I’ve seen tons of confusion amongst users over how the new system will work. But worry not citizens! As a superhero, I’m here to help and hopefully soften the panic. As my superpowers are, Observation, Reasoning and Logic. So let’s tackle these one at a time.
(Disclaimer: These are solely my opinions and mine alone. I’m not really a superhero so please don’t call me if your cat get’s stuck in a tree, thank you).
Achievement points the new currency!?
I don’t see any benefits whatsoever in making it a spendable currency and with current systems like the leaderboard and so on. It would make it absolute.
This is not going to happen and it will instead be a progression system.
I have 10,000+ achievement points, will I be able to unlock all the stuff with my pro points?
Most likely not. I suspect this will be their new ‘progression’ aka laurels system etc.
Meaning that this will progress over time, so a system that would for example unlock an account bonus of your choice every 2000 achievement points. For example, every 2000 AP, you will get to choose something like:
0.5%+ Magic find / Gold find etc
What about the gear?
Something in a similar system to the one mentioned above. Every 5000 AP, you will get to unlock one armor and this could be an ongoing system with new skins being added to the system over time.
One time reward skins? HoM System?
HoM system is the one that makes the most sense. Once the skin is unlocked, it’s forever unlocked and you can acquire the piece whenever you feel like. However.
The most logical thing would be an item with no stats itself in a similar fashion to Fractal skins. This simply means that you will not be able to apply the skin directly like regular skins by just double clicking it. But you will however be required to use transmutation stone / crystals.
Simply put, we get what we want, they get money. Everyone wins.
Daily and Monthly points shouldn’t count!
In a sense to keeping your playerbase playing the game. This will most likely not happen. This would be a perfect system for encouraging people to do their dailies and monthly for the points to get the rewards and for having a healthy playerbase logging in daily.
In other words, daily and monthly points will count as normal towards the achievement points progression system.
Achievement points are not balanced at all across the different modes (PvE, s/tPvP, WvW
Well first of all, PvE is the “main” mode. Meaning that it will always offer the most achievement points in comparison to the other modes. I do however find it to be strongly imbalanced atm and although my superpower senses are slightly blurry. I think that along with the Achievement point system revamp, there will be point balancing between the three. Right now it’s like:
PvE: 95%
s/tPvP: 4.8%
WvW: 0.2%
In terms of where the achievement points come from. A balanced aspect should look something like:
PvE: 70%
s/tPvP: 16%
WvW: 14%
That’s all I could think of right now. You’re more than welcome to throw any other confusion matters at me regarding this topic and I will use my superpowers to give the most logical and reasonable answer possible. Naturally, my superpowers are limited and will cease to exist on 9th of July, those were the terms.