Precursor Acquisition Unfair

Precursor Acquisition Unfair

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Posted by: Fay.2735

Fay.2735

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

Making Gold: (Non luck based gold making)

I’ve played GW2 around 1000 hours and earn maybe 2-5 or so gold every day by just doing dungeons and various content casually.

One way to make money is grinding. I don’t particularly want to grind like a headless zombie in Orr all day (Pun intended?) because that’s not enjoyable whatsoever. Don’t get me wrong here I do try to do some of these things occasionally but the whole motto of GW2 is that you wouldn’t need to grind endlessly to make your time spend worthwhile.

Then there’s the trading post/auction house game. This requires you to have a good economical head on your shoulders and somehow manage to find a niche in the market to profit from. Most of these niches are already dominated now. These tricks and schemes go way above my head, Maths and Economy is not something I’m good at or understand well (I tried) and I also don’t want to be standing in Lion’s Arch all day at the TP trying to play the AH game. I want to be out enjoying the game.

Realistically the only way to make any reasonable amounts of money without any luck being involved is the trading post game or continuous grinding (Or if you’re wealthy in real life to get money that way).

Doing anything else in-game gives you pathetic amounts of money in comparison. For example if you spend 2 hours in Arah path 4, All you get for it is perhaps 2 gold from vendoring blues/greens.

Currently to buy a precursor it costs between 300 and 400 gold. That means if I’d safe roughly 3 gold every day from playing the game normally it would take me roughly 4 months to have enough to buy the precursor.

Not to mention the various other expenses like Icy Runes, Crafting, Mass amounts of T6 mats, Ectos etc. All together if I tried to get the legendary by earning gold normally it would take anything between 6 months and a year. Is this what was intended?

Luck:

Now this is the real thing I dislike about trying to work towards a legendary. Someone could put 4 rares in the mystic forge and get a precursor while another person could put thousands of rares in the mystic forge and never get the precursor.

Getting rares alone is luck based on drops unless you pay for it but that again requires gold, Gold that as an average person playing the game I do not earn enough of. So then I have to again gamble on whether to safe up the money which takes 4 months or take a risk in the hope to get one sooner.

How is this fair or at all based on effort? I can see how the previous part of my post about having to work for 6 months to get enough is seen as effort but how is it fair that I’m forced to do that while others are making extortionate amounts of money?

I’m broke all the time just trying to get this legendary while numerous people are waving around their legendaries and riches in my face. I feel like I’m being punished for trying to have fun with the game, For not being lucky, For not being good with economy.

Conclusion:

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Make it incredibly difficult to get but make it obtainable by just playing the game. In other words. Have for example a precursor vendor that sells the precursors for let’s say 100 gold, 500 Arah dungeon tokens, 500 badges of honor, 100k Karma (That’s just a random example).

At least that I could work towards not luck based. You can keep having the random drops and sell them on the TP for people who have the gold but don’t want to waste time farming the tokens and karma. If you make these precursors account bound they wont be put into the economy system either.

True the precursors on TP won’t be worth as much as they are now but it would be doable by determined players without relying on this luck factor. All these are just ideas and there might be a better way to work this out. I just think it’s unfair that lucky people can get a legendary in a month while I have to work for it for up to a year.

I’d like to see the gamble part taken away or an alternative made for it as this was always a thing in other games I hated (Like grinding raids in WoW for months and never have your loot drop or win the roll). I left such MMO’s behind because I disliked the unfairness of the gamble and the grinding.

I’m willing to work for the legendary, What I don’t want to do is kill all enjoyment from the game by grinding 24/7 and gambling. There should be an alternative way to get the precursor and perhaps more ways of getting T6 mats + ectos (Maybe harvesting nodes in dungeons spawn when killing a boss?).

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
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Precursor Acquisition Unfair

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Posted by: Jericho.5940

Jericho.5940

If you are claiming you’ve played 1000 hours (/age then u see play time 1000 hours?) “casually” and making only 3~5 gold a day then something can be done better here.

The general farming in north cursed shore will land you 2 gold / hour, for dungeon run, 1 run will land you roughly 30~50 silver (for the reward, token to get rare and salvage, and the loot).

So give it time and try to play more efficiently would help you on the road. Right now it’s EXACTLY incredible difficult to obtain but viable (you must’ve seen them running around you proving that even with all those so call difficulties it’s doable within 2 months).

Now to the unfair part, it’s how you see it. Lottery existed in real life too. It’s your choice to take the chance or spend the time. The point is, give the effort, you can get it. You just need a better way to mange your time to have better return.

Again, it’s been 2 months and we shouldn’t be expecting legendary to be owned by “casual” players. This is something you HAVE to work hard or be extremely lucky. If you have to argue about the luck part. I say good luck with it but it’s not my argument. I think you need to realize if you ‘re playing this game casually then you could expect your legendary to come within a year or so. It’s only up to you to choose the pace but this is something for sure doable. You need more patience.

(edited by Jericho.5940)

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Posted by: Malediktus.9250

Malediktus.9250

1st person worldwide to reach 35,000 achievement points.

Precursor Acquisition Unfair

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Posted by: Fay.2735

Fay.2735

If you are claiming you’ve played 1000 hours (/age then u see play time 1000 hours?) “casually” and making only 3~5 gold a day then something can be done better here.

The general farming in north cursed shore will land you 2 gold / hour, for dungeon run, 1 run will land you roughly 30~50 silver (for the reward, token to get rare and salvage, and the loot).

So give it time and try to play more efficiently would help you on the road. Right now it’s EXACTLY incredible difficult to obtain but viable (you must’ve seen them running around you proving that even with all those so call difficulties it’s doable within 2 months).

Now to the unfair part, it’s how you see it. Lottery existed in real life too. It’s your choice to take the chance or spend the time. The point is, give the effort, you can get it. You just need a better way to mange your time to have better return.

Again, it’s been 2 months and we shouldn’t be expecting legendary to be owned by “casual” players. This is something you HAVE to work hard or be extremely lucky. If you have to argue about the luck part. I say good luck with it but it’s not my argument. I think you need to realize if you ‘re playing this game casually then you could expect your legendary to come within a year or so. It’s only up to you to choose the pace but this is something for sure doable. You need more patience.

I mostly do dungeons because it’s the most challenging PvE content in game so for me most enjoyable. I also run a very active guild and so a lot of my time is spend organising events, socialising etc.

What I mean with casual is someone who likes to do the content they like without having to grind for hours doing something incredibly boring and unrewarding. Of course I’ll keep at it but that’s not the point of my post, the point is that the way the precursors work now it makes it unfair.

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Posted by: Oh Snapalope.1378

Oh Snapalope.1378

The problem is that there’s a lot of manipulation on precursor prices. For example one day there were like 10 dawns or something on the TP. In the matter of seconds they were all bought up and after a minute or so only 1 put back on the TP with double the original listing price. They are already hard enough to get, and with this kind of manipulation going on it’s just harder for new people to get them. So with this, the people that already has them either acquired illegitimately or legitimately stays rich and the people that are trying to get them will not be able to keep up with the inflation.

I’m making very good progress for my legendary and I can get all the gifts done probably within the next month or two, but the precursor will take me way longer to get and this shouldn’t be right.

(edited by Oh Snapalope.1378)

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Posted by: realloc.5846

realloc.5846

Random cant be unfair.

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Posted by: oZii.2864

oZii.2864

If you are claiming you’ve played 1000 hours (/age then u see play time 1000 hours?) “casually” and making only 3~5 gold a day then something can be done better here.

The general farming in north cursed shore will land you 2 gold / hour, for dungeon run, 1 run will land you roughly 30~50 silver (for the reward, token to get rare and salvage, and the loot).

So give it time and try to play more efficiently would help you on the road. Right now it’s EXACTLY incredible difficult to obtain but viable (you must’ve seen them running around you proving that even with all those so call difficulties it’s doable within 2 months).

Now to the unfair part, it’s how you see it. Lottery existed in real life too. It’s your choice to take the chance or spend the time. The point is, give the effort, you can get it. You just need a better way to mange your time to have better return.

Again, it’s been 2 months and we shouldn’t be expecting legendary to be owned by “casual” players. This is something you HAVE to work hard or be extremely lucky. If you have to argue about the luck part. I say good luck with it but it’s not my argument. I think you need to realize if you ‘re playing this game casually then you could expect your legendary to come within a year or so. It’s only up to you to choose the pace but this is something for sure doable. You need more patience.

I mostly do dungeons because it’s the most challenging PvE content in game so for me most enjoyable. I also run a very active guild and so a lot of my time is spend organising events, socialising etc.

What I mean with casual is someone who likes to do the content they like without having to grind for hours doing something incredibly boring and unrewarding. Of course I’ll keep at it but that’s not the point of my post, the point is that the way the precursors work now it makes it unfair.

Not sure why you put your hours played that doesnt= anything except hours played.

I can afk all the time doesn’t mean im going out experiencing the content. The current system is fair. In that me and you have the same % chance when we step to the forge to get a precursor. We just don’t control that % chance. The problem people seem to have is that they can’t control it. Like the guy above me said random isn’t unfair its random.

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Posted by: Ravax.1205

Ravax.1205

If you are claiming you’ve played 1000 hours (/age then u see play time 1000 hours?) “casually” and making only 3~5 gold a day then something can be done better here.

The general farming in north cursed shore will land you 2 gold / hour, for dungeon run, 1 run will land you roughly 30~50 silver (for the reward, token to get rare and salvage, and the loot).

So give it time and try to play more efficiently would help you on the road. Right now it’s EXACTLY incredible difficult to obtain but viable (you must’ve seen them running around you proving that even with all those so call difficulties it’s doable within 2 months).

Now to the unfair part, it’s how you see it. Lottery existed in real life too. It’s your choice to take the chance or spend the time. The point is, give the effort, you can get it. You just need a better way to mange your time to have better return.

Again, it’s been 2 months and we shouldn’t be expecting legendary to be owned by “casual” players. This is something you HAVE to work hard or be extremely lucky. If you have to argue about the luck part. I say good luck with it but it’s not my argument. I think you need to realize if you ‘re playing this game casually then you could expect your legendary to come within a year or so. It’s only up to you to choose the pace but this is something for sure doable. You need more patience.

I mostly do dungeons because it’s the most challenging PvE content in game so for me most enjoyable. I also run a very active guild and so a lot of my time is spend organising events, socialising etc.

What I mean with casual is someone who likes to do the content they like without having to grind for hours doing something incredibly boring and unrewarding. Of course I’ll keep at it but that’s not the point of my post, the point is that the way the precursors work now it makes it unfair.

Not sure why you put your hours played that doesnt= anything except hours played.

I can afk all the time doesn’t mean im going out experiencing the content. The current system is fair. In that me and you have the same % chance when we step to the forge to get a precursor. We just don’t control that % chance. The problem people seem to have is that they can’t control it. Like the guy above me said random isn’t unfair its random.

+1

And 1000 hours really? lol… the game has been out for 1700 hours.. With that much playtime, and dungeons.. you should have more then 2-5 gold per day..

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Posted by: Fay.2735

Fay.2735

And 1000 hours really? lol… the game has been out for 1700 hours.. With that much playtime, and dungeons.. you should have more then 2-5 gold per day..

I don’t see how playing the game more equals more money. Dungeons don’t make a hell of a lot of gold and with so many gold sinks it really doesn’t add up to much at the end of the day.

I also have guild events or help guildies with various things or simply have a chat with people so those of course also don’t make money + I don’t want to rush through all the content either so I’ve rolled some alts and play on them occasionally, low level things don’t make much money.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

Precursor Acquisition Unfair

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Posted by: oZii.2864

oZii.2864

And 1000 hours really? lol… the game has been out for 1700 hours.. With that much playtime, and dungeons.. you should have more then 2-5 gold per day..

I don’t see how playing the game more equals more money. Dungeons don’t make a hell of a lot of gold and with so many gold sinks it really doesn’t add up to much at the end of the day.

I also have guild events or help guildies with various things or simply have a chat with people so those of course also don’t make money + I don’t want to rush through all the content either so I’ve rolled some alts and play on them occasionally, low level things don’t make much money.

I think what he is saying is that if your focus is making gold with that many hours played you can do so easily at a rate of 2g a day. If I am only interested in karma I can run just plinx in no mf gear and make karma. If I want to be optimal and get karma/loot so i can make money then I run it in MF and hit the camps around plinx. The person that had that many hours like to play WvW alot so maybe he spends his cash on siege I don’t know. He could use his tokens though and buy the invader gear throw that in the forge get exotic back and sell it for easily over 2g (tip)

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Posted by: Cerise.9045

Cerise.9045

“Unfair” was a poor choice of words.

A better choice would be bad game design

Practically 100% of long term goals in the game are based around nothing but money.

You can get a full dungeon armor set in a week, so it’s not really long term.
The only exception here is PvP, but that’s not so much a goal as it is a fun activity.

But are things involving money really long term goals if random people can get their name drawn out of a hat through nothing but dumb luck and make 500G?

If you can get 500G in 10 minutes by killing a world boss and getting a dusk to drop then getting money is a 10 minute goal not a long term goal.

Which means the game stops having long term goals.

Trading Post should also get a mention because it’s the second best way to make money, aside from getting a 300+ gold weapon to drop. And using the trading post doesn’t even involve playing the game.

If you actually want to play the game you’re out of luck, because you’ll be poor forever.

And that’s bad game design.

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Posted by: Olba.5376

Olba.5376

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

(edited by Olba.5376)

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Posted by: Cerise.9045

Cerise.9045

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

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Posted by: Olba.5376

Olba.5376

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

I do. Originally I wasn’t going to post anything because the topic title spoke only of precursors, but then I bothered to read the OP again and I noted that it begun with:

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Precursor Acquisition Unfair

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Posted by: Cerise.9045

Cerise.9045

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

I do. Originally I wasn’t going to post anything because the topic title spoke only of precursors, but then I bothered to read the OP again and I noted that it begun with:

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Alright just making sure.

Do you think it would be better if base weapons were 30G and you needed twice as many icy runestones?

Same effort in money.

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Posted by: Olba.5376

Olba.5376

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

I do. Originally I wasn’t going to post anything because the topic title spoke only of precursors, but then I bothered to read the OP again and I noted that it begun with:

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Alright just making sure.

Do you think it would be better if base weapons were 30G and you needed twice as many icy runestones?

Same effort in money.

And how would you make Precursors into 30g? Currently the prices are high because of the low odds of the Mystic Forge. But if you made the odds higher, you would run into the risk of people using the Mystic Forge itself as a means of profit. And obviously you should never put the Precursors sold by an NPC or such.

Precursor Acquisition Unfair

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Posted by: Cerise.9045

Cerise.9045

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

I do. Originally I wasn’t going to post anything because the topic title spoke only of precursors, but then I bothered to read the OP again and I noted that it begun with:

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Alright just making sure.

Do you think it would be better if base weapons were 30G and you needed twice as many icy runestones?

Same effort in money.

And how would you make Precursors into 30g? Currently the prices are high because of the low odds of the Mystic Forge. But if you made the odds higher, you would run into the risk of people using the Mystic Forge itself as a means of profit. And obviously you should never put the Precursors sold by an NPC or such.

Same way ANet made the halloween weapons 20-30G

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Posted by: lackofcheese.5617

lackofcheese.5617

By making them so that almost no one wants them?

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Posted by: Olba.5376

Olba.5376

So what I’m trying to get at with this post is, Give people a way to get a precursor that does not involve mass amounts of money that are unrealistic to obtain for most people or pure luck.

Legendaries aren’t supposed to be something that most people have.

And let’s be honest, if there was any guaranteed way to get it, then most people would get it. Heck, the current way is already pretty much guaranteed, if you’re willing to buy the precursor from the TP.

Also, there’s no such thing as luck. But that’s a philosophical discussion.

You do realize that getting a base weapon doesn’t get you a legendary mailed to you automatically right?

I do. Originally I wasn’t going to post anything because the topic title spoke only of precursors, but then I bothered to read the OP again and I noted that it begun with:

I am aware that legendaries should take a lot of hard work to get and currently they do require a good deal of effort and I feel this should remain so. But I think the money involved to gain one is currently unrealistic and I’m in disagreement especially with the only alternative, Luck.

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Alright just making sure.

Do you think it would be better if base weapons were 30G and you needed twice as many icy runestones?

Same effort in money.

And how would you make Precursors into 30g? Currently the prices are high because of the low odds of the Mystic Forge. But if you made the odds higher, you would run into the risk of people using the Mystic Forge itself as a means of profit. And obviously you should never put the Precursors sold by an NPC or such.

Same way ANet made the halloween weapons 20-30G

Making them cost more than the 20-30g and having the design on them be seasonal?

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Posted by: Fay.2735

Fay.2735

And let’s be honest, most people are having trouble with the precursors rather than anything else that goes into getting a Legendary. And you don’t see people complaining about the other stuff that it takes to get a Legendary, just the precursor.

Thanks for taking the time to read my OP, this is exactly what I meant. I have no issue with the other items or the general effort required because they can all be worked towards within reason and almost all be gathered or gained in some sort of reasonable manner (Though ecto’s now and lodestones…meh-ish but that’s not what my post is about).

I also have no issue with the time requirement in general, it’s only really the precursor that is the issue here because it’s unfair that lucky or rich people can get it 10 times faster than anyone else, this is my problem, it’s unfair that the majority of people will have to work 10 times as long and hard for a legendary than these minority of people.

Effort should be rewarded not punished.

Not to mention that those who were lucky or the minority who have gotten really rich are now holding on tightly to the precursor market making it near impossible to work towards for anyone else. Not for a very long time, anyway (or again with luck).

Luckily I’ve seen the post the dev team made in regards to making chances to the precursor issue, hopefully making it more reasonably obtainable through effort rather than luck -fingers crossed-.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds