ANet using old ideas?

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Forgotten Deus.1423

Forgotten Deus.1423

I thought I’d like to point this out, I was browsing some old Guild Wars concept art when I stumbled upon this: (Link removed, use the bottom one and scroll down, you’ll know when you see it.)
Now that looks very similar to what we just got with the Bazaar of the Four Winds, right? Throw in a big air ship, and we have what we have today.

It’s from this post: http://www.conceptart.org/forums/showthread.php?t=108591&s=a18da586169abda776f8ac72218b6b94&p=1491500#post1491500
This post dates back about six years ago. So this means that they’ve possibly had an idea of this floating around for maybe about six years at least.

I’m wondering what the people think of this, so comments?

(edited by Forgotten Deus.1423)

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Vorch.2985

Vorch.2985

One of the main reasons they decided to make GW2 was to have the infrastructure to implement ideas that could not be handled in GW1 or EotN.

So it’s not very surprising to see that a concept that was unable to be implemented 5-6 years ago in GW1 was saved for GW2.

I’m still waiting for my chronomancer

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Forgotten Deus.1423

Forgotten Deus.1423

One of the main reasons they decided to make GW2 was to have the infrastructure to implement ideas that could not be handled in GW1 or EotN.

So it’s not very surprising to see that a concept that was unable to be implemented 5-6 years ago in GW1 was saved for GW2.

I’m still waiting for my chronomancer

True enough, but I’d like to see new ideas being used instead of old ideas.
However I 200% agree with Chronomancer, most badbutt class concept art ever.

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Envy.1679

Envy.1679

too me just looks like some artist just having fun with his free new 2000$ tablet

MARATHON CIV 5 DIFFICULTY 10 STILL GOING

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Northlander.4619

Northlander.4619

I’m a bit confused. Why would using old concept art be a bad idea? Actually why would implementing something that was first conceptualized 5 or even 10 years ago be a bad idea?

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Atlas.9704

Atlas.9704

I like how they are breathing some life into the Utopia concepts for GW2.
Companies do this type of stuff all the time. Maybe a character idea or setting just doesn’t work well with the established title, but when making something new (either for the title or just a new one itself) certain gems can be uncovered in the dust of history.

I would love to see more Mayan/Incan/Atzec influences in this game.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

ANet using old ideas?

in Bazaar of the Four Winds

Posted by: Master of Timespace.2548

Master of Timespace.2548

Some important aspects of guild wars 2 mesmer:
- Create clones of itself.
- Distort space.
- Teleport
- Speed up time.
- Burst damage.
- Pets.

Some important aspects of gw1 mesmer that gw2 mesmer perhaps can’t do very well:
- Slow down casting time of enemy spells.
- Cause health degeneration.
- Steal energy.
- shutdown.
- Hex them so that they have to think twice before using a particular skill. (Gw2 mesmer could do so as well before the confusion nerf)

I think you have your chronomager, but with a mesmerish twist.

? <(^-^><)>^-^)> <(^-^)> ?

(edited by Master of Timespace.2548)