Items to flip?

Items to flip?

in Black Lion Trading Co

Posted by: Felicela.2810

Felicela.2810

I was lucky enough to get a precursor drop and sold it for a bit of gold. Prior to this I had been flipping small items like runes and some cooking materials. However I now have quite a bit more gold to work with and was curious on some things that might be worth watching to flip. Doesn’t have to be specific items just general ideas.

Thanks.

Items to flip?

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Posted by: Ooshi.8607

Ooshi.8607

Gratz on your drop and your sale.
What about precursors?

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Posted by: Hero Battles Forever.8302

Hero Battles Forever.8302

Rare and exotic weapons/armors in general can be flippable. I don’t know about precursors, but why not.

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Posted by: Felicela.2810

Felicela.2810

I could only manage to buy 1 or 2 of the lower less sought after precursor and didn’t seem like the best investment if they didn’t resell.

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Posted by: Felicela.2810

Felicela.2810

Considered making one of the cheap legendaries as well but worried if it would sell or not for a large enough profit to make gathering again worth while for my own.

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Posted by: Vol.5241

Vol.5241

not worth making the cheap legendaries. They’re cheap for a reason.

If you want to flip, I suggest taking a look at t5/t6 mats as well as refined materials such as inscriptions

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Keep talking in this thread for a few weeks.

Every single thing people suggest to flip, ignore those items. Eventually there’ll be a narrow list of stuff left. That’s what you should look at.

This is for 2 reasons:

1. 99% of people that try to help here are poor and have no idea what they’re doing. This is why so many posts are people complaining about prices. People that complain about prices are poor. Don’t take advice from anyone that complains about prices because if they were worth hearing trading advice from, they’d have money.

2. Vast VAST majority of suggestions will be things the person isn’t flipping. If they were flipping that thing, they wouldn’t be likely to get everyone on the forums involved in their market, ruining an opportunity.

People won’t like this, but I’m just keeping it real™

Remember the movie “Let it ride” where the guy asked everyone for advice on who to pick the next race, and crossed off every horse people suggested? It’s like that. =P

(edited by Minion of Vey.4398)

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Posted by: Goatjugsoup.8637

Goatjugsoup.8637

2. Vast VAST majority of suggestions will be things the person isn’t flipping. If they were flipping that thing, they wouldn’t be likely to get everyone on the forums involved in their market, ruining an opportunity.

That’s not necessarily true. For example lets say I wanted to flip black lion chests and bought all the ones up 3 copper up to 6 copper. I post a tip to people that they are flippable and they buy up all the 7-8 copper chests maybe more. Then I can put all mine up for 9 copper and bam profit is made.

I’m not suggesting black lion chests are a viable item to flip (although sometimes they are, especially around events like halloween and wintersday) but it does show it can be beneficial to share your tips on occasion

Most wanted in game additions: Beastiary, readable books

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Posted by: Minion of Vey.4398

Minion of Vey.4398

2. Vast VAST majority of suggestions will be things the person isn’t flipping. If they were flipping that thing, they wouldn’t be likely to get everyone on the forums involved in their market, ruining an opportunity.

That’s not necessarily true. For example lets say I wanted to flip black lion chests and bought all the ones up 3 copper up to 6 copper. I post a tip to people that they are flippable and they buy up all the 7-8 copper chests maybe more. Then I can put all mine up for 9 copper and bam profit is made.

I’m not suggesting black lion chests are a viable item to flip (although sometimes they are, especially around events like halloween and wintersday) but it does show it can be beneficial to share your tips on occasion

Yeah, there’s always pump and dump.

Of course, that’s just another situation where people should ignore suggestions, so the end point stands.

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Posted by: Rezz.8019

Rezz.8019

T6 materials (like powerful blood), mini jackalope, some expensive weapons, etc.

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Posted by: Ensign.2189

Ensign.2189

Markets with a lot of volume and a high turnover rate tend to have a small margin, if any margin at all. Markets without a lot of volume are difficult to invest a lot in, as there simply isn’t the volume for your money to chase after, and you can’t put a bunch of money into those markets without disrupting the prices pretty badly anyway.

Not to disparage pulling your 2-4% off of flipping fine materials, but the real benefit of having a lot of money, from a flipping standpoint, is being able to throw it at dozens or even hundreds of items at once. You get volume by having buy and sell orders on a bunch of items with decent margins, not by stacking it all into a single item. It takes a lot more work managing the price expectations of dozens of items at once, but that’s why there’s a margin there – people haven’t done the work.

There’s also sometimes a margin on cracking containers, salvaging items, crafting, or throwing things into the forge – these take time in game to actually go through the motions, but can be pretty profitable if prices align. Here you have to invest in the research to know drop rates to have some idea of what things are worth – which, again, is why they are profitable.

No, I’m not going to tell you which items are profitable and which ones are not. You get paid for doing the research. Otherwise, stick to getting your 2-4% from flipping the stuff that everyone knows you can flip, and hope you don’t get wiped out by a market movement.

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Markets with a lot of volume and a high turnover rate tend to have a small margin, if any margin at all. Markets without a lot of volume are difficult to invest a lot in, as there simply isn’t the volume for your money to chase after, and you can’t put a bunch of money into those markets without disrupting the prices pretty badly anyway.

Not to disparage pulling your 2-4% off of flipping fine materials, but the real benefit of having a lot of money, from a flipping standpoint, is being able to throw it at dozens or even hundreds of items at once. You get volume by having buy and sell orders on a bunch of items with decent margins, not by stacking it all into a single item. It takes a lot more work managing the price expectations of dozens of items at once, but that’s why there’s a margin there – people haven’t done the work.

There’s also sometimes a margin on cracking containers, salvaging items, crafting, or throwing things into the forge – these take time in game to actually go through the motions, but can be pretty profitable if prices align. Here you have to invest in the research to know drop rates to have some idea of what things are worth – which, again, is why they are profitable.

No, I’m not going to tell you which items are profitable and which ones are not. You get paid for doing the research. Otherwise, stick to getting your 2-4% from flipping the stuff that everyone knows you can flip, and hope you don’t get wiped out by a market movement.

+1 to you.

I’ve long been a proponent of investing in a wide variety of things rather than trying to be lazy and put large amounts of money in single items. It takes more work, but you get paid more too. It’s also much more consistent money.