(edited by Reaven.3958)
Expanded Rotation
They no doubt have metrics that suggest that more people will impulse buy if an item is listed as limited.
And “Hot!” of course.
The other tried and true retail trick is to keep the item in rotation at a high mark up, then drop the price for a spectacular, time limited sale.
Standard retailing tactics I’m afraid. They want to create a sense of urgency in buy their product.
Yeah, I’ve worked in the industry before. Funny enough, those tactics are popular overall for spiking sales for important points in the internal metric cycle (hence a lot of sales managers use them to promote their numbers), but (depending on the nature of the business, of course) those kind of gimmicks often do more harm to overall revenues than good, and have a tendency to turn consumers deaf to otherwise useful buzzwords like ‘hot’ and ‘limited’ as neural adaptation kicks in.
Just because something is an incumbent industry standard doesn’t mean it’s effective or even benign, it often just boils down to the conflicted interest of middle management chasing a bonus or promotion. Not to say that anyone at ArenaNet is necessarily (or necessarily not) aiming for that, as a humble gamer I have little way of knowing that, but I do know the company is better than this, and is hurting their margin by imposing needless costs in the form of lost opportunity.
Plus it offends my self interest, which is what really gives me the motivation to go to the trouble of even writing this.