the cleave also aids in the landing of arcing slice if one of the targets in ranges dodges or blocks.
Over all it seems like a solid buff to me.
They could have nerf hambow or axe sword alone, but the whole class?
not sure what happened there, The GS f1 “buff” felt more like a little to none compensation.
Because a great many in the community felt that between signet of stamina, shake it off, shrug it off, mending, quick breathing, shouts with trouper runes, berserker stance, and cleansing ire, that we were kind of dominating the condi cleanse for ourselves with the largest health pool, armor pool, and CC.
Almost every podcast, or interview with any high level or skilled warrior had them stating how they felt we needed to be toned down. It is not like this is some shocking surprise out of left field.
Are you serious, Were you on mars, just before this patch, after the 1st ToL
Sizer and his team has stated that no class if played on a proper skill level should lose to a warrior, rom also said “sure if against noobs, warrior is strong”
and helseth did a video complaining about mesmer scepter torment also said something about builds beating any warrior and can beat rom while watching hentai novel.and a condi necro should not have problem facing a warrior, if he has it’s cooldown off and engage at range.
Well to be fair, sizer lost most of his duels against texbis warrior when he played condi necro during the times i watched his stream. Not saying both played perfectly (and i dont really dare to judge that) but i would say both were reasonable good.
Maybe condi necromancer are more likely to win against warriors (which i doubt depending on the starting lifeforce of the necros) but saying they have no problems with warriors is simply wrong.
Because, sizer does not main a necro, simple as that.
I know but as far as i know Texbi also doesnt main warrior. And to be honest Sizer didnt play necro bad. I would even say he played better then most necros do.
I am okay if the bonus damage is 50% only if they buff 8% base damage instead of a reduction. It is now a waste to use if enemy above half HP. And it is not worthy enough to hold on the adrenaline for a final AS.
On the other word, GS got nerfed after all. Please be honset to us Anet if this is your final intention. I lose faith in you because I felt being cheated.