Q . Does the magic find buffs work ?

Q . Does the magic find buffs work ?

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Posted by: Decrypter.1785

Decrypter.1785

Hello All , Having got some 50% magic find boosters to try n earn some gold i found i dident notice any diffrence ? whats been your experiences of using them i was @ 50% 1 hour buff + 30% consumable + a few magic find Gems on gear . total about 90%

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Q . Does the magic find buffs work ?

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Posted by: Archetype.3582

Archetype.3582

From what I have read (a post by someone with 155% magic find) the MF of 155% does not guarantee a magical item 155% of the time, but helps to increase the likelihood of a rarer item. I am not sure exactly how the percentages work, but if you have 155% MF then you are more likely to find green items instead of blue and yellow items instead of green. Hope this helps (and is accurate).

Q . Does the magic find buffs work ?

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Posted by: Decrypter.1785

Decrypter.1785

Ah ok thanx (if accurate) would be nice if a developer could clear this up tho and explain

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Q . Does the magic find buffs work ?

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Posted by: zerospin.8604

zerospin.8604

I have just made a +75% MF set, and so far the results are stunning, items drop like crazy. But will need more testing to see if this keeps happening consistently.

Q . Does the magic find buffs work ?

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Posted by: Imspecial.3206

Imspecial.3206

It is most likely a modifier on your base % chance to get items. Say for example there is a 1% chance for yellows 2% for greens and 5% for blues.

with 155% MF it would be

1% * 2.55 = 2.55% chance to get a yellow
2% * 2.55 = 5.10% chance to get a green
5% * 2.55 = 12.75% chance to get a blue.

Assuming that is correct there are 2 ways that the loot might be distributed. A roll table for each type or a combined roll table. If it is a combined roll table then MF gear would be “Pushing” the chance to get nothing off the table, you would still have the same % chance to get each type in relation to each other, just that your chance to get any of them increases. If it is a separate roll per item type then MF gear is even better as it would scale up your chances of getting multiple items per kill.

I have a feeling that chests are “seeded” with something like 1 green, 2 blues, 1-2 items randomly generated based on rolls (nothing or a yellow or a tonic etc)

I would love Arenanet to be more transparent with the loot mechanics, mob aggro trigger variables, power scaling on tooltips and the likes.

Q . Does the magic find buffs work ?

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Posted by: Crowley.8761

Crowley.8761

I would love Arenanet to be more transparent with the loot mechanics, mob aggro trigger variables, power scaling on tooltips and the likes.

Not at all. Finally a game where we don’t have an addon for “threat” or “drop chance for x, y and z”. Takes away about 75% of the fun of the game when you know exactly what’s gonna happen and exactly what you’re gonna get for doing it.

Power scaling tooltips and a bit more information on stats, sure. But “wowhead-style” information? No… please dear Anet, no.