Dragon Bash nodes vs. Halloween doors

Dragon Bash nodes vs. Halloween doors

in Blood and Madness

Posted by: Lord Kuru.3685

Lord Kuru.3685

I’m finding the doors really unfun for what they are — “contentless content”. Sometimes, you just want to mindlessly grind and cycling thru these doors satisfies that urge. However, I’m finding Halloween’s doors far less fun than Dragon Bash nodes.
They’re pretty much the same content, but:

  • Dragon Bash: Could buy a variety of stuff with small amounts of zhaitaffy so even if you weren’t hardcore farming, you could buy something useful (foods, for example) with the fruits of your labor.
  • Dragon Bash: Gemstore RNG boxes were available as drops in open world — this combined with the existence of tickets were, IMO, the best compromise between players getting cool skins and Anet making some money.
  • Halloween: Can only buy enormously expensive items with candy corn — so why bother at all. No small or intermediate sized purchases possible.
  • Halloween: Skins hidden in BLC’s with basically zero possibility of keys dropping in open world.

Conclusion: Dragon Bash nodes and Halloween doors are essentially the same content, but rewards make a huge difference, even if the rewards are very small or have low probability of dropping. Dragon Bash nodes felt fun (when you wanted mindless content) but Halloween doors just feels grindy.

Thoughts?

Dragon Bash nodes vs. Halloween doors

in Blood and Madness

Posted by: rizzo.1079

rizzo.1079

Actually I DID get my first BL Key drop in months on the first day of the labyrinth. Of course the only useful thing I got out of the chest was a MF Stone and opening just one chest didn’t make a dent in the stack sitting in my bank…but hey I finally got a key yay!?

Dragon Bash nodes vs. Halloween doors

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Posted by: Tommyknocker.6089

Tommyknocker.6089

Last year also had TONS of rich candy corn nodes everywhere in the human areas. Seems to me they have pushed the target a bit to far to the right with this one. Even a small chance at a skin or recipe would be welcome too, but if you don’t want to farm the labyrinth, you’re out of luck for much candy corn this year.

Dragon Bash nodes vs. Halloween doors

in Blood and Madness

Posted by: Lord Kuru.3685

Lord Kuru.3685

Last year also had TONS of rich candy corn nodes everywhere in the human areas. Seems to me they have pushed the target a bit to far to the right with this one. Even a small chance at a skin or recipe would be welcome too, but if you don’t want to farm the labyrinth, you’re out of luck for much candy corn this year.

Yes… that too. I think some intermediate rewards (consumables for candy corn, for example) would have helped a lot. Now it’s either go big or go home, and I, for one, am going home.

Dragon Bash nodes vs. Halloween doors

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Posted by: Khisanth.2948

Khisanth.2948

The second point is not quite correct. The gemstore boxes(Rich Dragon Coffers) did not drop. They were gemstore only.

On the other hand the Halloween equivalent which is the Personalized Trick-or-Treat Bag(although they are not selling it this year) can be obtained by exchanging candy corn with the kids in LA.

The best is still Wintersday.

Dragon Bash nodes vs. Halloween doors

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Posted by: Onshidesigns.1069

Onshidesigns.1069

The doors don’t work the same way as last year.
*Last year we actually knocked on the doors.
*think we said “trick or treat” when knocking.
*more enemies popped out of them.
*Doors were in 1-70 zones.
*you could not enter doors until later in the event.

Dragon Bash nodes vs. Halloween doors

in Blood and Madness

Posted by: Lord Kuru.3685

Lord Kuru.3685

The second point is not quite correct. The gemstore boxes(Rich Dragon Coffers) did not drop. They were gemstore only.

Yes, but the regular coffers which dropped as a green did have tickets (at small probability). For this Halloween, I don’t believe there are even such thing as tickets — it’s BLC RNG and that’s it.

Dragon Bash nodes vs. Halloween doors

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Posted by: Kurrupt.9743

Kurrupt.9743

This year it seems like the content went backwards, almost like whom ever work on the first Halloween event didn’t do this one. I’m not looking forward to future Holiday events if they are going to start removing rewards and open world stuff that made the first events “fun”. It feels like the first Halloween event was made by the old GW1 team and this one was given to some new guys.

Love the game, but if you’re going to recycle content, at least keep the content everyone loved and just add on to it every year.

P.S. What’s up with the lack of events in the Labyrinth? It just feels incomplete and where is the “Middle” event? It seems like there should be more there in my opinion.