(edited by Moderator)
Gems too expensive
Gold —> gem conversion rate is still too good. Someone who sells 10€ worth of gems only gets about 8g, a lot worse than gold seller offerings. So if anything it needs to cost even more gold per gems, so people feel less inclined to use gold sellers.
if prices go up even more, it will become much less appealing to buy things from the gem store.
i understand that there is a problem with gold sellers, but at this rate gems will become extremely expensive, atm you can get 72 gems for 1 gold and this is getting more expensive everyday.
wouldnt it be crazy if after a while you’d need like 3 gold for 100 gems?.
i have no magical idea that could make everyone happy, but i think arenanet should think of something for this and i hope they already are.
sorry for my grammar :P
Maybe Anet needs to try harder to combat gold sellers instead of making legit players pay more because of gold farmers. It’s not our fault there are people out there trying to ruin the game economy by selling gold. But I don’t feel like the honest players should have to pay the price for it.
Inflation + the bot issue has raised the general price to around 50% of what it once where, meaning in practical terms, money has decreased in value for about 33% in the duration of 3 months, and it is still rising but for how long is anyone’s guess.
Gold sellers will always be cheaper than purchasing gems from Arenanet and transfering them to gold.
Gold sellers will always be cheaper than purchasing gems from Arenanet and transfering them to gold.
True, but if people feel they are getting enough by using the legit ways, they wont risk their account anymore.
Permanently reduce the gem cost of everything. Problem solved.
Ok id better explain. Right now the gem to gold ratio is high so less people will want to change gold for gems. On the other hand people paying real cash wont want to buy gems to exchange for gold because the gem to gold ratio is still not high enough for them. So the best way out for Nexon to make money and for the penniless players to continue to change gold to gems is to drop the gem cost of everything.
I doubt anyone wants to use real cash to pay for gems just to buy your chests and other items by the way, they’d rather exchange gems for gold. At least I would.
(edited by Cymatoperior.5942)
Permanently reduce the gem cost of everything. Problem solved.
Ok id better explain. Right now the gem to gold ratio is high so less people will want to change gold for gems. On the other hand people paying real cash wont want to buy gems to exchange for gold because the gem to gold ratio is still not high enough for them. So the best way out for Nexon to make money and for the penniless players to continue to change gold to gems is to drop the gem cost of everything.
I doubt anyone wants to use real cash to pay for gems just to buy your chests and other items by the way, they’d rather exchange gems for gold. At least I would.
See, as a player with not much free time, I’d be willing to pay real cash for two reasons:
1. Because I literally, as someone with a 60-hour work week have literally more money than time and
2. Because I know that if I play for 100 hours at a time I do NOTHING to help ANet keep the game running. Less real money in their pockets = less funds for artists, level builders, skinners, writers, programmers, etc. and if the game folds than I can’t play any more.
That said, the current exchange rate for real $ → gems is still too high for me given the relatively low number of interesting things to purchase with them. When they get more like GW1 costumes and other non-gameplay, visual-only stuff I might, but there’s no way in hell I’m spending more than $10 or $20 every month or two ( or more) on things like BLC keys. I banked $50 in gems in expectation of the “black Sunday deals” and was, sad to say, pretty dissapointed.
Last time i checked it was 1g>77gems
not bad…could be better, but meh, nothing worth making me use my gold in the BLTC at this moment.
Hopefully there is a CAP on Gold>Gems/Gems>Gold.
and hopefully it won’t become 1g>1Gem..as well, that will be pushing players away.
I have only spent £49.99 for Guild Wars 2, I can play the game without the Gem Store for now until useful items come into play (Hopefully no “Power-selling” items…had enough of games milking the P2W items)
RoostaGW2
Permanently reduce the gem cost of everything. Problem solved.
Ok id better explain. Right now the gem to gold ratio is high so less people will want to change gold for gems. On the other hand people paying real cash wont want to buy gems to exchange for gold because the gem to gold ratio is still not high enough for them. So the best way out for Nexon to make money and for the penniless players to continue to change gold to gems is to drop the gem cost of everything.
I doubt anyone wants to use real cash to pay for gems just to buy your chests and other items by the way, they’d rather exchange gems for gold. At least I would.
Cheapening the items won’t help.
The gold-per-gem ratio will always be too low. Otherwise there would be no Gems to trade, someone would have bought them.
If you suddenly cheapened everything in the shop, you can bet your rear that the gold-per-gem ratio would only rise because of it. Thus effectively undoing your change. After all, the price that we see has to be just a bit above what the average buyer is willing to pay, assuming that it’s not currently on the rise.
And since the Gem Exchange does not generate new Gems or new Gold, this means that the gold-per-gem ratio will always stay bad. After all, it’s got the ANet enforced fee to counter people reselling Gems for profit. Because let’s face it, if the prices are not high enough, the people with Gems won’t sell. And if they won’t sell, then the prices for buying Gems aren’t going to go down. And if they don’t go down, there won’t be buyers.
The Gem Exchange was never intended as something that a person who buys gem with $ would primarily spend on. It’s simply something you use to sell whatever leftover Gems you have. And on the other side, it’s meant to be luxurious. After all, it’s all vanity items, small boosts and like two convenience items.
Of course gold to gem ratio will rise, and will even skyrocket. But will you need to exchange that many gems if a black lion key costs say one gem?
I would say gems are actually too cheap.
Right now $50 will buy you 4000 gems, with at 1g/100gems is about 40 gold.
This isn’t a trade I would currently make.
This market is player driven. If you want to do your part to shift the ratio, buy some gems and change them into gold.
In the meantime, for me it’s still a great deal easier (and more fun) to make 40 gold (about 1-2 hours of TP/MF work) than $50 (equates to about 1.5 hours at the office).
So, I will continue to buy gems with gold.
Agreed. People who think gems are too expensive in terms of the gold to gems exchange are only thinking of their desire to buy everything in the game without spending real money. Well you know what? If no one spent real money there would be no revenue stream for ArenaNet, and the game we all enjoy would not have the funds to maintain development.
No one likes to hear this, but if you intend to only exchange gold for gems and never spend real money you need to either keep your expectations modest or else be a very good player, in economic terms. The OP is suggesting that if something isn’t done people will be “forced” to spend real money like it’s some kind of crime. It isn’t. That’s the way the game is designed.
I agree. The exchange is, if anything, too skewed the other way. And it will continue to fall. It isn’t ArenaNet that’s doing it. It’s the fact that more people are still buying gems with gold than there are those buying gems with real money and exchanging for gold. It’s that simple. You may think the ratio sucks, but the weight of public opinion is against you.
It is what it is. There are few enough things that demand gems in this game. If you aren’t happy with the exchange rate, simply don’t buy gems. What unfilled needs are you really angsting for, anyway?
As a casual player I do feel from my perspective of playing the game that the cost of things requiring gems is too high. I’m not overly bothered about the gold to gems and gems to gold ratio being low or what have you because Im willing to spend real money on them. I just want gems to buy 3 extra character slots so I can have a char for each profession as you only start with 5 but to do that I currently have to buy 2400 gems which is roughly around £30 or more. For 3 character slots I feel thats a major rip off.
As a casual player I do feel from my perspective of playing the game that the cost of things requiring gems is too high. I’m not overly bothered about the gold to gems and gems to gold ratio being low or what have you because Im willing to spend real money on them. I just want gems to buy 3 extra character slots so I can have a char for each profession as you only start with 5 but to do that I currently have to buy 2400 gems which is roughly around £30 or more. For 3 character slots I feel thats a major rip off.
The character slots have a steep price for a reason. Namely that you cannot exploit the bag space. Every new character has 20 slots, plus the space that you can fill up with other bags. In comparison, the expansion is hardcapped at 20 slots. So buying a new character and using them as a storage is inherently more efficient than buying the last bag slot. To avoid people from just buying new character slots and using them as bags, you make the character slots more expensive than the bag expansion.
Also, unlike some other games, GW2 has seamless deletion of characters, so the argument about needing a minimum of 8 slots is kinda moot. Not to mention that it’s rather illogical: one of the key reasons the character slots are less than the available professions is to entice people into getting those slots rather than leveling up and deleting characters.
After all, if you used the argument of “needing” the slots, you could say that you need a minimum of 40 slots, because you “need” to experience every profession with every race to pick your favorite.
(edited by Olba.5376)
Pre november 15th, the exchange rate was half of what it is now. I paid 6G for extra banks slots – now I would have to pay 11+G. Bank slots are not a luxury item since majority of players require more slots NOT want more slots; so why the kitten are players punished?
Yes players are becoming wealthier, however their bank balance (on overage) does not go up because the money is being used up by buying many items – which are also going up in price. So in the end the average player still has similar gold sitting in their bank account while items are going up in price – Sounds very much like inflation to me.
Do not click this link!
Pre november 15th, the exchange rate was half of what it is now. I paid 6G for extra banks slots – now I would have to pay 11+G. Bank slots are not a luxury item since majority of players require more slots NOT want more slots; so why the kitten are players punished?
Yes players are becoming wealthier, however their bank balance (on overage) does not go up because the money is being used up by buying many items – which are also going up in price. So in the end the average player still has similar gold sitting in their bank account while items are going up in price – Sounds very much like inflation to me.
I totally agree.
Pre november 15th, the exchange rate was half of what it is now. I paid 6G for extra banks slots – now I would have to pay 11+G. Bank slots are not a luxury item since majority of players require more slots NOT want more slots; so why the kitten are players punished?
Yes players are becoming wealthier, however their bank balance (on overage) does not go up because the money is being used up by buying many items – which are also going up in price. So in the end the average player still has similar gold sitting in their bank account while items are going up in price – Sounds very much like inflation to me.
Then the question is, why do players require more slots? What are you keeping in your bank? Does it REALLY need to be there? From past experience in GW1, as soon as ANet provided more Xunlai bank storage and bigger inventory space (in the form of Equipment Packs), players promptly filled up these new spaces within a day or so and were back to crying out for more storage. The truth is that for many players, they will hoard more stuff simply because they have more space. (I’m guilty of this too. Back in GW1, after the extra tabs went up for sale, I started keeping more minipets where in the past I would have sold them.)
Don’t forget that ANet also increased everybody’s storage space for free back during the Wintersday update (or was it Lost Shores?) when they added collection slots for Rare and Festive materials.
You also have to realise that while prices for items have been on the rise, the earning power of the average player has also increased. It’s almost certain by now that everybody has a level 80 character, and said characters can start doing dungeons or farming level 80 zones/event chains. In contrast, outside of vanity items like Legendaries, Precursors and rare MF items, prices for everything else a player needs, like kits and repair costs, have remained static. Ignoring Ascended gear (which is something that does irk me, for a few reasons), level 80 Exotic gear can be earned from dungeons or by karma, which can be earned at a pretty even rate by all players from Dailies/Monthlies, WvW and events.
Basically, I believe that the “inflation” we’re seeing is a result of the “player wave” now reaching level 80 and everybody’s clamoring for T6 mats and similar materials to build Legendaries and other top-end gear. I expect prices will either depress or stabilise over the coming months as players either complete their cosmetic goals, or get bored and move on to another game. Either way, demand should fall and prices move appropriately along with it.
Gems are too cheap imo. 1600 gems for $20 would get me approximately 20 gold am I close? At that rate its almost profitable for me to quit work and just play Gw2 for a living doing speed runs. Of course not really so save it. An exchange rate of 10 gold per 100 gems would be more to my liking.
Off topic but I checked out gold seller prices and they look to only be about 25% cheaper than doing it legitimately through the Anet gem shop. Just Wouldnt be worth it to use a gold seller imo. If I were to spend $750 on a legendary (not happening!) I would just go all the way and spend $1000 through the Anet gem shop so I know its totally legit.
Stolen goods should always be at least 50% less than retail or you are being ripped off! I Dont really know though because I am not a scum bag.
(edited by Slither Shade.4782)
Personally, I’m opting for a reasonable split approach – I like that this is the preferred revenue tool for ANet post-purchase, rather than a subscription fee. My criteria for buying Gems is simple:
- Anything I want from the Gem Store that makes gameplay more convenient or enjoyable (luxury items, minis, bank/bag slots, etc.) I pay for with gold
- Anything that extends gameplay, such as a new Character slot, I will pay RL money for
I feel like that’s a good happy medium – there’s enough variance in play between each class that, after I finish levelling my 5th 80, I can justify another bit of cash to keep on playing the game in a new way. All the other stuff is luxury, basically, and it makes more sense to spend in-game currency on it.
I don’t think crying about the cost of Gems by Gold is even something anybody with half a moral brain should be doing. Frankly, we’re lucky we even have the option to do so.
@ Zaxares.5419
You would be suprised what is kept in the bank. I have opened one extra slot and it is nearly full. My items range from few sigils, W3 blueprints, boosters, few exotic armor/items, wood/stone/food overgathered, some event items and then there is the wintersday/halloween stuff that needs to be stored on my alt otherwise my bank would require another extra slot at least.
There are many items that fall into the “do I sell, use or equip” category. When I was leveling up my char I had to constaly remove items from the bank slot because it was being filled up with new items. Now that my main is level80 and full set of exotic crafted armor/weapon, the bank still gets maxed out at two slots!
Now imagine 3+ characters per account. Two, even three, banks slots would not be enough. There is too much variety which causes uncertainty, thus the safest way is to put the items in the bank.
You said that it would promote hoarding. Well that may be true and perhaps its effect might mean less items would be shuffled within the economy. If this is true then one could presume that ANet is “forcing” the player to sell the item on the TP or use it up. Would this be another sink for the economy? I would suspect so.
Do not click this link!
lol, I just put it all together:
gold sellers take away gem purchases, and thus, less gem → gold transactions, which decrease the amount of gold 100 gems will give, which increases the amount of gems 1 gold will give.
so if gold sellers were to go away, the price of 100 gems will drop considerably.
Mystic’s Gold Profiting Guide
Forge & more JSON recipes
Personally I think the Gem > Gold is way too low and Gold > Gem is way too cheap. The whole point of the gem store is to get people to donate money to pay for the servers, and when 10G (or less) can get you whatever you want, why not do a handful of dungeons instead of giving up your hard earned cash? Why the heck would I donate for Gem > Gold when it would take $100 to scrape enough gold for a bare bone armor set? I’ve donated some for a gold here or there to feed my lazy/lack of time/altaholic needs, but I felt like I was horribly ripping myself off each time I did… and I’ve never had an issue donating to games (good job, not much time to play, competitive). I wouldn’t consider it on the bottom side of fair until it hit 100 gems > 3g. Having Gold > Gems coincidentally also hitting to half or 1/3 their rate also would put it in the field of “Should I save up for or buy?” rather than it’s current “farm a day or two and just get, don’t buy”
You would be suprised what is kept in the bank. I have opened one extra slot and it is nearly full. My items range from few sigils, W3 blueprints, boosters, few exotic armor/items, wood/stone/food overgathered, some event items and then there is the wintersday/halloween stuff that needs to be stored on my alt otherwise my bank would require another extra slot at least.
There are many items that fall into the “do I sell, use or equip” category. When I was leveling up my char I had to constaly remove items from the bank slot because it was being filled up with new items. Now that my main is level80 and full set of exotic crafted armor/weapon, the bank still gets maxed out at two slots!
Now imagine 3+ characters per account. Two, even three, banks slots would not be enough. There is too much variety which causes uncertainty, thus the safest way is to put the items in the bank.
Oh believe me, I can sympathise with you on the storage issues. I have 5 characters that I play more or less evenly. Despite having unlocked all 8 bank slots, I still tend to run into space problems when I’m preparing for another big crafting wave. (All those weapon/armor components add up!) I’ve also stockpiled a small stash of Runes and Sigils that I’m not using at the moment, but which I will need for when my characters reach higher level.
For other things like boosters, I honestly would have used them ages ago were it not for the Halloween Mad King Chests and the possibility that ANet might bring back a similar recipe in the future. For wood/ore/ingredients, I tend to keep just a single stack of each in my Bank. When this stack overflows, I sell off 100 – 150 of the material, or refine it to a higher item, then go back to accumulating.
Some of my guildies also create personal “Stash Guilds” just to use the Guild Bank as additional storage. Might be something you want to consider.
Hi, i have just entered the ’’world’’ of MMO and Guild Wars, i poorly chosed homeland and i figured out, how to change your homeland, by 1300 gems.
As told you can get gems ingame… its gonna take a time to have 1.300 gems ingame.
The other option is to pay, i get 800 gems for about 8e, but i have to buy a 2000gem card which is 25e. And pardon me, i find this a robbery.
Its a little depressing because the game is so good ! you can get a new haircut or a little ice cream maker or one jeans with that money in REAL life, and in VIRTUAL life you get a change of homeland, please… ?.?
Hi, i have just entered the ’’world’’ of MMO and Guild Wars, i poorly chosed homeland and i figured out, how to change your homeland, by 1300 gems.
As told you can get gems ingame… its gonna take a time to have 1.300 gems ingame.
The other option is to pay, i get 800 gems for about 8e, but i have to buy a 2000gem card which is 25e. And pardon me, i find this a robbery.
Its a little depressing because the game is so good ! you can get a new haircut or a little ice cream maker or one jeans with that money in REAL life, and in VIRTUAL life you get a change of homeland, please… ?.?
Transfers are free if there are no characters on the account. That should not be a big issue if you just started.
Gems are always bought from other players, who put them in the system in the first place. By putting a cap on the sale price, supply will eventually dry up and the gold>gem system will die a sudden death.
You’re counting from the perspective of gold which is fundamentally wrong. Gems are only coupled to real money. The conversion is based on market price.
PS: I’m waiting until I get 2gp/100gems before I sell my supply.
if prices go up even more, it will become much less appealing to buy things from the gem store.
On the contrary. People will be MORE inclined to actually go out and buy the gems with real money.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
At the moment 1 gold is only worth 28 gems. What the hell happened? Why do I have to spend over 10 gold for some silly quaggan backpack? Those prices actually make me want to buy some gold from bots or something, just so I can turn it into gems. If aNet could do something about those silly prices, it would be great.
btw. It took only half a year for gems to go from 72gems per 1g, to 28gems per1g. Wait next half of a year, see what happens.
Can’t wait to pay 100g for some cosmetic items, most of which you can only use with town clothes…
The Gold to Gems was meant to be a convenient way for those who earn lots of gold to be able to buy items off the CASH shop. They didn’t need to do that.
Since these items are on the CASH shop, they are of course attractive so players will be willing to pay CASH for them through the proxy currency of Gems. That is how the game earns money rather than by subscription. And these sales are how the parent company NCSOFT rates how well a game is doing compared to it’s others. And if they decide it’s not doing well enough, they shut the game down.
RIP City of Heroes
At the moment 1 gold is only worth 28 gems. What the hell happened?
Molten mining pick is what happened. That item alone jacked the rate up by at least 1g per 100 gems. Hopefully now that all the infinite gathering tools have been released the exchange will stay settled for a while, although, I don’t expect it to go much below 3g/100.
Surprisingly the Chop-it-all Axe hasn’t made gem prices jump all that much. I expect it’s because people have gotten wise to previous spikes and stocked up on gems in anticipation of the Axe’s release.
In any case, gem prices have been quite stable for the last few months, hovering between the 2 and 3 gold range. It seems that the market may have found its equilibrium, unless another major shock comes along.
I now spend 5-10% of my net worth of gold in gems Monday evening, rather than my usual 1%, before a rumored hot item or sale at the Gem shop.
RIP City of Heroes
To simplify some of the comments made earlier:
ArenaNet is a company with employees. Employees who need money to live. To earn money, their game has to generate revenue. This means folks have to spend real world money on the gemstore. Because in-game gold/gems counts for nothing in the real world.
As the gold exchange rate goes up people are more inclined to spend real world money to get the items on the gem store. This is great as those items are not really necessary but are more like rewards for those who donate money to ArenaNet. If you are desperate to get that extra bank tab or any other gemstore item. But don’t have the RL money for it, you can just put in the extra effort to farm for that gold. For those of you who are complaining that it is too expensive and are too lazy to do any gold farming…. Well that is your fault, don’t blame ArenaNet.
Overall I’m fine with the Exchange rate increasing as long as it hits a roof at one point. If it ever becomes 100 gold per 100 gems then you know that the gem value has inflated too much.
Personally I’ve limited my self to spending $10 per 2 months on the gemstore. This way it feels like a very cheap subscription, but I still get the special items/character tabs. But I don’t feel ripped off or guilty about anything. I also feel good cause I know I’m donating money to ArenaNet so that they can keep the game going and make an awesome living story update next time.
Serenity Moon [MOON]
Tarnished Coast
Good luck to any new players who want to actually hold onto anything…
Well in the last;…at least month or so it hasn’t changed from around 3.7 gold for 100 gems. It’s shifted a lil bit but….seems to be pretty stable as of late.
Resident Zerg Idiot
Isle of Janthir
I don’t think they’re too expensive, though the price fluctuates a bit more than I’d like for it to sometimes.
There is a balance in conversion rates that is important to maintain. Some people stating that as gold to gem prices skyrocket, Anet will just make more money, are not necessarily correct.
Those who don’t want, or cannot, spend idly on the gem store, but find being able to get those things important to their enjoyment of the game, may actually quit the game if they feel everything cool or desirable is out of their reach, beyond 100s of hours of farming, farming which is constantly being nerfed.
Well those players aren’t bringing in money directly to Anet so why does that hurt? It hurts because less players for the game makes the game less interesting even for the more frequent gem buyers, as guilds get smaller, less people to run dungeons, events, play WvW, sPVP, etc, and eventually server contraction, and then even your spending customers start leaving.
So what is the way to fix it? Easy, make some desirable things in the game be available only by gold, not always via the gem store. Their are original release things like this like certain crafted items (corrupted weapons, etc), but they haven’t updated things only obtainable by gold often enough or with desirable enough things.
When you have things that can only be gained by gold, then people with more real money than time, will buy gems to convert them to in game gold, to acquire these things. This will push up demand for gold and the conversion rate will come down, or at least not skyrocket into absurd territory to where the system is effectively broken.
It was a brilliant scheme they came up with to launch the game with this exchange system, it would be a shame if it becomes essentially non functional due to the rate of exchange getting totally out of hand.
(edited by Pendragon.8735)
I would love to know how many people that complain about the exchange would be willing to pay a monthly subscription fee instead … I’m betting not too many.
Bag and bank space should be bought with gold, not gems. A player at launch buys their space for 1 gold, while a new player has to spend 20. Evidently new players are not supposed to hold onto anything, or take things like cooking…
Bag and bank space should be bought with gold, not gems.
What are you even talking about? This is the first MMO I have ever played where you are even able to buy gem store things with gold. Who are you to say what Anet can put in their store.
[OHai] – Northern Shiverpeaks
Bag and bank space should be bought with gold, not gems. A player at launch buys their space for 1 gold, while a new player has to spend 20. Evidently new players are not supposed to hold onto anything, or take things like cooking…
Since inventory expansion is the bread and butter of cash shops, ah, no to the gold Vs gems. Anyway you can buy them with gold by buying gems with gold first. See problem solved.
RIP City of Heroes
Bag and bank space should be bought with gold, not gems. A player at launch buys their space for 1 gold, while a new player has to spend 20. Evidently new players are not supposed to hold onto anything, or take things like cooking…
The primary market is real money->gems. ANet set that rate at launch and it has never changed.
Gold->gems exchange is a secondary market which is simply a convenience that ANet provided. It was absolutely not necessary for them to do this.
New players do not need extra bag slots. They need to upgrade their bags or start a guild on their own and get a guild vault. I have been upgrading my bags to 20 slots and one day when the slots go on sale, I will buy them. I have been playing nearly since launch without extra bag/bank slots.
(edited by kokocabana.8153)
New players do not need extra bag slots…LOL. So new players are not supposed to take crafting (good luck being a chef…), or hold onto anything they like the look of?
NOTHING excuses 20 gold for a single bag slot. I paid less than 3 for mine.
Bag and bank space should be bought with gold, not gems.
What are you even talking about? This is the first MMO I have ever played where you are even able to buy gem store things with gold. Who are you to say what Anet can put in their store.
It is SPACE, little fan boy. It is an essential in MMOs.
New players do not need extra bag slots…LOL. So new players are not supposed to take crafting (good luck being a chef…), or hold onto anything they like the look of?
NOTHING excuses 20 gold for a single bag slot. I paid less than 3 for mine.
It’s called deposit collectibles to the bank. Those crafting material bank slots already provide more slots of storage than a new player would ever need. If you are actually crafting, then you never need more than a single stack of any material in order to max it out. This only affects players that hoard materials to sell on TP.
New players do not need extra bag slots…LOL. So new players are not supposed to take crafting (good luck being a chef…), or hold onto anything they like the look of?
NOTHING excuses 20 gold for a single bag slot. I paid less than 3 for mine.
It’s called deposit collectibles to the bank. Those crafting material bank slots already provide more slots of storage than a new player would ever need. If you are actually crafting, then you never need more than a single stack of any material in order to max it out. This only affects players that hoard materials to sell on TP.
It is patently obvious that you have never done any cooking. Hell, it seems like you do not even know how it works on a basic level.
Also I love how you just dismiss new players holding onto anything.
Also I love how you just dismiss new players holding onto anything.
It got dismissed because what the hell does it even mean? What do you mean they can’t hold on to anything? They have numerous bag slots available to them, including a few extra bag slots. This conversation could be had if Anet only offered 1 bag slot and the rest you had to buy, but as it stands it is completely non issue.
[OHai] – Northern Shiverpeaks
New players do not need extra bag slots…LOL. So new players are not supposed to take crafting (good luck being a chef…), or hold onto anything they like the look of?
NOTHING excuses 20 gold for a single bag slot. I paid less than 3 for mine.
It’s called deposit collectibles to the bank. Those crafting material bank slots already provide more slots of storage than a new player would ever need. If you are actually crafting, then you never need more than a single stack of any material in order to max it out. This only affects players that hoard materials to sell on TP.
It is patently obvious that you have never done any cooking. Hell, it seems like you do not even know how it works on a basic level.
Also I love how you just dismiss new players holding onto anything.
I’ve maxed out all my crafting and made myself a bunch of 20 slot bags. I have never run into storage problems with the default bank spaces provided for crafting mats. I’ve also never spent any gems on bag or bank slots.
What would any new player need with 250 of any cooking ingredients? By the time they reach that point, they wouldn’t be new anymore.
(edited by kokocabana.8153)
New players do not need extra bag slots…LOL. So new players are not supposed to take crafting (good luck being a chef…), or hold onto anything they like the look of?
NOTHING excuses 20 gold for a single bag slot. I paid less than 3 for mine.
It’s called deposit collectibles to the bank. Those crafting material bank slots already provide more slots of storage than a new player would ever need. If you are actually crafting, then you never need more than a single stack of any material in order to max it out. This only affects players that hoard materials to sell on TP.
It is patently obvious that you have never done any cooking. Hell, it seems like you do not even know how it works on a basic level.
Also I love how you just dismiss new players holding onto anything.
I’ve maxed out all my crafting and made myself a bunch of 20 slot bags. I have never run into storage problems with the default bank spaces provided for crafting mats. I’ve also never spent any gems on bag or bank slots.
What would any new player need with 250 of any cooking ingredients? By the time they reach that point, they wouldn’t be new anymore.
100% confirmation you have never done cooking. The ingredients you MAKE, which are a lot, cannot be deposited. I seriously pity a new player who wants to cook.
Oh and 20 slot bags? You really think new people can afford that?