Account bound Mats?
More than likely these account bound materials will be used exclusively for crafting Ascended items (who are also account bound).
Example, charged quartz is bound but quartz isn’t and can be traded.
RIP City of Heroes
The final tier 7 mats may be account bound for all new items, but it says that you have to craft lower materials to get them (which I’m betting are the normal mats we have for each of the crafting professions).
- Ascended armor and weapons will become available from rare drops and from crafting.
- Some precursors will be obtainable through crafting using a complex assortment of items.
- New accountbound tier 7 crafting materials. Limited amount can be made per day per character, created by combining lower tier materials.
Based on this info, I think all the mat prices will continue to rise.
Where are people getting the fact that they are putting in account bound mats. I actually got the opposite.
This tier is time-constrained, so each item can only be made once per day in order to help give high-level crafters their own economy of items to build and sell that retain their value and rarity.
Where are people getting the fact that they are putting in account bound mats. I actually got the opposite.
This tier is time-constrained, so each item can only be made once per day in order to help give high-level crafters their own economy of items to build and sell that retain their value and rarity.
It has a lot to do with this:
We’ll also add a new set of account-bound crafting materials to the game.
Where are people getting the fact that they are putting in account bound mats. I actually got the opposite.
This tier is time-constrained, so each item can only be made once per day in order to help give high-level crafters their own economy of items to build and sell that retain their value and rarity.
It has a lot to do with this:
We’ll also add a new set of account-bound crafting materials to the game.
Full quote
We’ll also add a new set of account-bound crafting materials to the game. You’ll receive these materials as guaranteed rewards once per day per unique location for completing content within a category of gameplay in Guild Wars 2.
This is walking a fine line here. Something that would even get me. Who most of this has looked at the positive side of things upset.
So basically it is going to be time-gating not only by once piece per day but also by forcing us to do specific content from a category type. This is a vary bad idea. This guaranteed material reward should not be account bound. It would not create something useful but something useless once we have obtained the ascended armor we want.
Make the crafting pieces trade-able or at minimum limit it to 1 of these account-bound crafting mats per armor piece.
(edited by anzenketh.3759)
I’m not looking forward to the time-gated tier 7 mats simply because Anet wont change their formula and it will take 30 days of playing specific content to make a set of armor the celestial is a good indicator of how it will go with the ascended armor.
I think many here are jumping the gun on getting all “oh noes!!!”, about this.
I tend to think the Celestial crafting is something ANet is using to ‘test the water’ with this type of content rather than it being a ’ shape of things to come’ carved in stone kind of issue. They are testing with Celestial because it is not going to be a highly popular item set, being a jack-of-all trades stat wise.
With that theory in mind (I get that I could be COMPLETELY wrong in thinking the above) , voice your opinion, make suggestions (they ARE going to time gate this in some manner to make these crafting items more rare, so get used to that idea) and try to keep a positive attitude as these changes can benefit everyone if done reasonably (obviously if you consider “I WANT IT NOW” to be reasonable, you are going to be highly disappointed with the new items and how they are made available).
Fate is just the weight of circumstances
That’s the way that lady luck dances