Could BLTC skins be free to apply please?

Could BLTC skins be free to apply please?

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Posted by: Devildoc.6721

Devildoc.6721

We already paid for the skins, once, possibly with cash, why do we need to pay for them over and over if we put them on a character that is leveling up as they get upgrades?

I’m currently having to blow through transmute charges on my warrior alt that is using belinda’s greatsword skin.

I can apply HoM skins and achievement skins for free, why not BLTC?

Zapp – 80 Asura Afromancer

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Posted by: cranked.3812

cranked.3812

Because it makes anet a lot of money?

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Posted by: Malediktus.9250

Malediktus.9250

Because it makes anet a lot of money?

I doubt transmutation charges make them a lot of money, most people only use their free ones. If they run out of free charges they either stop using transmutations or farm them.

I dont know anyone who ever said “I have to go farm some gold so I can get gems for transmutation charges” or even bought the gems with real money for them.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Devildoc.6721

Devildoc.6721

it’s the truth, if I need transmutation charges that badly I will just 100% a map or two.

Zapp – 80 Asura Afromancer

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Posted by: Shifu.4321

Shifu.4321

You’d be surprised how many people buy trans charges, especially for those with multiple characters. Someone with 10 characters would need 60 charges, not including the times when they decide to change their look. Since GW2 is a lot about cosmetics, I’d wager the one item in the game that can change your looks will be in demand.

You can do map completion for charges, but when you need them in bulk, the gemstore is the best option. I’d wager most people would rather spend the 20 odd gold (pretty easy to get) than the 5 maps they’d have to complete for 5 charges.

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Posted by: jokke.6239

jokke.6239

Another solution .. Begin to play pvp, and never run out of charges ^^

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Posted by: LadySwan.8751

LadySwan.8751

Fff- I wish that we could have them for free re-skinning aswell (BLTCskins only at the very least)…sadly like all the others say..I feel transmutation charges are gona be here to stay.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Either everyone is forgetting (or wasn’t aware) that Before the wardrobe change, you weren’t able to apply them more than ONCE and couldn’t get them back if something was applied over them.

The current system is much more forgiving.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Malediktus.9250

Malediktus.9250

Either everyone is forgetting (or wasn’t aware) that Before the wardrobe change, you weren’t able to apply them more than ONCE and couldn’t get them back if something was applied over them.

The current system is much more forgiving.

Seems off topic. Your problem only affected people who only have one of each weapon/armor. Most people have several of each weapon for different purposes with different skins anyway, so they never overwrote a good/rare skin.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Devildoc.6721

Devildoc.6721

I’m just saying that we’re given the ability to apply achievement and HoM skins for free, black lion skins that we actually purchased through the store ourselves would be another good candidate for that.

Not to be confused with skins bought with ticket scraps that can be sold in the AH.

Zapp – 80 Asura Afromancer

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Either everyone is forgetting (or wasn’t aware) that Before the wardrobe change, you weren’t able to apply them more than ONCE and couldn’t get them back if something was applied over them.

The current system is much more forgiving.

Seems off topic. Your problem only affected people who only have one of each weapon/armor. Most people have several of each weapon for different purposes with different skins anyway, so they never overwrote a good/rare skin.

My point is NOW they don’t have to worry about any of that as transmutation charges are cheap (or free for bit of effort). Previously, if you bought a gem skin (no matter how many) you got ONE use of it….PERIOD. The skins being overwritten an lost was a problem but not the main focus or my comment….being able to only use it ONE time was. If you can’t see that the current system is vastly superior, all I can do is try and explain it.

Both Achievement and HoM skins are EARNED (and were zero cost before the Wardrobe change). Gem skins are purchased (and do NOT have to cost RL money) and have NEVER been no cost to apply. Again, if you can’t see the difference, not sure anyone can help you.

It’s one thing to ASK for them to change this, but another to delude yourself and everyone else with some made up logic that somehow this change makes “sense” when it really does not.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: Devildoc.6721

Devildoc.6721

Either everyone is forgetting (or wasn’t aware) that Before the wardrobe change, you weren’t able to apply them more than ONCE and couldn’t get them back if something was applied over them.

The current system is much more forgiving.

Seems off topic. Your problem only affected people who only have one of each weapon/armor. Most people have several of each weapon for different purposes with different skins anyway, so they never overwrote a good/rare skin.

My point is NOW they don’t have to worry about any of that as transmutation charges are cheap (or free for bit of effort). Previously, if you bought a gem skin (no matter how many) you got ONE use of it….PERIOD. The skins being overwritten an lost was a problem but not the main focus or my comment….being able to only use it ONE time was. If you can’t see that the current system is vastly superior, all I can do is try and explain it.

Both Achievement and HoM skins are EARNED (and were zero cost before the Wardrobe change). Gem skins are purchased (and do NOT have to cost RL money) and have NEVER been no cost to apply. Again, if you can’t see the difference, not sure anyone can help you.

It’s one thing to ASK for them to change this, but another to delude yourself and everyone else with some made up logic that somehow this change makes “sense” when it really does not.

The point of this thread IS asking.

Like when we asked for tormented weapons to be added to the hall of monuments, and oppressor weapons.

We thought they took as much effort to make as the destroyer weapons, so we asked, Anet heard, and agreed.

Zapp – 80 Asura Afromancer

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

There’s a huge difference between ANet adding elite weapons to the HoM in GW1 and reducing a potential profit source for them in GW2. In the first case, they made it possible for more people to progress their HoM score easily. The equivalent in GW2 would be making it easier to obtain achievement points, which ANet has already done in various ways.

The suggested change to GW2 is to remove a convenience fee that everyone pays for every other skin in the game. Cultural, Pact, Legendary, and other skins all cost a lot to obtain, but we only get one free skin of each — and in the case of Cultural & Pact weapons, we don’t even get to apply it to ascended stats. The GW1 equivalent would be … well, there is no GW1 equivalent because skin & stats were linked together.

I confess I’m not a fan of collecting transmutation charges, but it seems reasonable to me that we pay a small fee per use for skins generally and I don’t see BL skins as being more special than the others.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Behellagh.1468

Behellagh.1468

Well the BL skins already come with one baked in charge which is better than the skins we acquire in game.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Devildoc.6721

Devildoc.6721

There’s a huge difference between ANet adding elite weapons to the HoM in GW1 and reducing a potential profit source for them in GW2. In the first case, they made it possible for more people to progress their HoM score easily. The equivalent in GW2 would be making it easier to obtain achievement points, which ANet has already done in various ways.

The suggested change to GW2 is to remove a convenience fee that everyone pays for every other skin in the game. Cultural, Pact, Legendary, and other skins all cost a lot to obtain, but we only get one free skin of each — and in the case of Cultural & Pact weapons, we don’t even get to apply it to ascended stats. The GW1 equivalent would be … well, there is no GW1 equivalent because skin & stats were linked together.

I confess I’m not a fan of collecting transmutation charges, but it seems reasonable to me that we pay a small fee per use for skins generally and I don’t see BL skins as being more special than the others.

Yeah but it already is a source of potential profit, they’re double dipping when we’re paying to reapply the skin every 5-10 levels. (triple, quadruple, etc dipping actually)

Zapp – 80 Asura Afromancer

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

There’s a huge difference between ANet adding elite weapons to the HoM in GW1 and reducing a potential profit source for them in GW2. In the first case, they made it possible for more people to progress their HoM score easily. The equivalent in GW2 would be making it easier to obtain achievement points, which ANet has already done in various ways.

The suggested change to GW2 is to remove a convenience fee that everyone pays for every other skin in the game. Cultural, Pact, Legendary, and other skins all cost a lot to obtain, but we only get one free skin of each — and in the case of Cultural & Pact weapons, we don’t even get to apply it to ascended stats. The GW1 equivalent would be … well, there is no GW1 equivalent because skin & stats were linked together.

I confess I’m not a fan of collecting transmutation charges, but it seems reasonable to me that we pay a small fee per use for skins generally and I don’t see BL skins as being more special than the others.

Yeah but it already is a source of potential profit, they’re double dipping when we’re paying to reapply the skin every 5-10 levels. (triple, quadruple, etc dipping actually)

No, they aren’t double-dipping. We are only charged once for the unlock. And then, like every other skin in the game (with three types of exceptions), we are charged per re-skin.

I get that some people might not like this system, but that’s different from saying there’s something unusual or immoral about it. To change skins from the current system to a pay-once/infinite-reskins, there would have to be a higher acquisition cost, perhaps lowering the drop rate of scraps/tickets or increasing the per-skin ticket costs. I don’t think either of these alternatives is more popular than the status quo, since some already feel the unlock costs are higher than they can afford.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Devildoc.6721

Devildoc.6721

There’s a huge difference between ANet adding elite weapons to the HoM in GW1 and reducing a potential profit source for them in GW2. In the first case, they made it possible for more people to progress their HoM score easily. The equivalent in GW2 would be making it easier to obtain achievement points, which ANet has already done in various ways.

The suggested change to GW2 is to remove a convenience fee that everyone pays for every other skin in the game. Cultural, Pact, Legendary, and other skins all cost a lot to obtain, but we only get one free skin of each — and in the case of Cultural & Pact weapons, we don’t even get to apply it to ascended stats. The GW1 equivalent would be … well, there is no GW1 equivalent because skin & stats were linked together.

I confess I’m not a fan of collecting transmutation charges, but it seems reasonable to me that we pay a small fee per use for skins generally and I don’t see BL skins as being more special than the others.

Yeah but it already is a source of potential profit, they’re double dipping when we’re paying to reapply the skin every 5-10 levels. (triple, quadruple, etc dipping actually)

No, they aren’t double-dipping. We are only charged once for the unlock. And then, like every other skin in the game (with three types of exceptions), we are charged per re-skin.

I get that some people might not like this system, but that’s different from saying there’s something unusual or immoral about it. To change skins from the current system to a pay-once/infinite-reskins, there would have to be a higher acquisition cost, perhaps lowering the drop rate of scraps/tickets or increasing the per-skin ticket costs. I don’t think either of these alternatives is more popular than the status quo, since some already feel the unlock costs are higher than they can afford.

I’m not talking about the ticket skins, I’m only talking about the armor skins you pay 800 gems for or the weapons you pay outright 600 gems for.

Zapp – 80 Asura Afromancer

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Posted by: Behellagh.1468

Behellagh.1468

He knows. Those come with one free transmutation. If you liked some skin you can find in game, you still would have to transmute again and again as you choose to update your underlying armor or weapon stats and those skins don’t come with one free transmutation.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Yeah but it already is a source of potential profit, they’re double dipping when we’re paying to reapply the skin every 5-10 levels. (triple, quadruple, etc dipping actually)

Seriously? Exactly who is forcing you to reapply the skins?

The system has been vastly improved and rather than being grateful and pretending it’s “off topic”, you are falsely accusing them of profiteering…..nice.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances