Sugar crash has got to go

Sugar crash has got to go

in Blood and Madness

Posted by: biggs.4702

biggs.4702

So… we have a combat condition which can only be removed by doing something for which there is no combat user interface element.

In case you haven’t noticed, the Sugar Crash condition in the Mad King’s Labyrinth is prevalent, devastating, and unfair.

It’s unfair because it happens during combat but we have no in-combat tools to manage it.

I’m expected, in the middle of combat, to open my inventory and double-click on candy corn in order to remove the Sugar Crash condition.

If you were going to do this, wouldn’t it have made sense to roll out a UI change whereby several consumables could be “favorited” and placed on a hotbar to be clicked once or keybound?

Because unless you do so, you have absolutely no business introducing a mechanic like this into the game.

Sure, you could say this “isn’t hard.” but that’s not the point, is it? Suddenly my user interface is a combat obstacle? Since when was that ever cool? Is someone going to say it’s a “fun challenge” to move, fight, dodge, and open my inventory and use consumables all at the same time?

Otherwise, this mechanic needs to just disappear from the game right now. You want to slow people down? We already have a mechanic for that. It’s called “chill.”

The obstacle is the path.

Sugar crash has got to go

in Blood and Madness

Posted by: Draygo.9473

Draygo.9473

Are you even aware of how you get the sugar crash in the middle of a fight?

Delarme
Apathy Inc [Ai]

Sugar crash has got to go

in Blood and Madness

Posted by: biggs.4702

biggs.4702

Are you even aware of how you get the sugar crash in the middle of a fight?

That’s not the point, either, is it? Unless there’s a way to deal with it in combat it doesn’t belong.

The obstacle is the path.

Sugar crash has got to go

in Blood and Madness

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

There have always been in-game debuffs that cannot be removed during combat. For example, the corrupted statues of Gods in Orr create various effects that cannot be removed by the individual player.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Sugar crash has got to go

in Blood and Madness

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Just be on a sugar rush none stop, and you won’t even notice it.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

Sugar crash has got to go

in Blood and Madness

Posted by: biggs.4702

biggs.4702

There have always been in-game debuffs that cannot be removed during combat. For example, the corrupted statues of Gods in Orr create various effects that cannot be removed by the individual player.

Very true! However, this debuff can be removed by the player. Unfortunately, it has to be done very clumsily while trying to do other things at the same time. That’s just not good combat UI design in my opinion.

In an interview (if I remember right) with Matt Visual, Isiah Cartwright (apologies if I misspelled the name) said they were looking into the possibility of a way to hotbar/hotkey consumables but they didn’t want to clutter up the UI. I sincerely hope they can and will accomplish this, because this Sugar Rush thing is a perfect example of why it’s needed.

It bothers me that they would include a mechanic that screams for such a feature, but not include the feature itself.

The obstacle is the path.

(edited by biggs.4702)

Sugar crash has got to go

in Blood and Madness

Posted by: biggs.4702

biggs.4702

Just be on a sugar rush none stop, and you won’t even notice it.

More open bag/double-click on food repeatedly? No thanks! Me want shortcut.

The obstacle is the path.

Sugar crash has got to go

in Blood and Madness

Posted by: Ayrilana.1396

Ayrilana.1396

Just pay attention to how you’re getting it and the try not to get it. It’s avoidable.

Sugar crash has got to go

in Blood and Madness

Posted by: khani.4786

khani.4786

Just pay attention to how you’re getting it and the try not to get it. It’s avoidable.

This.

And eating more candy only puts off getting sugar crash again later :P

Sugar crash has got to go

in Blood and Madness

Posted by: Marquie Thomas.1873

Marquie Thomas.1873

Looks like some one stood in sugar coating to long that or you fail at avoiding candy elementals.

Sugar crash has got to go

in Blood and Madness

Posted by: Nilkemia.8507

Nilkemia.8507

The sugar isn’t really a big problem. Either that or I haven’t been getting hit with it..