not casual player friendly

not casual player friendly

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Posted by: Parazac.1297

Parazac.1297

so due to my job today is the first real chance i have to try this content, after 20 minutes i give up!

what happened to being causal player friendly? the maze thing is impossible as there is no one in it to help me out/join up with and that seems to be the core of this content.

guess this is just another thing to ignore like the rest, the others only allowing 2 weeks is not enough time for some of us casual players.

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Posted by: Nilkemia.8507

Nilkemia.8507

By this point, everyone’s gotten their achievements and moved on to the Tower of Nightmares. You’re better off just doing the event dailies to fill the achievement requirement.

Still, you bring a good point nonetheless. Quite a bit of the recent Living Story stuff only goes really well with many others around too, otherwise it’s just annoying and painful to deal with.

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Posted by: Ataraxis.6098

Ataraxis.6098

yeah, the enemies in the maze scale horribly if you’re in there trying to solo it, which is pretty much the only option anymore. It’s not too bad if you can find 1 or 2 other people to run around with, but god help you if the labyrinthine horror wanders by. This wasn’t thought out very well other than what its like for the massive zergs during the first couple days after it launched

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Posted by: Jeddsan.7915

Jeddsan.7915

I’m sorry not “Everyone” finished all the achievements, alot of people I agree, but like the OP My work doesn’t allow me to play as much as I would like and Now that I actually have time to play it’s really hard in the labyrinth because most poeple are off zerging that other new content, which I probably wont have time to do it either am guessing and missing out on all the Temporary reward for my home instance…

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Posted by: Nilkemia.8507

Nilkemia.8507

Forgive my generalization/oversight.

Correction: By now, most people who wanted to run that content have gotten what they wanted from it, or gotten tired of it and moved on to other things, be it the Tower of Nightmares, or other things they feel like doing. Now it’s a chore to do anything in the Labyrinth, especially if the Horror’s out and about.

Your best bet would be to find others who still want to do that content and all guest to a certain server…and I’m not even sure how well that would work.

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Posted by: slurpey.6014

slurpey.6014

not sure if I want to laugh or to bang my head on top of my keyboard. As Anet released the patch, 10+ threads pop’d up out of nowhere screaming and complaining about zergs in the labyrinth. There have been arguments from Halloween should be a solo instance all the way to, let’s nerf the champ/labyrinth trains. Now that we’re done (not casual players) the casual players come to the forum and the same people that complaint on release date now complaining about gw2 not being casual enough, and they are unable to get the achievements? Make up your mind please.

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Posted by: DarcShriek.5829

DarcShriek.5829

not sure if I want to laugh or to bang my head on top of my keyboard. As Anet released the patch, 10+ threads pop’d up out of nowhere screaming and complaining about zergs in the labyrinth. There have been arguments from Halloween should be a solo instance all the way to, let’s nerf the champ/labyrinth trains. Now that we’re done (not casual players) the casual players come to the forum and the same people that complaint on release date now complaining about gw2 not being casual enough, and they are unable to get the achievements? Make up your mind please.

It’s not really the same group of people doing all the complaining, it’s two seperate groups. It’s the zerg complainers that I like the least though. They come in and complain about the zerg, when all they have to do is wait a week and the zerg is gone.

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Posted by: Fantastic.5298

Fantastic.5298

Yeah, its too difficult to get a group of people together for that. Especially when you need a group fit for taking down the Horror or you have to deal with the stress of avoiding it over and over.

If you want the specific achievements, ANET made it such that you’re SOL without 10 or so PUGS . So unless there can be some uniform effort to get people together you are better off just doing dailies and Lunatic game (both dull options).

There are PLENTY of people who still need the door closes and boss kills, but the zone is designed such that its so hard to get people to rally. Players who have the content done but may want to help out can’t just port there to see if groups are forming, no. They have to run around Kryta for ~5 minutes, get in, then check if something is happening. Now doing this once is no sweat. But lets say no one is there the first time and u start checking back every 15 minutes, well now its just boring and tedious. Some balancing NEEDS to go in if they are going to have 2 living stories taking place at the same time and they do this such that people have more time to get the achievements.

Good luck though, I understand your struggle

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Posted by: Malchior.5042

Malchior.5042

If still looking to complete Halloween achievements or play in the Labyrinth, might I suggest guesting to one of the more dense servers for your region? No idea what server you’re on, but if you need numbers, that’s your best bet.

Also, just grab some friends or guildies to do some last minute Candy Corn farming.

Malchior Devenholm | Proud member of Zealots of Shiverpeak [ZoS] | Northern Shiverpeaks

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Posted by: Lasur Arkinshade.4107

Lasur Arkinshade.4107

No, this has nothing to do with you being a ‘casual player’ (a meaningless term). This has to do with you complaining that you took two weeks to actually participate in Halloween.

If your job has you so busy that you can’t muster up a few hours to play Halloween over the course of two weeks, then I think you need to re-evaluate your work/life balance rather than the pacing of the game.

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Posted by: MeGaZlo.9516

MeGaZlo.9516

No, this has nothing to do with you being a ‘casual player’ (a meaningless term). This has to do with you complaining that you took two weeks to actually participate in Halloween.

If your job has you so busy that you can’t muster up a few hours to play Halloween over the course of two weeks, then I think you need to re-evaluate your work/life balance rather than the pacing of the game.

Yes, OP, listen to him! He knows better how to properly live.

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Posted by: rizzo.1079

rizzo.1079

No, this has nothing to do with you being a ‘casual player’ (a meaningless term). This has to do with you complaining that you took two weeks to actually participate in Halloween.

If your job has you so busy that you can’t muster up a few hours to play Halloween over the course of two weeks, then I think you need to re-evaluate your work/life balance rather than the pacing of the game.

Not that I’m ever going to argue that working 60 hours/week is a good thing, but you do realize that some people have jobs that require a few weeks in a row of working like mad and then a few weeks in a row of time off/reduced hours, right?

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Posted by: Charak.9761

Charak.9761

Be here on patch day or don’t be here at all.

Welcome to Grind Wars 2.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

I think this is just the result of ANet trusting too much their metrics.

They see lots of people in one spot doing something, and ding. Since they farm champions and get the achievements together in a short time, it’s determined that’s the way people act, and that everyone will have the resources that comes from that, and you end up with those ridiculously unreasonable prices for things like the corncobs and the toxic recipes. And everyone else becomes an ignored outlier in a scatterplot.

Basically, if there’s a bunch of people getting way more resources than the rest, and lots of zerging making everything a breeze, that’s considered the ‘baseline’, and everyone else who doesn’t do what they do is screwed.

The solution to things getting to easy for zergs and zergs getting too much gold is not making things more expensive and too hard to the point they became near impossible for groups of 3 or less. It’s making zerging less effective and no more profitable than anything else.

Just like with speedclears in GW1, and CoF1 runs in GW2 people should not have to choose between doing something again and again even if they don’t like it to being able to do the same things other players do thanks to the gold they’ve earned doing that; or doing whatever they like and what they want to do in the game.

This “work to play” mentality brewed by other games is infecting GW2 way too much and must be stopped. It doesn’t matter if there’s people fine by it or fooled by the shinnies into thinking they like it. It’s the reward system in their brain tricking them, making them feel good when they see all they have accumulated. People have been fine with all sorts of things that shouldn’t happen all thorough history, and from the greatest social changes to the small daily things, all of them should be stopped.

No matter what you choose to do in the game, you should get more or less the same amount of gold per hour of action, so you can go to whatever you enjoy, instead going to whatever pays more.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: FlamingFoxx.1305

FlamingFoxx.1305

^— Thank you!!! That sums it up perfectly.
I loved last Halloween because all of the activities were so varied and it didn’t actually take too long to get the achievements.
Halloween falls SMACK in the middle of my Semester 2 exams so I don’t have a lot of time to spend on it. I feel like Anet essentially forcing you to do daily achievements (and you do have to because there aren’t enough regular ones for the meta) is really poor game design. They have proven that they can release an event with varied and non-grindy content, so I don’t know why they have been constantly heading backwards and getting worse seemingly with each release… What happened to play it your way, that was a really good manifesto…

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t see why it matters since you only miss out on the achievements tied to the three bosses. There are plenty of daily achievements (majority can be completed very quickly) left to still complete the meta for the candy corn node that will sit in the home instance never to be used.

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I missed out on the initial zerging of achievements due to not having internet access for sometime(got it back a few days before halloween), and when I came back to the game, I found not only was it nearly impossible to get those achievements related to killing the big baddies in the labyrinth, but half of what I loved in the first years halloween was messed up too.

Reapers Rumble – my favourite holiday pvp – gone.

Mad King Clocktower, more waiting involved in it now then last year. You finish your first jump through, you have to wait until everyone fails/finishes the next round. a full round before you can go again. Geez. and then, if you come out of the portal, back to the waiting area, with roughly a minute or so left, you have to wait that minute out, wait for the mad king to talk, wait for the loading screen, wait for the ‘match’ to ready up..

Too much waiting. I just wanna jump.

Way to expensive things to be buying. what is it, 20k candy corn for one thing? -.-

And finally, the worst part about this years halloween: the lack of well thought out and created story. Last year, you were sent all over the lower level area’s of Tyria to complete two mad king books, and in the end, you were given the chance to fight off the mad king in a glorious final fight in his realm.

I expected the dungeon to at least show up before I logged in and saw the not-crumbling lions arch statue..

Here’s the thing, Anet. I understand you guys have to deal with what NC Soft tells you to do, as that’s where you get your funding. I also understand you want a living world. However, people like their holiday events. Changing them is not a good way to go about things. Adding to them is. You could of added the bloody prince thing as a separate thing to do AFTER finishing the mad king book for new players and it would of been fine. No, it would of been perfect. It would of been the right route to go.

People love their holiday events. People dislike too much change. You guys really failed to deliver on this years halloween. Sure there was stuff to do, but that stuff you guys added did not equal up to the stuff you guys removed.

I kinda hope next year this is addressed, but I have little faith that it will. ArenaNet, you need to grow a backbone and stop kittening up your game. You made promises well over a year ago that you have yet to keep. Where is bar brawl? If I decide I want to farm a certain area, why must I be penalized for it? What happened to Guild Wars 2 attempting to, “Break the mold”? All I see is a grindy, grindy zerg game thats trying to say it broke the mold. Hell, half the stuff in WvW you guys thought up doesn’t even get used..

Sorry for wall of text and rambling.. lol

IGN: Floyd Hunter
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