Data on loot bags
Drop rates are easy: If it’s an item you really really really want, it won’t drop for you, but it will drop all over the place for other people.
RNG is a harsh, cruel mistress.
The data’s also only how many bags drop a stack of 1 or more of an item. Which makes it hard to tell if buying for X, opening and selling will be profitable. What is useful for that is knowing how many of item you will roughly get opening 250 of a bag, not how many tiny stacks of that item.
Your profit varies a fair amount if 10% of the time, you get 1 iron ore versus 10% of the time, you get 4 to 6 iron ore, for example. The wiki drop rates intentionally don’t store that information.
You don’t need a database when you have Wanze. Seriously though, go through his posts; he’s opened tens of thousands of them, and shared detailed info in several threads. It’s a good place to start
You don’t need a database when you have Wanze. Seriously though, go through his posts; he’s opened tens of thousands of them, and shared detailed info in several threads. It’s a good place to start
Yeah, i made my own data collections and have higher data samples than the wiki on most lootbags. There are also lots of lootbags that have an incomplete loot table on the wiki. I invested alot of time putting info into spreadsheets and wont share it to protect my profits.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.